공식 소식

게임사가 직접 한 이야기

기사를 옮겨 적지 않습니다. 게임사가 공식 채널에 올린 발표만 모으고, 원문으로 가는 링크를 함께 답니다. 영어·일본어로 온 발표에는 한국어 한 줄을 붙입니다.

49쪽

중요한 것부터

AL
Radical Fish GamesAlabaster Dawn
패치✓ 공식

Hotfix 0.1.0-8

Changes Added sub information in help menu for boosts and buffs! Adapted behavior of molerats during "Wheat Field Wac-A-mole" quest Filia can now keep up with Juno when moving fast (still no Divine Sprint yet!) Added missing placeholder icons Sword charge attack now correctly counts as a finisher Updated descriptions for skills to make it clear which attacks do a "Ground Pound" and count as a "Finisher". (Some where still missing the text) Fixed food exp exploit Lots of additional smaller fixes

Steam News에서 원문 보기
MO
Regular StudioMOTORSLICE
패치✓ 공식

uPdate - First Patch

Hello, in the past few days I've been working to fix the two major problems of the release, they should be fixed now. A rare save corruption problem when force quitting during save or loading A teleportation bug when going out of bounds, making you respawn on a completely different checkpoint I also addressed a small issue for streamers with the display name ingame. - The next patch will be focused on overall bug fixes, and after that, some gameplay tweaks from feedback. And thanks again for all support! Stay slicing! edit: Uploaded a hotfix for this update. Fixing the menu getting stuck

Steam News에서 원문 보기
AL
Radical Fish GamesAlabaster Dawn
패치✓ 공식

Hotfix 0.1.0-5

Steam Cloud Sync Issues Fixed This Hotfix adds a fix for the Steam Cloud Save Synchronization issue on Linux. When loading the Linux version the game will now convert save files in a way so they are correctly synced with other Linux installations and on Windows. When the game has been played on Linux as well as other systems, the conversion will attempt to always keep the newest save in case both versions used the same save slot. If the conversion leads to you losing saves, please let us know in the bug report forum. Other Changes * Several crashes fixed * Evil Frumato near teleporter leading

Steam News에서 원문 보기
WA
Independent / UnknownWax Heads
패치✓ 공식

Patch #1.02

Hey Wax Heads, Dropping by with our first patch to address a few issues raised since we've launched. See the full list of notes below. Bug Fixes & Stability Fixed untranslated song lyrics during “Take It Song” in Fundraiser 02. Fixed a touch control issue preventing drink selection in the Apple Bed Bar. Fixed incorrect jigsaw puzzle interaction areas. Fixed incorrect controller prompts when using a Switch Pro Controller. Fixed dialogue referencing the wrong album after achieving a RAD rating. Fixed incorrect highlight placement while browsing records in the basement. Fixed an issue where savin

Steam News에서 원문 보기
OU
ebi-himeOur Home, My Keeper
패치✓ 공식

1.0.1 - Hotfix Patch

Hey! Quick little patch that should address some of the more basic errors of the game. Thanks for everyone who's submitted their issues! Changes The "Continue" button will no longer show up if there isn't any save file to continue the game from. The track "Fairytale" plays as intended during a dream sequence The "Bouquet" achievement will properly only be granted in the Extras menu (and not just arbitrarily in the pause menu, sometimes) NVL text clears when changing chapters The "Auto mode" tooltip shows the correct glyph "Keyboard insets" have been added to navigation buttons. This should mak

Steam News에서 원문 보기
MI
Independent / UnknownMINOS
패치✓ 공식

Patch 1.0.2 is here!

Greetings Maze Architects! The second bugfix and improvement patch (1.0.2) is now live! Thank you for all your feedback, bug reports, and your activity on Discord and the Steam forums - you've been incredibly helpful in guiding our next steps as we continue improving MINOS . We’re also getting very close to revealing the scope of our first content update. More details coming soon - stay tuned! ːsteamhappyː Patch notes Crash fix: Game should no longer crash when audio output is changed from a device with a higher number of channels to a device with a lower number of channels (i.e. 5.1 speakers

Steam News에서 원문 보기
MI
Independent / UnknownMINOS
패치✓ 공식

Patch 1.0.1 released

Greetings Maze Architects! We're releasing a small patch today to address some of the most urgent technical issues impacting your experience since the release last week, along with a couple of other minor bugfixes. Patch notes: Crash fix related to one of the puzzle levels. The game should no longer crash when trying to choose one of the available devices from the UI bar (represented by a blank icon). The level now has all the tools to successfuly complete it. Fix related to the Amulet of Nightmares encounter. If the monsters managed to kill Asterion past D5 (after his transformation), he was

Steam News에서 원문 보기
MI
Independent / UnknownMINOS
패치✓ 공식

Play the updated Minos Demo during Steam Next Fest!

Hey everyone! Big news from the labyrinth. MINOS is now officially part of Steam Next Fest, which means the maze is wide open to all adventurers looking to build their reputation by slaying the beast. Step into the hoves of the Minotaur, design your labyrinth, set your traps, and turn every fame-hungry adventurer into a cautionary tale which will be passed down from generation to generation. https://store.steampowered.com/app/4024480/MINOS_Demo/ In addition to joining Next Fest, we've updated the demo to include Traversal, an entirely new layer of the maze where players can explore and manage

Steam News에서 원문 보기
TH
EntropyThe Aurora Chronicles
패치✓ 공식

The Codex Update (0.10.0)

New: The Codex The Codex, a new in-game encyclopedia, is now available from the Title and Pause menus. It is a place to explore the wider world behind the story: the history, technology, institutions, and unanswered questions the episodes can only briefly touch on. The Codex currently covers the crew, the Alliance, ship technology, alien species, and unexplained phenomena encountered during the story. A second, hidden channel called Classified Files becomes available as the season progresses. Three kinds of entries Workshops. Fully voiced, playable scenes featuring the crew. This update adds r

Steam News에서 원문 보기
모두
Hyde모두의 골프 월드
패치✓ 공식

업데이트 정보 Ver1.0.12/Ver1.0.13

항상 『모두의 골프 월드』를 사랑해 주셔서 감사합니다. 업데이트 내용에 대해 안내해 드립니다. [버전 표기] STEAM®: Ver 1.0.12 [수정 내용] ・「월드 투어」「챌린지 모드」에서 홀 아웃할 경우, 대회의 순위표가 정상적으로 표시되지 않는 현상을 수정 ・「워프 샷」 계열의 「스페셜 모드」를 사용할 경우, 표시된 예측 비거리와 실제 비거리에 오차가 발생하는 현상을 수정 ・클럽/볼의 「핀홀」「매지션」을 사용할 경우, 「어프로치 서포트」가 정상적으로 발휘되지 않는 현상을 수정 ・기타 문제 되는 현상을 수정 [조정 내용] ・「기존 샷」「게이지 샷」에 대해, 임팩트 게이지의 시인성을 높인 샷 게이지 디자인을 신규 추가 ※신규 샷 게이지 디자인은 「시스템」>「게임 설정」>「샷 게이지 디자인 교체」에서 「샷 게이지 2」를 선택하면 적용됩니다. ・「조작 타입 1」「조작 타입 2」 설정에서 어프로치 모드 중에 낙하 지점 카메라를 사용할 경우, 캐릭터 방향을 향하는 카메라 동작이 되도록 조정 ・「기존 샷」에서 작은 힘으로 샷을 칠 경우의 스윙 폭이 자연스럽도록 조정 ・캐릭터 특성 「컨트롤」과 「임팩트」와 관계된 일부 캐릭터의 파라미터를 조정 ・티 마커의 충돌 판정을

Steam News에서 원문 보기
나혼
Independent / Unknown나 혼자만 레벨업:어라이즈 오버드라이브
패치✓ 공식

6월 26일(금) 패치 안내

안녕하세요. 나 혼자만 레벨업: 어라이즈 오버드라이브 입니다. 더 나은 플레이 환경을 위해 아래 내용에 대한 개선 작업이 진행되었습니다. 📌수정 사항 ● 헌터 - \[고토 류지]의 특정 사운드가 출력되지 않는 현상 수정 - \[임태규] 전투 중 바닥에 물약 그래픽이 노출되는 현상 수정 - \[이보라]의 환수부 스킬 사용 시 소환된 두목시니가 특정 상황에서 전투를 진행하지 않는 현상 수정 - \[김철]로 강공격 및 연계 공격 후 궁극기 시전 시 무기 그래픽이 비정상적으로 노출되는 현상 수정 - \[타와타 카나에], \[고토 류지]의 QTE 스킬에 버프 효과 추가 - \[고토 류지], \[에실 라디르]의 궁극기 충전 속도 관련 오류 수정 ● 성진우 스킬 및 무기 - 축복의 돌 \[신속] 장착 시 대시 최대 사용 횟수가 증가하지 않는 현상 수정 - 멀티 플레이 및 로비에서 성진우 무기 \[바루카의 단검], \[리자드 글레이브] 사용 시 카메라 시점이 비정상적인 현상 수정 ● 그림자 - 그림자 베르의 \[터트려주마!] 스킬 사용 시 그림자 군단의 투명도 설정이 적용되지 않는 현상 수정 ● 아티팩트 - 아티팩트 \[불타는 탐욕의 장갑] 장착 후 보스 브레이크 시 비

Steam News에서 원문 보기
BI
CapcomBIOHAZARD requiem
패치✓ 공식

Notice of Update Distribution

We have released an update including the following modifications and fixes. ・Fixed some minor issues. ・Reduced the difficulty of Forever - Rank 1 and Forever - Rank 2 in the additional minigame, Leon Must Die Forever. ・Enhanced some of the skills in the additional minigame, Leon Must Die Forever, to allow for a wider variety of enhancer combinations. - Greatly increased the probability that hand grenades won’t be consumed when using the “Explosives Specialist” skill. - Increased the percentage of attack power boosts for hand grenades and other throwable weapons when using the “Throwing+” skill

Steam News에서 원문 보기
SB
페이스펀치 스튜디오s&box
패치✓ 공식

Update 26.06.24

A new update has been released, you can view the full changes on our blog post. https://sbox.game/news/update-26-06-24 More Discovery The menu home page has been updated with a couple of discovery moves. First of all we have a social feed on the right. This will show your friends interactions with the game (if you have any, and if their profile is not set to private in Steam). Then we have a spotlight on the top left, where we can highlight one or two games. We plan to use this to highlight new and under-appreciated games. I struggled with the games tab, because you'd click on it and you'd see

Steam News에서 원문 보기
TH
Obsidian EntertainmentThe Outer Worlds 2
패치✓ 공식

The Outer Worlds 2 Patch 1.2.0.0

Greetings Commander! The Earth Directorate is happy to announce the release of Patch 1.2.0.0 to all citizens of Arcadia. This update addresses numerous bug fixes that you brought to our attention and much more! As always, we want to thank you all for your support and reporting these issues to us. Please don’t hesitate to contact us if you run into any issues, please reach out to us at via our Issue Tracker and our team will work with you to investigate it.  1.2.0.0 Patch Notes New Features: Dangerous Enemies FROM BEYOND! A mysterious new type of Rift has reportedly appeared, containing danger

Steam News에서 원문 보기
GL
Independent / UnknownGlobal Rescue
패치✓ 공식

Hotfix 0.4.10

This patch fixes some bugs from the new content update. • Improved emergency corridors for left-hand traffic • Fixed an error when exporting skin templates • Further incorrect junctions and roads corrected • When increasing the base size for more than 50.000€, a notification has been added to indicate a loan has consequently been taken out automatically • Fixed a bug that prevented the camera from being moved in some savegames after loading an old savegame • Fixed a bug that could cause roads to disappear when deleting a base entrance • Fixed a bug that allowed too many employees to be in a si

Steam News에서 원문 보기
디지
Media.Vision디지몬 스토리 타임 스트레인저
패치✓ 공식

A free update for Digimon Story Time Stranger is coming!

A free update for Digimon Story Time Stranger will be released on July 9 ( UTC ). Following new functions will be available! ・Adding Terriermon Assistant as a playable character ・Adding a Photo Mode during field exploration ・Adding a screen to check Digivolution Conditions in the Digifarm Thank you and please enjoy the game! https://store.steampowered.com/app/1984270/Digimon_Story_Time_Stranger/

Steam News에서 원문 보기
GL
Independent / UnknownGlobal Rescue
패치✓ 공식

Content Update 1 is now available!

The first Global Rescue content update is now live! We've previously shared what was coming, and we're excited that the update is now available for everyone. Here's a look at some of the highlights you can experience right now. 50 new missions Thanks to the community’s support, we’ve been able to add 50 new missions to the game, increasing the variety on offer. This update will bring the total number of different missions to over 200. Many thanks to all the players who submitted missions to us! Emergency corridors One of the most requested features is finally making its way into the game with

Steam News에서 원문 보기
FA
Independent / UnknownFar Far West
패치✓ 공식

FFW Early Access - Hotfix 0.1.1.17

Howdy y'all! Here's another hotfix for ya' ENJOY! As always, we read and listen to your feedback on our changes! If we added or modified something and the community thinks it shouldn't be this way, then it will most likely be changed in a later update! The game is in constant evolution, and nothing is set in stone, so do not hesitate to give feedback about anything related to the patch once you've tried it out! QUALITY OF LIFE Joker dropping is now disabled while using a mount (this used to cause a lot of issues when updating players’ statistics, which is something we cannot fix. Our best solu

Steam News에서 원문 보기
나혼
Independent / Unknown나 혼자만 레벨업:어라이즈 오버드라이브
패치✓ 공식

6월 18일(목) 패치 안내

안녕하세요. 나 혼자만 레벨업: 어라이즈 오버드라이브 입니다. 더 나은 플레이 환경을 위해 아래 내용에 대한 개선 작업이 진행되었습니다. 📌수정 사항 - 성진우 무기 도려내는 서리, 엔니오의 포효, 윈체스터 로크 스탯이 잘못 적용되어 있는 현상 수정 ※ 패치 적용을 위해 게임을 완전히 종료하신 후 재실행해주세요. 감사합니다.

Steam News에서 원문 보기
SB
페이스펀치 스튜디오s&box
패치✓ 공식

Update 26.06.17

A new update has been released, you can view the full changes on our blog post. https://sbox.game/news/update-26-06-17 Mini Motors We're going to be making a bunch of small scoped, polished, fun games. The first of many is Mini Motors - we've worked on this as a small team of a few people over the last 2 weeks, start to finish . Mini Motors is a top down arcade racer which includes a bunch of maps, cars, pickups, achievements and leaderboards, where you can compete for the fastest lap times. You can also play against bots! The objective here is to provide nice polished experiences for players

Steam News에서 원문 보기
GR
Obsidian EntertainmentGrounded 2
패치✓ 공식

Patch 0.4.2 Has Been Released

Hello friends, Patch 0.4.2 for Grounded 2 is now available to all players. Thank you again for your patience; we greatly appreciate the reports everyone has submitted to our support team! We hope this update will address the performance issues you've been experiencing. Performance Optimizations: Reduced the streaming range of the player, so that less things now load at one time. This should cause significantly less hitching around the Park This will cause all resources to re-grow through your bases Performance around player bases and the Park have been optimized to reduce stutters and hitching

Steam News에서 원문 보기
나혼
Independent / Unknown나 혼자만 레벨업:어라이즈 오버드라이브
패치✓ 공식

📢 [신규 업데이트 기념] 혜택은 더 길게! 40% 할인 시작!

안녕하세요, 헌터 여러분! 6월 18일에 진행될 신규 업데이트와 2026년 스팀 여름 할인까지 더해진 특별한 기회를 맞아, 오버드라이브 40% 할인 프로모션이 시작되었습니다! 새롭게 추가된 제주도 에피소드와 신규 무기 등,  더욱 강렬한 액션을 즐길 수 있는 특별한 기회입니다.  아직 오버드라이브의 전장에 합류하지 않으셨다면, 역대 최대 할인율이 적용되는 지금 가장 좋은 가격으로 만나보세요! ⏰6월 18일 02:00 - 7월 10일 02:00 (KST) https://store.steampowered.com/app/2373990/_/ 앞으로도 최고의 재미를 선사할 수 있도록 언제나 최선을 다하겠습니다. - 오버드라이브 팀

Steam News에서 원문 보기
LO
Ultizero GamesLost Soul Aside™
패치✓ 공식

Lost Soul Aside – Patch 1.104 (Jun 17, 2026)

Dear Players, The latest update, patch 1.104 for Lost Soul Aside, is now live on PS5 consoles and PC. PS5 & PC Bug Fixes: Fixed an issue where certain scenes in the Buckhorn Palace would fail to load under specific conditions. If you encountered the Buckhorn Palace loading issue that prevented progress before this update, please contact https://bugreport@ultizerogames.com for assistance. As always, thank you for your dedication and valuable feedback. Lost Soul Aside Development Team

Steam News에서 원문 보기
KI
Double FineKiln
패치✓ 공식

Kiln 1.4.0 Update - June 16, 2026

(Appears as 1.237.762 in game) Welcome to a new set of patch notes for Kiln! We have some adds, some fixes, some updates – and some more cool decorations coming out this week so stay tuned! A quick look at the top highlights:  More room for pots!!! (Increased pot collection size from 48 to 72) Various improvements to bots – let us know how they fight! Various combat tuning changes to pot archetypes ⚔️ Check out the full notes below! ✨ What’s New ✨ Increased pot collection size from 48 to 72! That’s two whole new pages 🤩 General prep for new decorations ⭐ ⬆️Updated⬆️ General stability improvem

Steam News에서 원문 보기
FA
Independent / UnknownFar Far West
패치✓ 공식

Patch 0.1.1.10 Hotfix

Howdy everyone! We missed a few things in today's patch, so we're quickly fixing it with this hot-hotfix: Removed the dash icon next to the HP bar Reduced the font size of the player HUD (spells, hints, and collectibles) 🔽 Minigun accuracy lowered by -30%. The Minigun was as precise as a Long Ranger, which does not make sense with how quickly you can shoot its powerful bullets. This slight nerf should make it more in line with other weapons. 🔄 Speedster now gives up to +55% damage and firerate at a 110% bonus movespeed cap. By fixing a joker, we broke Speedster a little bit. Good thing, it w

Steam News에서 원문 보기
FA
Independent / UnknownFar Far West
패치✓ 공식

FFW Early Access - PATCH 0.1.1.10

Howdy everyone!! We're back with another small patch for y'all, PATCH 0.1.1.10 As always, we read and listen to your feedback on our changes! If we added or modified something that the community disagrees with, then it will most likely be changed in a later update! The game is in constant evolution, and nothing is set in stone, so do not hesitate to give feedback about anything related to the patch once you’ve tried it out! VISUAL New Lobby look for this summer! Beware of the vultures… BALANCE WEAPONS 🔼 Quad Cylinder Quad Cylinder still didn’t find its own place with the buffs from version 0.

Steam News에서 원문 보기
SB
페이스펀치 스튜디오s&box
패치✓ 공식

Update 26.06.10

A new update has been released, you can view the full changes on our blog post. https://sbox.game/news/update-26-06-10 Reward Changes The random drop reward system was pretty opaque. You didn't know why you didn't get your drop, you didn't know how close you were, you didn't know what you needed to do. So I've added a progress thing to the menu to make that more clear. That should make things a lot clearer. Once you open your reward you'll be presented with three skins and be able to choose one of them to keep, for free. Right now you need to play for 30 minutes on 7 days (they don't have to b

Steam News에서 원문 보기
테일
D.A.G Inc.테일즈 오브 베르세리아 리마스터
패치✓ 공식

Patch Distribution Announcement

Patch Distribution Announcement: German Language Bug Fixes Complete for “Tales of Berseria Remastered”     ◆ Regarding the Release of Update Data   Thank you very much for playing “Tales of Berseria Remastered.”  To address the issue announced on Friday, May 29, we have released an update for the STEAM® version today.    ◆ Update Details   Fixed an issue where the game would not launch properly when version 1.0.5 was installed and the in-game language was set to “German.”    ◆ Version Information   v.1.0.5    ◆ Build ID   Before update: 22938863  After update: 23466023 *There are no changes to

Steam News에서 원문 보기
CA
Independent / UnknownCausal Loop
패치✓ 공식

Milestone Update (1.1.0)

Fellow explorers, Patch 1.1.0 marks a special milestone update for Causal Loop and introduces our first challenge experience: Orbital Edge Case. We've heard feedback from some players looking for a greater challenge, and pushed many of the game's mechanics further than we ever dared during the main campaign. What exactly makes Orbital Edge Case different? We could explain it in writing, but apparently this happened instead: https://www.youtube.com/watch?v=SIZE30zyfa0 Orbital Edge Case can now be accessed at any point during your playthrough via the Chapter Select Menu . However, we strongly re

Steam News에서 원문 보기
FA
Independent / UnknownFar Far West
패치✓ 공식

FFW Early Access - PATCH 0.1.1.3

Howdy y'all! You may be wondering why we have swapped from v6xx to v0.1.1.1 We recently decided to change the version number to better reflect the... well, version of the game. Instead of having a single number that increased, we now break down the updated version into these categories; With the first 0. representing Early Access ( Spoiler : will turn to 1 in 1.0 launch ) And without further ado, onto the patch notes! FEATURES Enemies Most feedback that we received regarding the higher difficulties were that is was too simple and not challenging enough, with some people managing to win games w

Steam News에서 원문 보기
KI
Double FineKiln
패치✓ 공식

Kiln 1.3.0 Update - June 03, 2026

(Appears as 1.236.608 in game) A new update has landed into the fray! This update includes some improvements, some bug fixes, and some prep for our bigger Summer update, Mission Criti-Bowl from our launch roadmap . We are also working on an updated roadmap for you all, so stay tuned for that! Your top highlights for this update:  There’s sorting in the shop now! 🎉You can filter things based on locked/purchased, theme, and glazes by type We’ve made adjustments to the idle timer in Quench to help address running into idle players in matches. We know it’s not a permanent solution and are still i

Steam News에서 원문 보기
SB
페이스펀치 스튜디오s&box
패치✓ 공식

Update 26.06.03

A new update has been released, you can view the full changes on our blog post. https://sbox.game/news/update-26-06-03 Package Flair The package tiles can now show more information about the package. by overlaying an icon on top. We're calling these flair, like in Office Space. Right now we supply these types of flair: Workshop Approved - a clothing item that has been accepted Updated Since Played - this game or map has been updated since you last played it Favourite - you have favourited this package. Contest Winner - this package won a prize in a Game Jam This is a system I am hoping we'll b

Steam News에서 원문 보기
GL
Independent / UnknownGlobal Rescue
패치✓ 공식

Content Update 1 coming June!

Hey everyone, As we previously announced, we are currently working on the first Global Rescue content update! Today we’d like to share the highlights you can look forward to in June. 50 new missions Thanks to the community’s support, we’ve been able to add 50 new missions to the game, increasing the variety on offer. This update will bring the total number of different missions to over 200. Many thanks to all the players who submitted missions to us! Emergency corridors One of the most requested features is finally making its way into the game with this content update! Cars now correctly give

Steam News에서 원문 보기
테일
D.A.G Inc.테일즈 오브 베르세리아 리마스터
패치✓ 공식

Notice of Update Distibution

Thank you for your continued support of Tales of Berseria Remastered. On Wednesday, May 20, we released an update to address the following issues. Update Details Fixed an issue where blurring occurred during event scenes when set to 120fps and “Vertical Sync: ON” Fixed a graphical issue with certain elements when set to 120fps Fixed an issue with certain sound effects Fixed other issues that hindered gameplay We appreciate your continued support of Tales of Berseria Remastered.

Steam News에서 원문 보기
SB
페이스펀치 스튜디오s&box
패치✓ 공식

Update 26.05.27

A new update has been released, you can view the full changes on our blog post. https://sbox.game/news/update-26-05-27 Changelog 🎁 Added Runtime mesh morphs API - `Mesh.AddMorph()` lets you add morph targets (position and normal deltas) to meshes at runtime Mesh to model dialog now shows options for configuring collision when converting meshes Mirror tool can now be repositioned after placing, similar to the clipping tool Bounding box snapping - bounding boxes now snap to grid by default `ResourceWriter.AddExternalReference` for referencing external resources (e.g. materials from model resour

Steam News에서 원문 보기
CA
Independent / UnknownCausal Loop
패치✓ 공식

Post-Launch Update (1.0.5)

Fellow explorers, Since launch, we’ve been reading a wide range of player feedback about Causal Loop, including discussions around how the game’s narrative pacing interacts with exploration and puzzle solving. Causal Loop was always built as a narrative-driven puzzle adventure, with dialogue, character development, cinematics, and environmental storytelling as part of its core. That being said, we’ve heard from some of you who prefer a more gameplay-focused experience with fewer narrative interruptions while you’re solving puzzles and exploring Tor Ulsat. That’s why, with Update 1.0.5, we’re a

Steam News에서 원문 보기
GL
Independent / UnknownGlobal Rescue
패치✓ 공식

Patch 5 is now available!

Whilst we are working on the first content update, we have discovered a few bugs that we would like to fix in advance with this patch. Changelog: • Added Portuguese translation • Added Dutch translation (Many thanks to Jeffrey “Kaakmans” Voeten and Mickey103!) • Fixed a bug that caused Workshop content to become unavailable after returning to the main menu • Fixed a bug that prevented vehicles from being updated in the Workshop • Fixed a bug that could, in rare cases, cause severely overexposed areas indoors • Fixed a bug that caused map tiles to remain permanently blank after a loading error

Steam News에서 원문 보기