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TO
Independent / UnknownTown to City
패치✓ 공식

Town to City Patch Notes

Greetings, Citizens! We have released update v1.0.3 🌸 You can read the full changelog below: Optimization: Optimization to the way the game calculates building connections and walking destinations for inhabitants Optimization to the way the game loads and stores save data throughout gameplay Optimization to the hotel route creation process Tourism: Hotels now display from which city the bourgeoisie occupying guest spots are coming Updated all hotel routes to have a slightly longer maximum length Updated "marketplace stroll" route to also accept nature decorations Updated the "Rocemareé is now

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WA
Bulwark StudiosWarhammer 40,000: Mechanicus II
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성능 업데이트 - Unity 업그레이드, 새로운 그래픽 설정 및 버그 수정

안녕하세요, 여러분. 오늘 Warhammer 40,000: Mechanicus II의 주요 기술 업데이트를 출시합니다. 이번 업데이트는 Unity의 최신 버전 업그레이드를 기반으로 합니다. 이번 빌드의 공개 베타 버전에 대한 내부 테스트와 피드백을 종합해 보면, 본 업그레이드를 통해 다양한 하드웨어 구성에서 기본 성능과 최적화가 개선된 것으로 나타났습니다. 그러나 성능 향상은 시스템 및 설정에 따라 다를 수 있으며, 일부 플레이어는 엔진 업그레이드만으로는 성능 향상을 거의 느끼지 못하거나 전혀 느끼지 못할 수도 있음을 알려드립니다. 성능을 더욱 세밀하게 제어할 수 있도록, 이번 업데이트에는 두 가지 새로운 그래픽 설정이 추가되었습니다. 메시 LOD 품질: 멀리 있는 3D 모델의 세부 묘사 수준을 조절합니다. 이 설정을 낮추면 특히 규모가 크거나 시각적으로 화려한 전투 상황에서 성능이 향상될 수 있습니다. 배경 효과: 환경 배경에 표시되는 시각적 효과를 제어합니다. 이러한 효과를 줄이거나 비활성화하면 해당 영역의 성능이 향상될 수 있습니다. 시스템에 맞는 최적의 시각적 품질과 성능 간 균형을 찾기 위해 이러한 설정을 다양하게 시도해 보시는 것이 좋습니다. 또한

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ZE
ZA/UMZERO PARADES: For Dead Spies
패치✓ 공식

Patch Notes | 19.06.26

Our latest update to ZERO PARADES: For Dead Spies is now available to download. We appreciate your patience and support whilst we continue working on ZERO PARADES behind the scenes. This patch resolves several player-reported issues, including: VOICEOVER Further voiceover lines added: Phantom Line Engineer, Duchess, Narrator and the Skills are now fully voiced. GAMEPLAY White Checks in the Map menu are now scrollable. This addresses the issue of unlocked White Checks crowding the menu when numerous are in progress. Resolved the duplicate Red Disc bug (given by Constanz), which impacted a small

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WA
Bulwark StudiosWarhammer 40,000: Mechanicus II
패치✓ 공식

베타 브랜치에서 성능 업데이트 제공

여러분 안녕하세요. 이전에 말씀드린 바와 같이, 담당 팀은 Warhammer 40,000: Mechanicus II의 성능 향상에 중점을 둔 업데이트를 현재 진행하고 있습니다. 이번 빌드에는 메이저 엔진 업데이트가 포함되어 있으며, 의미 있는 성능 및 최적화 개선을 목표로 하고 있습니다. 이 빌드는 현재 저희 측에서 테스트를 진행 중입니다. 하지만 PC 성능은 하드웨어, 드라이버, 설정, Steam 캐시 상태 및 기타 시스템별 요인에 따라 크게 달라질 수 있으므로, 업데이트를 메인 라이브 브랜치에 배포하기 전에 보다 광범위한 실제 플레이어 환경에서도 피드백을 수집하고자 합니다. 이러한 이유로, 향후 성능 업데이트를 선택적인 공개 Steam 베타 브랜치를 통해 제공할 예정입니다. 따라서 현재 성능 문제를 겪고 있는 플레이어 또는 단순히 빌드 테스트에 참여하고 싶은 플레이어들이 정식 출시 전에 빌드를 사용해 보고 피드백을 전해주실 수 있습니다. 베타 브랜치 세부 정보 브랜치 이름: public_beta 브랜치 비밀번호: mechanicus2beta 브랜치에 액세스하는 방법 안내: Steam 라이브러리에서 Warhammer 40,000: Mechanicus II를

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ZE
ZA/UMZERO PARADES: For Dead Spies
패치✓ 공식

Patch Update | 11.06.26

Our latest update to ZERO PARADES: For Dead Spies is now available to download.  Thank you for your continued patience whilst we work on the game behind the scenes! This patch resolves several player-reported issues, including: VOICEOVER  Additional voiceover lines added , and sections of voiceover/dialogue mismatch resolved. More to come in our next update.  LOCALISATION Replaced the stylised title font in Chinese (Simplified) to improve readability, based on community feedback. GAMEPLAY Addressed a bug where a handful of players were unable to deliver developed photos to Ignatz , in the “Who

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ON
Independent / UnknownOne Move Away
패치✓ 공식

Patch Notes for Build 1.0.6

Build 1.0.6 Hi everyone, A small update today with some important hotfixes, especially for the most difficult achievement. Bugfixes and improvements Ahmed 1999 - 'Optimizer' achievement requirements are clearer inside the level Restricted area between the back of the car and the front of the trailer is now active for all stars and a grid is visible Ahmed 1999 - The manhole collider close to the trailer has also been fixed Sylvie 2015 - Bicycle colliders updated + seat brought down + pedals removed Ahmed 2016 - Fixed the TV colliders Button ‘Default Values’ in General option menu now set Bumpy

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TO
BeXideTouhou Yukkuri Mountain
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🎮 Ver. 1.2.0 Update Notes & Upcoming Plans

Thank you for playing Touhou Yukkuri Mountain! Update v1.2.0 is now live. Here's what's new! ✨ Update Contents CPU Opponents Added to Multiplayer You can now enjoy the feel of multiplayer even on your own! Whether you want to try out multiplayer or get some practice in, CPU opponents are a great way to get started. Controller Vibration on Turn Change in Multiplayer When it's your turn in Multiplayer mode, your controller will now vibrate to let you know. It's now easier than ever to feel when your turn has arrived. Only applies to controllers with vibration support. Partial Graphics Optimizati

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ON
Independent / UnknownOne Move Away
패치✓ 공식

Patch Notes for Build 1.0.5

Build 1.0.5 Hi everyone, Thank you to everyone who has taken the time to share feedback with us. We're reading every comment, and both this patch and future updates are focused on addressing the most common concerns we've seen from players. Today's update includes our first round of improvements aimed at reducing motion sickness, as well as changes to Bumpy Ride, which is now an optional challenge. We're also continuing to work on the game's overall difficulty and progression. We want the puzzles to be challenging and rewarding, but frustration shouldn't be part of the experience. We'll contin

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ON
Independent / UnknownOne Move Away
패치✓ 공식

Patch Notes for Build 1.0.3

Build 1.0.3 Bugfixes Cam 2005 - Fixed a bug on the completion screen where the Minibus would also shake and fail the level. Patch Notes for Previous Build 1.0.2 Bugfixes Sylvie 1989 - Fixed a bug where objects could be moved inside the trunk, and then prevent it from opening. Sylvie 1989 - Objects cannot be targeted while the trunk is closed anymore. Sylvie 2015 - Fixed the Level Description and Screenshot: Sorry, there is no trailer, only a family car!  Sylvie 2015 - Fixed an issue where players could get stuck under the car floor. Cam 2016 - Fixed the 3rd star challenge not getting verified.

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WA
Bulwark StudiosWarhammer 40,000: Mechanicus II
패치✓ 공식

여러분의 의견을 귀담아 듣습니다 - 버그 수정 업데이트 및 지속적인 최적화 작업

먼저, Warhammer 40,000: Mechanicus II 출시 이후 문제점을 제보하고 피드백을 공유해 주신 모든 분께 감사드립니다. 출시 이후 저희가 조용했던 것을 알고 있습니다. 그렇다고 해서 저희가 제기된 문제들을 무시했던 것은 아닙니다. 팀은 최대한 신속하게 문제를 조사하고, 수정하며, 업데이트를 준비하는 데 집중했습니다. 많은 플레이어가 기대보다 낮은 프레임 속도와 비정상적으로 높은 GPU 사용률을 포함한 성능 문제를 겪고 있다는 점을 잘 알고 있습니다. 성능 개선은 저희에게 매우 중요한 과제이며, 보다 실질적인 최적화 업데이트를 위해 계속 노력하고 있습니다. 이번 업데이트는 자주 보고된 여러 버그를 수정하고, 많은 플레이어에게 약간의 FPS 개선 효과를 제공합니다. 다만, 이번 업데이트는 플레이어들이 제기한 주요 성능 문제를 해결하기 위한 것은 아님을 분명히 말씀드립니다. 해당 문제는 현재 해결 중이며, 추후 업데이트에 반영될 예정입니다. 이러한 문제로 불편을 끼쳐 죄송하며, 해결 작업을 진행하는 동안 인내해 주셔서 감사합니다. 최적화 업데이트에 대한 자세한 내용은 준비되는 대로 알려드리겠습니다. 일반 사항 많은 플레이어의 FPS가 소폭 향상

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LU
Independent / UnknownLuna Abyss
패치✓ 공식

PC Patch Notes v1.0.1

Exploring the Abyss has come with many revelations, including some changes and fixes for you all! PC Patch Notes: Added ‘Enable Cinematic Black’ to the ‘Video Settings' menu, to fix the OLED user experience. Fixed a bug where different Crouch, Jump and Dash keybindings would reset if you quit to the menu then resumed gameplay. Fixed motion blur settings so that when enabled, the effect is correctly applied. Fixed a stability issue on lower specification machines, whilst using DLSS. Fixed a collision issue in the geometry of Greymont City, where the player could fall out of the world. Fixed an

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TO
Independent / UnknownTown to City
패치✓ 공식

Town to City Hotfixes

Greetings, Citizens! We hope you have been enjoying Town to City 1.0 so far! As always, your support has been incredible, and we truly appreciate it. All of your bugs and feedback have been truly helpful to us, so without further ado - here are the latest patch notes for our recent update! v1.0.2 Fixed that the art atelier tab wouldn't unlock if you first opened the research menu from the bottom right panel instead of the top right menu button after placing the art atelier Fixed that art atelier items would automatically appear in the build menu without unlocking them in the research menu upon

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BU
FabrazBubsy 4D
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Patch 1.1.1

Patch Notes PLAYER Ensuring Bubsy's bowel movements are consistent and no longer occasionally cause softlocks when using the Scenic Pooper ability. Educating Bubsy that even bobcats need to obey the laws of physics to ensure you no longer float to the heavens if you use the Item Sniffer ability under certain conditions. Bubsy no longer points at the Golden Fleece when using the Item Sniffer ability, because quite frankly that's just usless ain't it? Tank mode is no longer OP (yes, really) by allowing you to infinitely glitch up walls. Telling Bubsy to keep it cool after pouncing enemies and no

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TO
Independent / UnknownTown to City
패치✓ 공식

Town to City 1.0 Patch Notes

Greetings, everyone! Here is the full 1.0 Changelog to go alongside our recent release! Content: - A new map for the campaign: Rocemarée, a sea side city with two monumental ruins New house styles for Rocemarée - Bourgeoisie can now work at the Art Atelier and City Hall - Hotels Create tourist routes and attract tourists to your town Three types of hotels: Inn, Boutique Hotel, Grande Hotel - Bourgeoisie can now work at the art atelier and city hall Art atelier: Unlock special new fancy decorations City Hall Departments: Set up departments and manage policies - Added many new decorations: Beach

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AT
Independent / UnknownATMOSFAR
패치✓ 공식

Dev update #4: The aftermath of the demo

Vagabonds! For everyone who prefers watching a video to reading a blog post, we've now done a video where we cover the first part of yesterday's dev blog: Everything about the demo! Tune in to listen to our reflections, thoughts and lessons learned. In the spirit of feedback and suggestions, we're also happy to announce that right now, we have a ongoing challenge on Discord ! We would like to give you the opportunity to truly decorate and build your Cloud Cruisers to your very own liking, and so we're currently opening our suggestions inbox for ideas on posters and pictures to hang on the wall

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BP
Awe InteractiveBPM Bitcrushed
패치✓ 공식

Demo Update v0.3.1.4

Thank you Asgardians for playing our demo! We’d love to see you share your runs and clips🎵 Here are the patch notes for what’s in the Demo Update: In fullscreen mode, the cursor no longer leaves the screen. Fixed issue where gamepad can't affect display slider settings Minimum allowed BPM in custom music changed to 30bpm Many bug fixes Thank you to everyone who entered our competition! We have shortlisted 5 videos to be voted on in our Discord - so if you want in on the action, join our server! If you have any bugs or feedback, you can always post them in our Steam Forums or dedicated Discord

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BA
Alt ShiftBattlestar Galactica: Scattered Hopes
패치✓ 공식

A NEW HOTFIX IS HERE!

Hey everyone! We've just released a new hotfix addressing the following issues: Fixed an issue in easy mode where payloads (such as Flak Cannon) target previewing was not taking the slower enemies into account Changing difficulty during combat now applies difficulty modifiers to already spawned units Once again, thank you for your support, and stay tuned for the upcoming patches!

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PR
CapcomPRAGMATA
패치✓ 공식

「프래그마타」 타이틀 업데이트 배포! 휴의 의상 「낙서 우주복」을 본편에서도 입을 수 있습니다. 테마곡의 MV도 공개!

「프래그마타」의 타이틀 업데이트가 배포되었습니다. 이번 업데이트에서는 체험판에만 수록되었던 휴의 의상 「낙서 우주복」이 본편에 추가되며, 트레이닝 시뮬레이션 30 「스탠드 오어 다이」의 난이도가 하향 조절됩니다. 이 밖에, 일부 경미한 문자 오류가 수정됩니다. 이와 더불어 프래그마타의 테마곡 「Memories Are You」의 MV도 공개되었으니 꼭 한번 확인해 보시기 바랍니다. 앞으로도 「프래그마타」를 잘 부탁드립니다. https://store.steampowered.com/app/3357650/PRAGMATA/

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BA
Alt ShiftBattlestar Galactica: Scattered Hopes
패치✓ 공식

PATCH 1.0.3 - New Features, Major Fixes (Saves, Localization, Balancing)

Greetings Commanders, Our 1.0.3 patch is live, bringing you the following new features, fixes, and improvements. We wanted to take this time to thank all of you for your support. We’re reading your comments and doing our best to implement changes in the game according to your feedback. New features Added a new panel to fleet management HUD to track Faction relationships, Healthcare, and Maintenance status Added a new option, “Auto Skip Dialogue Lines”, which automatically skips lines and sends you straight to choices when turned on. The setting can be found in Gameplay>Dialogues Squadrons can

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DI
슈퍼매시브 게임스Directive 8020
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Patch Notes – Bug Fixes to Improve Player Experience

Hey all! It’s been a month since Directive 8020 launched and it’s been great seeing all of you play.  We’ve got another patch for you, this time across all platforms to fix multiple issues and bug reports that you have reported to us including the infamous ‘Missing Legs’ issue on console.  We appreciate everyone that has reported an issue. If you have any that you’d like to report after this update please head over to our Zendesk Support Portal: https://supermassivegamesltd.zendesk.com/hc/en-gb   Regarding online multiplayer, it’s definitely coming and the team is hard at work. We’ll update yo

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CA
Out of the Blue GamesCall of the Elder Gods
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Patch Notes v0.1.0.1

We are so grateful for your investigations in-game and for reporting issues for us to take a look at! We added a highly requested feature of having custom keybinds ! As well as some quality of life features as follows: Patch Notes: Fixed multiple visual issues that occur when the Global Quality Preset is set to Low (PC & Steam Deck) Fixed the Window Size option failing to persist when navigating in and out of the options menu while the Display Mode is set to Windowed (PC) Fixed black polyp animation that fails to be triggered after interacting with the Orb at the Elevator Tower (PC) Fixed cont

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BA
Alt ShiftBattlestar Galactica: Scattered Hopes
패치✓ 공식

Hotfix 1.0.2.1 is live!

Hi everyone! We've just released a hotfix addressing an issue affecting heroes purchased from the shop . Under certain conditions, shop-purchased heroes could lose some of their traits after the first jump, causing abilities such as Travel Planner to stop working for the rest of the game. This could also affect the Cylon Among Us crisis: if the revealed Cylon was a hero purchased from the shop, the crisis could become stuck and prevent normal progression. Thank you to everyone who reported this issue and helped us track it down!

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BA
Alt ShiftBattlestar Galactica: Scattered Hopes
패치✓ 공식

PATCH 1.0.2 IS LIVE!

Hey Commanders! Our 1.0.2 patch is here, bringing you the following bug fixes: MAJOR FIXES Fixed an issue where quickly hitting "Back" after selecting a save slot caused a softlock Fixed a memory leak tied to shop re-rolls that was playing a major part in performance issues, to the point of stability issues Fixed a bug with Electromagnetic Jammer that caused enemy Nukes to be undestroyable (infamous “NaN” hull point value) Fixed a bug where it was possible to still reveal clues about an already-revealed Cylon , causing weird behaviour and events as if it were just revealed again Fixed a bug wh

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DI
슈퍼매시브 게임스Directive 8020
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Patch Notes – Ray Tracing, DLSS, UI Fixes and Steam Deck Improvements

Hey everyone! Thank you for playing Directive 8020 and we’re glad to see so many of you come aboard the Cassiopeia. Thank you for sending in your reports regarding Ray Tracing, DLSS, bugs, and performance issues so today we are addressing some of these.  Our team has been actively working to improve your overall experience, and we hope that today’s patch will be the first step to resolving your issues.  If your issue has not been addressed in this patch, rest assured that the team are looking into these for you. If any of your issues persist, make sure to create a ticket in our Zendesk Support

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BA
Alt ShiftBattlestar Galactica: Scattered Hopes
패치✓ 공식

A NEW HOTFIX IS HERE!

Hey everyone! As promised earlier this week, a new hotfix is here, bringing you the following: Fixed a major bug where some players (who played the demo) had their maximum Fate gain capped to 900 (and the respec discarding all fate above 900) Every player affected by this issue will be credited with the correct amount of Fate. Partially fixed an issue where completing the "Out of the lobby" challenge didn't unlock the next fleet - beating the boss will now correctly unlock the Convoy fleet for the next runs. The Compendium might still display it as locked, but the fleet will be playable for al

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BA
Alt ShiftBattlestar Galactica: Scattered Hopes
패치✓ 공식

INITIAL FIXES, AND UPCOMING PATCHES!

Hi everyone! Thanks to your feedback, we were able to identify several issues to address in order to improve your gaming experience. The team is currently working on hotfixes and patches that will be rolling out as soon as possible! In the meantime, you can learn more about the upcoming updates below: HOTFIXES ALREADY LIVE (May 12): Fixed a blocking issue for players using a Turkish version of Windows (and possibly other languages). The fix should also improve the game’s performance for those players. Fixed the “Greatest Admiral of All Time” trial, which was being awarded incorrectly A SECOND

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TE
Payload StudiosTerraTech Legion
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UNSTABLE: TerraTech Legion 1.0.7 Update 1

⚠️Please note: This update is on Steam beta branch “unstable” - Work-in-progress version and may be unstable in places. In the run‑up to promoting the latest unstable update to the default version of TerraTech Legion , we want to improve the quality of the build by finding and fixing as many bugs as possible, as well as refining the overall game balance. How to access the Unstable Branch Right‑click TerraTech Legion in your Steam Library and select Properties . Open the Betas tab. Select the Beta Participation dropdown. Choose “unstable – work‑in‑progress version” . Steam will update your game

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MI
Independent / UnknownMINOS
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Patch 1.1 is live now!

Greetings Maze Architects! We are very happy to present you with MINOS 1.1, a meaningful patch introducing a new streamlined mode, additional content, two difficulty modes, balance changes, bugfixes & improvements, a lot of which was based on your feedback so far, and for which we are extremely grateful. Good stuff - keep it coming! ːsteamhappyː As always, we invite you to join our community on Discord - it's the best place to share feedback, report bugs, and chat with the team. WHAT 1.1 is all about? New Roguelite Mode*! Listening to your feedback, we decided to come up with an entirely new m

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BU
stillalive studiosBus Bound
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June 23, 2026 - Patch Notes

Hello, bus drivers! 🚍👋 Today, along with the new content drop, we are releasing a patch that includes multiple quality-of-life updates, gameplay improvements, steering wheel fixes, and new features based on your feedback. If you run into any issues in the game, please contact our support team via this form . DLC: Buses: New RIDE buses were added to the game - K9MD-ER 40' and K11M 60'. Check out the DLC trailer here: https://youtu.be/hwm1pf1vY-Y New Features: UI Districts in the Stats screen are now hidden if none of their stops are unlocked or soon to be unlocked. Added ‘company’ and ‘person

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MI
Beethoven and DinosaurMixtape
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Mixtape Post Launch Patch v1.1

Howdy everyone!  Firstly we’d like to say a huge thank you to everyone who’s playing, played and enjoyed Mixtape! Your feedback, fan art and kind words mean the world to us and we’re so glad ya’ll are enjoying playing, as much as we enjoyed creating. As for patch notes, we saw and heard your feedback regarding improved chapter/level skipping and making some achievements a bit more consistent to unlock, some more indepth details are below. Thank you all again, and remember, turn it up, loud. Love from Beethoven & Dinosaur xx PC (Steam, Windows Store/Xbox for PC, EGS ) Various minor fixes and im

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WA
Independent / UnknownWax Heads
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Patch #1.0.5

Hey, Wax Heads! We've just released a new update featuring community-requested fixes, improvements, and some good news for achievement hunters!   What's New Spanish localisation improvements – We've fixed a number of translation issues reported by players. Thanks to everyone who took the time to send feedback; it really helps us improve the game. MacOS build now available for testing – If you're playing on Mac and would like to help us test an upcoming Mac version, we'd love to hear from you on our Discord. Book of Days achievement updated – The achievement now unlocks after reading 30,000 wor

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TE
Payload StudiosTerraTech Legion
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TerraTech Legion 1.0.6 Update - Sun's Out, Guns Out

Hi Prospectors, Our 1.0.6 Update brings fresh Blocks, improvements to Survival Mode, and new ways to finesse your Tech build.   Firstly, we’ve spent some time creating new Blocks to fill a few gaps we identified in the Corporation Block pools. Our goal is to provide a more rounded offering for each Corporation, covering ranged, impact, and drone Blocks. It also gave us a chance to share some of our…wilder ideas (looking at you, Star Flail). We’ve also heard that many of you want more ways to build into a particular Tech damage type. Our new crate‑reward flow added to the end of large encounter

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TE
Payload StudiosTerraTech Legion
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UNSTABLE: TerraTech Legion 1.0.6 Update 3

⚠️Please note: This update is on Steam beta branch “unstable” - Work-in-progress version and may be unstable in places. In the run‑up to promoting the latest unstable update to the default version of TerraTech Legion , we want to improve the quality of the build by finding and fixing as many bugs as possible, as well as refining the overall game balance. How to access the Unstable Branch Right‑click TerraTech Legion in your Steam Library and select Properties . Open the Betas tab. Select the Beta Participation dropdown. Choose “unstable – work‑in‑progress version” . Steam will update your game

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Payload StudiosTerraTech Legion
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UNSTABLE: TerraTech Legion 1.0.6 Update 2

⚠️ Please note : This update is on Steam beta branch unstable - Work-in-progress version and may be unstable in places. In the run up to promoting the latest unstable update to the default version of TerraTech Legion, we want to improve the quality of the build by finding and fixing as many bugs as possible and refining how the game is balanced. To play the unstable: Right click TerraTech Legion in your Steam library, then select the "Properties" option from the drop down list. Now select "Betas" and then select the "Beta Participation" drop down box. Select the "unstable - work-in-progress ve

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Payload StudiosTerraTech Legion
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UNSTABLE: TerraTech Legion 1.0.6 Update 1

Hi Prospectors, Our 1.0.6 Unstable Update brings fresh Blocks, improvements to Survival Mode and new ways to finesse your Tech build.   Firstly, we’ve spent some time creating new Blocks to fill a few gaps we identified in the Corporation Block pools. Our goal is to provide a more rounded offering for each Corporation, covering ranged, impact, and drone Blocks. It also gave us a chance to share some of our…wilder ideas (looking at you, Star Flail). We’ve also heard that many of you want more ways to build into a particular Tech damage type. Our new crate‑reward flow added to the end of large e

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TE
Payload StudiosTerraTech Legion
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TerraTech Legion 1.0.5 Update - Block Banning

Hi Prospectors,  We suspect this is an update many of you have been waiting for - Block Banning and Block Recycling have now been added to the game! We’ll go into more detail below on how each system works, but the headline is that together, they give you two powerful new tools to help refine and optimise your builds. Thank you again for all your feedback and bug reports. Over the past couple of weeks we’ve been able to fix a good number of issues. If we haven’t quite reached the ones at the top of your list yet, don’t worry, 1.0.6 is already in the works with plenty more improvements on the w

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MO
Regular StudioMOTORSLICE
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Pre-Update - Beta Gameplay tweaks invitation!

Hello slicers! I've been working non-stop on tweaking the gameplay since the last patch. I now have a version that's intended to deal with the main criticisms of the game in the negative feedback, and improve the game feel. But before I turn this into the default version of the game, I want to know if I am on the right direction! So I invite you , particularly those who had any trouble with something, and especially the ones who made a negative review , to try this beta version through this week (May 26 - June 1) and let me know what you think . Do the changes improve your experience with the

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MI
Independent / UnknownMINOS
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Patch 1.1 Beta available now! Check it out!

Greetings Maze Architects! We are pleased to invite you to participate in the 1.1 Beta , an early sneak peek at what we're cooking up for the next major patch. We would appreciate your feedback and hope you'll have plenty of fun while also providing us with valuable data and general insights that can help us to tweak the experience before we go live with the new stuff. You'll find all the details regarding the changes introduced in the 1.1 Beta in the sections below, but first, please be sure to read through… ...this VERY important disclaimer (Saves, Language) Saves between our current live 1.

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