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Settler's Domain

Settler's Domain is a strategy game about building a new settlement in unknown lands. Grow your population, explore the map, and contend with other settlements while keeping your settlers alive.

출시일2026. 08. 21
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Disclaimer: This game does NOT have deep simulation like Dwarf Fortress or Rimworld. It's similar, but the simulated elements are very simple in comparison. It's a survival settlement-builder with the goal of "beating" an individual world in 8-12 hours of gameplay. Manage your ever-growing settlement! Use the resources at your disposal to build structures necessary for survival. Research new structures with a variety of functionalities. When resources grow scarce, explore your surroundings for more. Encounter other settlements and deal with them using diplomacy or hostility. Harvest Collect resources to build new structures and keep your settlers alive. Resource management is essential for a thriving settlement. Build Use resources to build structures with a variety of uses. Explore Clear away the unknown to discover more resources and and other settlements in a procedural world. Recruit Use Influence to recruit new settlers to your cause. Larger populations can produce more resources, but need more food, medicine, and housing to survive. Research Research new structures from a large tech tree. Diplomacy Interact with other settlements in a variety of ways. Figure out a way to deal with them without losing your settlers- or your settlement- in the process.

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  1. 2026-07-02지켜짐
    출시 시점August 25, 2026
    On August 25, 2026, I'll be excited to share it with everyone!
    실제 출시일과 대조
  2. 2026-07-25지켜짐
    출시 시점August 21
    Settler's Domain is now releasing on August 21 !
    실제 출시일과 대조
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Patch 1.01

Patching some impactful bugs that have been reported. ESC no longer hides initial Settler's Tent build (this was locking new worlds) Saving now attempts to write to a backup file first. This should prevent any crashes during saving from corrupting the original save file. Battles are now prevented if there is no way for settlers to navigate to one another for fighting. A pop-up informs the player when an attempted battle failed due to navigation. Additionally, I've re-activated the demo! Seems like people want it and I'm hoping it'll help people decide if Settler's Domain is a game for them. I'

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Settler's Domain Closed Beta!!!

BIG NEWS!! I am starting to give out keys for the closed beta of Settler's Domain! The beta has all the intended content that the full release will have, but it's still very rough around the edges (it needs balancing, UX improvements, finished game sprites, bug fixes, etc). If you want to playtest the beta, join the Settler's Domain Discord server and request a key: http://discord.gg/qFDtxMm57F

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Update - Demo Build v0.3 and Working Toward Full Release

Demo build v0.3 is live! It's been a while! Almost a year since I've updated the demo, and over a year since the original demo release. Just crazy. Thanks all for your patience as it's just me working on this thing, and I only have so much time! That being said, I've been pouring hours into Settler's Domain in the last couple months. There are a ton of changes since the last build, I certainly cannot highlight them all here. Check out the updated trailer and screenshots to see some of them! Or, give the demo another shot (you'll need to start a new world anyway, v0.2 saves are not compatible w

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Update - Demo Build v0.2

Demo build v0.2 is live! This update contains a decent amount of changes, which I'll do my best to outline below. As always, feedback encouraged! There's a feedback button in the game menu which links to a Google form. Feel free to post in the community hub as well. Bug reporting is also much appreciated! Changes: Demo Format Worlds can now be played for unlimited days Season length changed from 10 to 25 days Settlers Added settler stats: Efficiency , Immunity , and Devotion . Added daily resource needs: Food , Medicine , and Influence Added conditions: Hunger , Health , and Devotion Added Dis

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