최소: 운영 체제: Windows 10 프로세서: Intel i5 Quad-Core, 2.7 GHz 메모리: 8 GB RAM MB RAM 그래픽: GTX 1050Ti / R9 285 저장 공간: 5 GB 사용 가능 공간
星之星之旅 Lunarium
Lunarium is an atmospheric fantasy A-RPG. Play as Ave, a light-armored knight, who teams up with Lune, a mysterious Starfarer. Together, they journey to save a dying world, engaging in challenging battles to retrieve the lost glow of the st
이 게임에 대해
On the brink of collapse in the world of Lunarium, two girls—Ave and Lune step forward. To save their dying homeland, they embark on a perilous journey into the unknown. Across multiple worlds, they must overcome countless trials while piecing together the ancient secrets of this realm—and ultimately uncover the truth hidden within themselves. Play as Ave , a light-armored knight, and journey alongside Lune , a flaxen-haired girl with mysterious powers. Together, they set out to save a world on the brink of collapse. Sword and magic echo between them as they fight side by side, weaving a bond that belongs to them alone. · Ave An agile knight skilled in close-quarters sword combat. With precise dodges and well-timed parries, she turns enemy attacks aside and strikes back. She is the party’s blade — and the one who stands at the front when danger closes in. · Lune A girl who wields mysterious magic. She can weaken enemies, enhance Ave’s attacks, and break through obstacles in the environment. She is an irreplaceable source of support — and the key to moving forward. Players can adjust Ave’s combat style through Embroidery , the Skill Tree , and Cloaks , building a flexible progression system for different ways to fight. · Cloak System Cloaks offer both unique appearances and ability effects. Players can choose different cloaks to match their preferred way of fighting. · Embroidery System Embroidery works like charms, each carrying a different power. Equipping them grants Ave passive enhancements that can support different combat styles. Step into unguarded temples, the ruins of fallen kingdoms, and churches shrouded in dark mist. Each area has its own atmosphere, terrain, and combat rhythm. Explore forgotten lands, observe your surroundings, learn the mechanics, and press onward through a journey filled with danger. "Our journey begins with parting, and perhaps it will also face parting in the end. The hardships along the way will surpass your understanding
스크린샷과 영상
시스템 요구사항
권장: 운영 체제: Windows 10 프로세서: Intel i5 Quad-Core, 3 GHz 메모리: 8 GB RAM MB RAM 그래픽: GTX 1080 Ti / RX Vega 64 저장 공간: 5 GB 사용 가능 공간
플랫폼별 일정 이력
주요 이벤트
星之Version 1.016 Update Notes
Bug Fixes & Optimizations: The key binding for opening the menu can no longer be changed, and ESC can no longer be assigned to other functions, preventing incorrect key bindings from making the menu inaccessible Improved the Enid boss battle experience by fixing some hit detection issues and attack skills whose activation logic did not work as intended Fixed some scene issues
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星之V1.015 Update: Enhanced Combat Skill Effects
Bug Fixes & Optimizations Adjusted the hit detection of some of Enid’s attacks to better match their intended behavior. Updated enemy AI to prevent incorrect disengagement from causing progression to become stuck. Fixed an issue where NPCs in the Floating Home could be incorrectly targeted. Added a new projectile attack to Ryuu’s boss fight, added sound effects, and increased Ryuu’s HP. Adjusted Enid’s boss fight stats and AI. Enid can now no longer be defeated too quickly during a single knockdown. Fixed an issue where the Sea Beast could stand up during an execution. Adjusted Elmo’s stats an
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星之See You in Cologne! Lunarium is Coming to gamescom 2026 ✨
It’s been a while since we last got to meet you all in person✨ Next week, Lunarium is heading to gamescom 2026! If you’re coming to Cologne, come visit us at Indie Castle A03! You can play Lunarium and grab some free goodies 🎁 Exhibition Dates: Aug. 26–30 Booth: Hall 10.2 · Indie Castle · Booth A03 Venue: Koelnmesse Exhibition Center, Cologne We can’t wait to see you in Cologne!
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星之V1.013 Update: Improved English & Japanese Localization
In today's V1.013 update, we've made further improvements to the quality of the English and Japanese localization. There may still be a few remaining issues or lines that need further adjustments, and we'll continue to address and polish them in future updates. We hope these improvements will help you experience the world and story of Lunarium more naturally and immerse yourself in its journey. Thank you as always for your patience and for sharing your localization feedback with us. Bug Fixes & Optimizations Improved the quality of the English and Japanese localization Fixed an issue where the
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星之Version 1.012 Update Notes
Bug Fixes & Optimizations Fixed a configuration issue that caused some attacks during the Enid boss battle to be unable to be properly parried Optimized dialogue portrait loading to prevent stuttering before and during conversations Optimized the startup behavior of the mid-level elevator in the Stagnant Clock under various circumstances Updated the Twilight Hour effect. When The Witch's Scales randomly prevents Resonance from being consumed, it will now also count as being triggered Optimized the behavior of Charged Thrust and Lumina Pursuit when there is no locked-on target Fixed an issue wh
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星之Version 1.010 Update Notes
Bug Fixes & Improvements Updated Little Crow’s commemorative reward progress tracking logic to prevent cases where rewards may not be granted correctly. Players who have already missed rewards can talk to Little Crow again to receive the missing items. Updated the rescue logic for Maid Colossi to make it more stable and prevent potential progression issues. Fixed an issue where the upgrade cost for Bastion Cloak Lv.3 was incorrect. Fixed an issue on Volcano Island where enemies in a forced encounter could fail to activate properly, potentially preventing the battle from ending. Optimized sever
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星之Lunarium: Recent Updates & Future Plans
Hello everyone, this is Lunarium Game Studio, the development team behind Lunarium . Since the game launched, we have received a great deal of support and encouragement from players, as well as many thoughtful reports and suggestions regarding various issues. These feedbacks have been extremely valuable in helping us improve the game. Thank you so much to everyone who has taken the time to share their thoughts with us. We understand that there are still many areas where Lunarium needs improvement. Moving forward, we will continue working on updates and improvements according to our plans. Here
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星之Version 1.09 Update Notes
Bug Fixes & Optimizations Made the Perfect Guard and Perfect Dodge windows more forgiving in Story Mode. When Ave performs a non-perfect Parry, the timing window for the next Parry will open earlier, making it easier to respond to consecutive attacks. When the story prevents the player from leaving a safe zone, the forced return action will now use the weapon-sheathing animation to prevent combat actions from being incorrectly used inside the safe zone. Added an animus jar decoration to the Twins' shop, with its appearance changing as the player progresses. Elmo will now stand in the center of
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星之Version 1.08 Update Notes
Bug Fixes & Optimizations Added a new animation where Lune is also restrained when Ave is hit by Enid's grab attack. Adjusted Enid's lock-on points to prevent attacks from missing. Adjusted the presentation of the environment and background music during battles in Dreampath. Improved the stability of activating the Crimson Dancer boss battle. Adjusted some dialogue order in conversations between Granny and the Twins to prevent sequence issues when multiple dialogues are triggered continuously in the late game. Modified the pose of The Dreamsinger Messiah inside the large ship. Optimized the sa
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星之Version 1.07 Update Notes
Bug Fixes & Optimizations Optimized the release experience of Lumina Pursuit. It can now be freely activated within a short period after shooting, preventing it from failing to activate when the shooting animation is interrupted. Fixed an issue where the upgraded Triumphant Cloak did not display its visual effects correctly. Optimized the final boss phase transition logic to prevent incorrect phase skipping. Changed the Phase 2 boss name of Lilia to match Phase 1. Optimized the navigation mesh in the Temple, making Lune's movement in the Temple behave more as intended. Fixed an issue where the
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