Make a pilgrimage skybound to the Isle of Reveries, where any wish can be granted. Conquer mysterious dungeons, solve puzzles, and explore a vast overworld in this retro-inspired adventure.
출시일2026. 09. 04
개발desertcucco
플랫폼PC · PS5 · Xbox
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Take control of an owl named Lief as they make a pilgrimage skybound to the forsaken Isle of Reveries, where it's said that any wish can be granted. Players will fight through six mysterious dungeons, each with their own unique themes and puzzles, and meet charming anthropomorphic characters along the way in this Zelda-inspired adventure.
Use your fairy companion’s magic to duplicate and spawn a variety of objects in the world, and discover how they interact with your robust set of items to solve head-scratching puzzles.
EXPLORE A VAST OVERWORLD & CONQUER DUNGEONS
Eight different biomes in the overworld. Seven different dungeons, each with their own unique theme, mechanics, and key item.
COPY & SPAWN OBJECTS
Use Lief's fairy companion to copy and spawn a myriad of objects, using them to solve puzzles and fight terrifying enemies.
FORGE A COMMUNITY
Construct various buildings and forge a township. Characters that Lief saves throughout the game will move to the township, offering new quests and stories.
DUNGEON CRAWL WITH A FRIEND
Play through TWO separate multiplayer stages with a friend, either in local co-op or online via Steam Remote Play Together.
Isle of Reveries is fully compatible on Steam Deck with a native Linux version. Valve reviews games for Steam Deck only when there's enough interest from players, so hopefully they'll take a look at it not too long after release! UPDATE: Isle of Reveries is now Steam Deck VERIFIED!
Support the Game on Kickstarter! The Kickstarter campaign for Isle of Reveries is now live! Discounts are available for early backers, and the ADVENTURER tier includes a playtest for the game's second dungeon as early as April 2025. CLICK HERE to find the game on Kickstarter. Here's a short gameplay clip from that dungeon:
🦉 Kickstarter Coming Soon! A Kickstarter campaign for Isle of Reveries is set to launch in March 2025! Your support will let us fully realize the vision for Isle of Reveries, and include cool extras like mini-games, a Zelda 2 style dungeon, and more. Follow Isle of Reveries on Kickstarter by clicking here . 🎮 New Demo Version Out Now A new version of the Isle of Reveries demo is out now! This version has major updates to the dungeon, including a new dungeon-wide mechanic, new rooms and puzzles, secret rooms with treasures, and tons of quality of life updates. 📸 Progress Preview: Overgrown S
🦉 Kickstarter Coming Soon! A Kickstarter campaign for Isle of Reveries is set to launch in February/March 2025! Your support will let us fully realize the vision for Isle of Reveries, and include cool extras like mini-games, a Zelda 2 style dungeon, and more. Follow Isle of Reveries on Kickstarter by clicking here . 🎮 Major Demo Updates! Nintendo Switch Pro controllers are now compatible! I played through the demo both on a Windows PC and SteamDeck using an official Switch Pro Controller to confirm. Pushing blocks has been revamped! You can now push a moveable block by walking into it like i
Hello! Thank you all for playing the Isle of Reveries demo and leaving feedback and reviews! A lot of progress was made on updating the demo and the full game: 🦉 Kickstarter Coming Soon! A Kickstarter campaign for Isle of Reveries is set to launch in February 2025! Your support will let us fully realize the vision for Isle of Reveries, and include cool extras like mini-games, a Zelda 2 style dungeon, and more. Follow Isle of Reveries on Kickstarter by clicking here . 🎮 Demo Updates & Tweaks A number of updates to the demo version were pushed in December, including: Map screen now shows if a
Nintendo Switch Pro controllers now work! I made some updates and played through the demo both on a Windows PC and SteamDeck using an official Switch Pro Controller to confirm. /////// ORIGINAL POST: First off, I want to thank everyone that's played the Isle of Reveries Demo and either left a review or posted their feedback in the Community Hub! It's come to my attention that there are some bugs when using a Nintendo Switch controller (Pro Controller, USB GameCube controller, etc). I believe this comes from the engine I'm using to build Isle of Reveries in. I'll be trying to resolve these issu
Although Valve doesn't provide verification for game demos at this time, Isle of Reveries is being developed and tested with Steam Deck in mind, so the demo is fully compatible by default. No need to fiddle with Proton versions or gamepad configurations! The Isle of Reveries Demo has received a couple of reviews from players that primarily played on Steam Deck: ---- "I'm a big fan of both traditional 2-D top-down Zelda and the GBC pixel art aesthetic, so IoR is right up my street. Clearly a lot of love and attention has gone into crafting this demo. Looking forward to the full game." -- Steam
Added a little patch fixing the following: Added an 0.5s buffer period when entering a grid before enemies can move around/attack. A couple of bugs with the boss that can occur between phases if specific actions are triggered. Minor layout adjustment in the dungeon. Decreased volume for the opening jingle. I would like to improve the keyboard layout as well. If you have suggestions for a better keyboard layout, please post in the discussion board.