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GL
Studio SnowblindGlaciered
패치✓ 공식

Demo Hotfix v0.7.261

Hello, thank you so much for playing the demo and giving us your valuable feedback! We just released v0.7.261 demo hotfix, including Bug Fixes Fixed an issue where unintended values were being applied to certain things like enemy health and sound effect playback speed, resulting in super-tanky enemies and noise-like sound effects. This was mainly happening in French, German, and other specific regions. Fixed an issue where default weapons (wings) were unintentionally duplicated when switching save slots. Fixed an issue that under certain conditions, the number of items dropped by death would b

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MO
Pocketwatch GamesMonaco 2
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Monaco 2: Development Update!

Greeting Thieves! It’s been a bit since you’ve heard from us (building a game is serious business), but we wanted to update you all on the development of Monaco 2. Rather than write a stuffy blog post, we thought we’d compile the biggest questions we’ve seen from the Monaco community and grill Pocketwatch Games CEO Andy Schatz for answers. When is Monaco 2 coming out? It’s coming out in 2025! (That’s all you’re gonna get outta me.) How many players can play Monaco 2? Up to 4 friends can play, either split screen or online. In online mode, you can also invite additional spectators. Spectators c

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SH
Aruma StudiosShadows of the Afterland
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Major Demo Update: New Characters, Smoother Gameplay & More!

Hey everyone! We've just pushed a massive update to our demo, and we're dying to share what's new! 👻✨ The demo has received substantial quality-of-life improvements and new content. Players will discover two new characters, fresh animations, and additional dialogue throughout their journey. Gameplay fluidity has been enhanced with responsive inventory interactions and smoother scene transitions. Navigation is more intuitive than ever, featuring smart map features and new location notifications. We've also significantly optimized performance for better battery life across all devices. And beca

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NA
OutOfTheBitNanuka: Secret of the Shattering Moon
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Dev Diary #4 - An update from the developers

Dear Community, Enjoy this update on two weeks of development, during wich we have worked on the first fail animation for Nanuka, to make it as silly as she is and on how to fit the allies in the gameplay. We also comment on our preference for a bug-free code during development, although it doesn't appear to be the best option for this game. Watch until the end and enjoy the bloopers! If you enjoyed the episode, please like, comment, and subscribe to our channel on YouTube for more updates! We share monthly devlogs featuring interviews and insights into our development journey of "Nanuka: Secr

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PO
Florian WolfPocket Wheels
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Celebrating Wholesome Games With A New Demo Update 🎉

Let's celebrate! Hey everyone! I'm thrilled to announce that Pocket Wheels will be participating in the Wholesome Games Steam Celebration from today until the 21st of August 🚗 Because woohoo, the demo received an update... Leading up to this event, I made quite some changes to the demo . This is a very exciting update for me because I feel like every little improvement I have tinkered with over the last few weeks really adds to the game and makes it a much better experience as a whole. Please check out the changelog below for more details ( except for bug fixes, because there were far too man

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MI
Clay Game StudioMirth Island
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A New Updated Trailer

Howdy, Mirth folk! Wow, it's been two weeks since we dropped our latest trailer. The video shows you some new areas, new characters, and new gameplay! Did you catch it? If not, don't worry, we've got you covered—check it out here: The response has been amazing, and there's been a surge of playtest requests not long after the trailer release. And let me tell you, if you're wondering why the demo/playtest version looks a bit different from what you saw in the trailer, well, the game has improved a lot! We've improved the graphics, expanded the areas, added new characters, and many more! We're so

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PO
Florian WolfPocket Wheels
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Pocket Wheels is now playable on Mac & Linux with the new demo update!

The new Pocket Wheels demo version is out now and it also includes a Mac and Linux version! A speedrun timer and an optimized nitro mechanic are some of the new changes. Check out the Website for the full changelog here: https://pocket-wheels.com/changelog/ Come talk about the game or compare your records with us on the Discord server: https://discord.gg/ZCfbVyD https://store.steampowered.com/app/1129360/Pocket_Wheels/

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