최소: 64비트 프로세서와 운영 체제가 필요합니다 운영 체제: Microsoft Windows 10 (64bit) 프로세서: Intel i5-4430 / AMD Ryzen 3 1200 메모리: 8 GB RAM 그래픽: NVIDIA GTX 750 Ti / AMD Radeon R9 270 / AMD Vega 4 to 6 iGPU DirectX: 버전 11 저장 공간: 3 GB 사용 가능 공간 사운드카드: DirectX‑compatible 추가 사항: SSD strongly recommended. Specs for lower quality settings.
SPSpaceman Memories
Spaceman Memories is a retro JRPG built by one person who loves old stories. Set in a retro-futuristic Japan haunted by ancient folklore, play as Ichiro-94, an astronaut who wakes from hypersleep to piece together the remnants of a forgotte
이 게임에 대해
Spaceman Memorie s is a solo developed heartfelt tribute to the classic JRPGs that shaped a generation, set in a low-poly fictional Japan slowly being overtaken by strange spirits and ancient folklore. You play as Ichiro-94, an astronaut whose capsule mysteriously crash-lands back home after a long space mission. With fragments of his memory missing, Ichiro sets out on a quiet journey to rediscover his past, encountering mysterious Yokai, forgotten places, and a world caught somewhere between the future and ancient myth. Explore a nostalgic world where pixel art characters live inside a handcrafted low-poly 3D world. Solve puzzles, uncover hidden memories, and fight supernatural enemies in classic turn-based battles. Spaceman Memories is a story about rediscovery, nostalgia, and the strange beauty of forgotten things. · Scan mysterious Yokai during battles to reveal their stats and learn more about the creatures you encounter · Thoughtful turn-based combat built for people who never got over the simplicity of the golden age of JRPGs · Build a living compendium of every Yokai you encounter, each one logged with its own lore in the spirit world · Level up Ichiro with a progression system that rewards curiosity as much as combat · Recover lost memories scattered throughout the world and slowly piece together Ichiro-94’s forgotten past · Meet quirky and memorable NPCs , each with their own strange stories and connections to the spirit world · Collect items like bonsais and traditional Japanese food items to build your personal inventory of discoveries and survival · Explore a cozy retro-futuristic Japan , where quiet towns, ancient forests, and forgotten places hide strange spirits · Pixel art characters inside a handcrafted low-poly 3D world , blending retro nostalgia with modern atmosphere · Discover panel puzzles scattered across the overworld, each one tied to symbolism of the world around it · Solve visual pattern puzzles that activate lasers, unlocking
스크린샷과 영상
시스템 요구사항
권장: 64비트 프로세서와 운영 체제가 필요합니다 운영 체제: Microsoft Windows 11 (64bit) 프로세서: Intel i5-8400 / AMD Ryzen 5 2600 메모리: 16 GB RAM 그래픽: NVIDIA RTX 2060 / AMD Radeon RX 6600 XT DirectX: 버전 12 저장 공간: 3 GB 사용 가능 공간 사운드카드: DirectX‑compatible 추가 사항: SSD strongly recommended
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주요 이벤트
SPBig Demo Update! – Version 0.23
Demo Update – Version 0.23 Hey gamers, hope you can try the new version of my demo. v0.23 is here with one of the biggest gameplay changes so far. After several months of playtesting feedback, I went back and completely refactored and revamped how the combat system works underneath. Battles now use a new card based combat system where each turn adds a new random card to your hand. You’ll now have access to different types of attacks, defense cards, skills, alongside the previous item system already in the game. The goal with this change is to make combat feel more dynamic and unpredictable whi
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SPDemo Update – Version 0.21
Demo Update – Version 0.21 Hey spacemen and spacewomen, hope the demo has been treating you well. v0.21 is here with a solid set of upgrades: new content, gameplay improvements, and a full combat overhaul. Fighting is now more skill-based, meaning no more spamming your way to victory. You'll actually have to earn it with timed based mechanics. More content should be available on the next update, have been a bit busy with marketing the demo and localizing it so Spanish. I've also added full Latin American Spanish localization. Know someone who'd enjoy the game? Now's a great time to share it. G
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SPSpaceman Memories #TurnBasedThursdayFest Live
Join the creator of Spaceman Memories for a live gameplay session during #TurnBasedThursdayFest , where you can see the retro JRPG in action and hear directly from the developer behind it. Watch as the game’s pixel-art characters explore a low-poly 3D world inspired by nostalgic classics and Japanese folklore. The stream will feature an invitee to play the game with the developer and feature turn-based battles, and a look at the mysterious world of Ichiro-94, an astronaut searching for fragments of his lost past. Drop in, ask questions, and get a closer look at how the game is being built.
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SPDemo Update – Version 0.20
Demo Update – Version 0.20 Version 0.20 introduces several gameplay improvements, new content additions, and stability fixes across the demo. This update focuses on combat balance, UI improvements, new exploration mechanics, and resolving several progression and technical issues. Gameplay Health Kits now restore 30 HP Batteries now restore 30 PP Added Scanner ability in battle to display enemy stats Added random defense variation to enemies during combat Spaceman shield use now stuns enemy on the beginning of next turn Fixed critical hit calculations for both player and enemies Balanced moving
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SPDemo Hotfix Update – Version 0.19
Demo Update – Version 0.19 Version 0.19 focuses on combat balance improvements, quest system fixes, and overall stability across the demo. This update resolves several progression issues and improves performance and compatibility, including Steam Deck launch fixes. Combat Adjusted combat balance in the initial area Improved early game difficulty tuning Fixed grenade animation bug Quests & Progression Fixed quest system stability issues Fixed quests resetting when exiting town Fixed NPCs appearing during unrelated quests Fixed dialogue conditions not properly checking quest state Enabled reappe
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SPThe demo is out for Next Fest!
Hi everyone, the game demo is live as part of Next Fest! Windows players can jump straight in, I've added a DirectX11 version for legacy compatibility so give it a go and let me know how it runs if you're on a lower end system. Just keep in mind that Lumen should be turned off in the options for that version to get the best performance, you can also tweak the Resolution Scale in the game options to find the sweet spot for your system, and feel free to push it higher since the pixel art and low poly style means it won't hit the visual quality as hard. For Steam Deck players, the build has been
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SPSpaceman Memories Demo PC Specs
I've hit a couple of unexpected delays with the demo, but it's almost ready—I promise it's coming very soon. The Steam launcher will offer two versions: DirectX 12 for modern systems and DirectX 11 for older hardware and integrated GPUs. Thanks so much for your patience, and sorry for the hold-up. If you’re planning to check it out, here are the system requirements for both Windows and SteamOS/Linux so you know what to expect. Windows system requirements ✅ Minimum Requirements OS : Windows 10 (64-bit) Processor : Intel i5-4430 / AMD Ryzen 3 1200 Memory : 8 GB RAM Graphics : NVIDIA GTX 750 Ti /
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SPSpaceman Memories is coming to the 2025 Tokyo Indie Games Summit!
I’m beyond excited to announce that Spaceman Memories has been selected to be part of the 2025 Tokyo Indie Games Summit! This incredible event brings together indie games from around the world, shining a spotlight on creativity and unique storytelling in game development. The summit will take place on Saturday, March 8 - Sunday, March 9, 2025, in Kichijoji, Tokyo. The first day is dedicated to business and industry networking, while the second day is open to the public. The event will be hosted at Musashino Public Hall and Kichijoji Tokyu REI Hotel, offering an amazing space for indie develope
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SPSpaceman Memories selected for the LAGS The Game Awards Edition
I’m thrilled to announce that Spaceman Memories has been selected to be part of the prestigious Latin American Games Showcase (LAGS), happening alongside The Game Awards 2024! This incredible event, now in its fourth edition, is presented by industry leaders Annapurna, Raw Fury, and ID@Xbox. It celebrates the creativity and talent of game developers across Latin America in a global digital conference. The showcase will take place on December 10th at 4:00 p.m. PT livestreaming through the Youtube and Twitch of The Game Awards channel and the Latin American Games Showcase Channel. This event wil
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SPBuilding Spaceman Memories for the Steam Deck
Hey everyone, A few months ago, I finally got my hands on a Steam Deck. From the start, I knew I wanted to use it as a dev kit for Spaceman Memories, but it’s also been a blast to play on. There’s something special about testing a game you’ve been pouring your heart into on such a unique device—and yes, sneaking in some gaming sessions in between tests has definitely happened. Testing the Game Right now, Spaceman Memories runs on the Steam Deck as a Windows build using DirectX 11. Thanks to Proton, it works really well, but I’m always on the lookout for ways to improve the experience. Running
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