SHRelease Date Reveal! Shroom and Gloom Aug Dev Log!
Shroom and Gloom이 9월 10일 얼리 액세스로 출시된다고 밝혔다.
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SHGather and grow cards in Shroom & Gloom, a moody first-person, roguelike double-deckbuilder bursting with fungal foes and mountains of mega-combos!
Shroom and Gloom is a first-person, roguelike double-deckbuilder that brings you mobs of monstrous mushrooms and mountains of mega-combos! Unleash hundreds of cards to hack, slash and roast your way through hand drawn dungeons of fungal foes! Build devastating decks, and grow cards into massive abominations as you fight your way into the heart of The Gloom! Double-Deckbuilding! Build 2 distinct decks! Use the combat deck to survive fierce battles! Use the explore deck to navigate dungeons, modify your cards, and unlock new weapons and abilities! Eye-ball melting art! Hand-drawn art and animations collide with dozens of rich 3D spaces, bringing you into a surreal world of mushrooms and madness! Infinite growth and monstrous mega-combos! Shroom and Gloom offers unique ways for players to grow and modify their cards infinitely. Grow low level starting cards into over-powered attacks, or modify rare cards into game-breaking super-weapons! Less blocking, more eating! Why block your enemies when you could eat them instead! Shroom and Gloom features a bounty of ways for you to season, skewer or roast your foes, then eat them to restore lost health. Better yet, throw your roasted enemies into a pot, and cook up some game-changing soups!
공식 발표에서 뽑은 약속입니다. 지켜졌는지는 실제 출시일·언어 이력과 대조해 정합니다.
Shroom and Gloom will be exploding into Early Access on September The 10th!아직 판정할 근거가 없음
SHShroom and Gloom이 9월 10일 얼리 액세스로 출시된다고 밝혔다.
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SHYo Shroomers! Team Lazerbeam here with our July Dev Log! We've been really hard at work, preparing for our upcoming Early Access launch. This has sadly meant we've not been sharing as much as usual, but wanted to drop in with a quick Dev Log for the month of July! 100K explorers have played the demo! This month we hit a huge milestone, reaching 100K Steam downloads of the Shroom and Gloom demo. Thanks so much to everyone that's giving the demo a spin. Bonus high fives to anyone that took the time to leave a review! High fives to all of you! Shroom and Gloom hit Six One Indie's Demo Days! We're
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SHTwo Dev Logs in one month Team Lazerbeam? Yes, June is such a massive month for us, we just had to share another blast of news! In our last dev log we announced the launch of an absolutely massive update to our demo . Today we're excited to share we're bringing the demo to Next Fest, and sharing some other details of the growing hype for our first-person, fungal-punk double-deckbuilder. Shroom and Gloom explodes into Next Fext! In the meta-game of making and releasing games in 2026, participating in Next Fest is one of the biggest moments a game can have on it's way to launch. We're delighted
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SHYo Shroomers! Team Lazerbeam here with our June dev log! After 18 months of developing our first person, fungal-punk deckbuilder we just made our biggest Shroom and Gloom announcement yet. So much good news to share , let’s just straight in! PC Gaming Show announcements! New trailer premiers! We’ve just participated in the PC Gaming Show, and took the opportunity to drop a few massive bits of news! Wanna catch up on what we shared? Here’s the brand new Shroom and Gloom trailer that debuted at the showcase! Early Access Release confirmed and launch window announced! The cat is out
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SHYo Shroomers! Ben from Team Lazerbeam here, dropping in with a blast of news from our mushroom-infested indie game dungeon. It's been a super busy time at Lazerbeam HQ as we've been working towards a mysterious milestone. While we can't reveal what's happening there, we can share some other exciting developments. Steam Deck Builders Fest! We're so stoked to have Shroom and Gloom participating in the Steam Deck Builders Fest! So rad that there's a whole festival dedicated to our favourite genre. So stoked to be included in this thing alongside some of our absolute favourites like Wildfrost, Sta
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SHHi Shroomers! Welcome to the March dev log for Shroom and Gloom , our lovingly hand-drawn, first-person, fungal-punk roguelike deckbuilder. We've been working super hard on the game since our last dev log. Progress over the past month has been immense! To shake things up a bit, in this dev log we'll share a bit about some tougher sides of making this game, but before we dig into that, we do have one cool thing to share... You can follow us on Steam! After much dragging of feet we have finally set up the Team Lazerbeam Steam developer page ! If you're a fan of our game band, or would like to su
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SHYo Shroomers! Team Lazerbeam here with another dev log from our mushroom infested studio! We've mostly had our heads down, working our butts off on Shroom and Gloom, but we do have some exciting news to share with you. Most importantly... Shroom and Gloom flew past 150K wishlists! We were delighted to realise that Shroom and Gloom has racked up over 150 000 wishlists! It's absolutely surreal that so many awesome people are excited to play this game. Thanks to every single one of you that smashed that Wishlist button! Our goal now is to reach 250K wishlists by launch. It sounds impossible, but
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SHGreetings Shroomers, and welcome to our last dev log for the year! We're wrapping things up with an absolute banger, so strap in and prepare to have your mind blown! Looking back on 2025: 2025 was an awesome year for Team Lazerbeam, announcing our partnership with Devolver Digital, dropping the Shroom and Gloom demo on Steam, landing an overwhelmingly positive rating, racking up over 140 000 wishlists, and adding 2 awesome new members to our band. After so many great wins, the way we wrapped things up in December felt like the most epic climax to the the biggest year in our 11 years of making
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SHHappy Halloween Shroomers! Team Lazerbeam checking in with our monthly dev log, sharing the latest news from the dark caves where we're cooking up your favourite fungal punk double deckbuilder, Shroom and Gloom! October was another massive month for the Gloom Patrol. Here are some highlights; Overwhelmingly Positive! This month we blasted past 500 reviews on our demo, unlocking the legendary "overwhelmingly positive" status. With 525 reviews in the bag, Shroom and Gloom currently has a 97% positive rating! Massive thanks to every person that took the time to leave us a review. Different review
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SHYo Shroomers! It’s your favourite game band, Team Lazerbeam, checking in with our September dev log. It’s been a busy month for us. We’ve landed some big development win, reached a bunch of new players, and hit a massive wishlist milestone. Meta-jam: This month 6 Beams headed off into the mountains for a 3 day Shroom jam! Our quest was to lay the foundations for our new meta-progression system. This has been the last unsolved aspect of Shroom and Gloom’s game design, and we’re happy to share that we’ve cracked it! The jam was a wonderful experience. Getting to hang out in a cozy little farm ho
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