최소: 운영 체제: Windows® 10 프로세서: Intel® Core™ i5-8500 or equivalent 메모리: 8 GB RAM 그래픽: Nvidia® GeForce™ GTX 1060 or equivalent 네트워크: 초고속 인터넷 연결 저장 공간: 15 GB 사용 가능 공간
SESerpent's Gaze
'서펀츠 게이즈'는 1~4인 협동 플레이를 지원하는 고난이도 3인칭 액션 게임입니다. 플레이어는 강력한 적과 집요한 보스에 맞서 싸우며, 고대 사막에 감춰진 비밀을 밝혀내야 합니다.
이 게임에 대해
'서펀츠 게이즈' 는 1~4 인 협동 플레이를 지원하는 고난이도 3인칭 액션 게임입니다. 플레이어는 강력한 적과 집요한 보스에 맞서 싸우며, 고대 사막에 감춰진 비밀을 밝혀내야 합니다. - 로그라이크 요소가 더해진 소울라이크 전투 - 마음에 드는 무기를 선택해 험난하고 전략적인 전투에서 강인한 적과 맞서 싸우세요. 다양한 업그레이드 옵션과 함께 긴장감 넘치는 전투가 펼쳐집니다. 정교하게 설계된 레벨을 돌파하며, 보스와 맞서고 승리할 때까지 계속해서 도전하세요. - 팀 플레이 또는 혼자만의 도전 - 최대 4인의 협동 플레이를 지원합니다. 팀을 꾸려 도전을 함께하거나 원하는 속도로 혼자만의 모험을 시작할 수도 있습니다. - 신들의 축복을 바탕으로 펼쳐지는 나만의 전략 - 여정을 이어가는 동안 기묘한 신들의 축복, 수호자의 선물, 순례 중 사용할 수 있는 신비한 유물 등 다양한 업그레이드를 발견하게 됩니다. 신중하게 선택해 무한한 빌드와 전략을 경험하세요. - 저주에 맞선 새로운 도전 - 미니보스의 집요한 추격부터 갑작스럽고 위험한 환경 요소까지, 저주 체계가 만들어내는 무작위 변수들이 매번 새로운 긴장감과 도전을 선사합니다. 여기에 인식 체계가 더해져 새로운 도전에 성공할수록 한층 더 강력한 난관이 펼쳐집니다. - 고대 사막과 그 속에 숨겨진 비밀의 발견 - 사막과 폐허를 지배하는 유랑인 마진과 대성당이 우뚝 선 도시를 점령한 오만한 아타레쉬. 각기 다른 세력이 지배하는 장대한 세계에서 치열한 전투가 시작됩니다. - 창조주의 진의를 찾아서 - 시들어가는 태산목 나무 신에 의해 생명을 부여받은 혈통으로서, 당신이 가진 오직 단 하나의 목적은 이 땅을 지배하고 있는 적대 신과 찬탈자들을 무찌르는 것입니다. 사막에 다시 꽃을 피우는 길은 오직 하나, 폭력뿐입니다.
스크린샷과 영상
시스템 요구사항
권장: 운영 체제: Windows® 11 프로세서: Intel® Core™ i5-12500 or equivalent 메모리: 12 GB RAM 그래픽: Nvidia® GeForce™ RTX 3060 or equivalent 저장 공간: 15 GB 사용 가능 공간
플랫폼별 일정 이력
주요 이벤트
SENEW UPDATE: PROGRESSION ADJUSTMENTS + NEW WEAPON
Hello Scions! Hope you had a pleasant summer, full of snakes and flowers. We've been hard at work since we've gotten back from vacations, and today is the day where we release a new patch. This new patch is mainly focused on two things: Removing RNG based progression and revamping the gameplay loop a little bit. Previously there were some major weapons and classes that required RNG to unlock. We have reworked these to require specific actions from the player to unlock, so it should no longer be possible to go 80 hours without having the opportunity to unlock these items. The gameplay loop chan
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SEPatch Notes 1.0.15751
Seeds are now upgraded by using the essence that nutrunners and empowered elites drop when killed. Removed RNG from most weapon unlock steps to help acquiring new weapons less frustrating. Explore the desert and it's inhabitants to learn more. Added a new weapon. You now need 145 blood to level up but instead gain 3 attribute points to distribute per level. Elemental damage are now inherently scaled by attributes. A lot of items have been re-balanced to accommodate for this change. Added 8 new colors, 4 that everyone will have access to and 4 that only supporter pack owners will have access to
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SEPost Vacation Update
Hello Scions! Thank you for a fantastic summer! It's amazing to see so many new members in the community! We're back working on new updates. The first one will be live at the end of the month! Right now we're working on game performance and stability, adjusting power progression as well as some RNG issues and more. We're also working on more exciting things we can't wait to share with you, but it'll have to stay secret for now.
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SEROADMAP + NEW WEAPON
First of all, we’d like to thank all scions for your kind words, feedback and many hours played! We’ve had an eventful time since our release into Early Access with about a dozen patches shipped and great community engagement on our Discord and the Steam forums. We’ve been focusing a lot on bug fixes and balance tweaks based on community feedback, but we’ve already started sneaking new content in, something there will be more of further down in the roadmap. Some big highlights since release is a new simple save system, so you don’t have to finish a run in one go, and a new (highly requested) w
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SEPatch 1.0.15442
Fixed issue with falling hands sometimes getting "stuck" on players. Fixed Glass Cardio applying incorrect values. Fixed sometimes not being able to interact when standing too close to an interactable object.
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SEPatch 1.0.15436 HOTFIX
Fixed an issue with Malvo's Toothpick special ability not counting as a special ability.
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SEPatch 1.0.15433
Added a new weapon to be found by exploring the world. Added multiple new Seeds. Galesworn Sword and Aspect of the Serpent are now both unlocked on interacting with their event ju as how Callings work. Fixed an issue causing summons to sometimes not realizing which team they belong to. Batoush now doesn't get stuck in a corner when he bounces against the wall. Malvo's Toothpick special has been reworked to now deal a small amount of Sanguine damage to all afflicted targets but also give you a small Sanguine boost per target hit to your base weapon damage. The upgrade that made The Aureate Curv
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SEPatch 1.0.15357
Fixed an issue with some bosses sometimes had projectiles pass through them. The Relic UI now properly displays the actual cooldown of the relic if you have anything that affect it such as Mirras Many Arms. Reworded the cooldown part of Mirras Many Arms. Fixed Dune Shroud relic effect incorrectly not being treated as a buff.
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SEPatch 1.0.15349
The game(host only in multiplayer) will now save your progress at the beginning of every map. So if you exit the game you will be able to continue the previous run from the hub. This feature is still a work in progress. Awareness progress has been wiped due to a major change that makes Awareness be based on domain instead of a single global progression. Introduced an eighth Awareness level. The Firstborn has gotten reworked animations and a new look. Introduced a new event. Added 2 new relics. Added keybindings for changing target for KBM players. Fixed a bug causing water effects to linger fo
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SEPatch 1.0.15212
Fixed an issue with the rebirth event shrine causing players to incorrectly lose seeds/attributes. Fixed an issue causing players that disconnected to not be able to do any abilities on reconnecting. Fixed an issue with Sunflower Petal not becoming stronger when leveled up.
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