최소: 64비트 프로세서와 운영 체제가 필요합니다 운영 체제: Windows 10+ 프로세서: Intel i7-7700HQ or equivalent 메모리: 4 GB RAM 그래픽: GeForce GTX 1050 or equivalent 저장 공간: 1 GB 사용 가능 공간 사운드카드: The game does have sound.
PRPronoun Palace
Pronoun Palace is a word-spelling roguelike set in a dystopian future where the government has taken your pronouns. Use spells to manipulate letter tiles, catch fish, and abuse amphetamines to defeat the Party and get your pronouns back!
이 게임에 대해
Pronoun Palace is a word-spelling roguelike set in a dystopian future where the government has taken your pronouns. Use spells to manipulate letter tiles, catch fish, and abuse amphetamines to defeat the Party and get your pronouns back! Gameplay · Strategize your spelling; use wooden tiles to attack and plastic tiles to defend. Activate spells to manipulate tiles to your favor—shift letters across the alphabet, turn tiles into candy, and watch words spell themselves with wildcards. · Retransition as different characters in the face of an oppressive bureaucratic collectivist state. Take advantage of their unique abilities to hole punch tiles and submit multiple words at once, weave through fish to catch specific letters, or juggle ticking bombs against a racing clock! · Battle a wide variety of enemies that each change the game. Manage tiles afflicted with effects such as poison, trigrams, and capital letters. Solve mystery letters through deduction, keep yaoi and yuri tiles from touching, or spell words long enough to make an enemy heel! Features · 5 playable characters · 50+ unique enemy encounters · 75+ different spells · 70+ unlockable achievements · 10+ difficulty levels · Daily runs, complete with leaderboards · Over an hour of incredible music by RENREN
스크린샷과 영상
시스템 요구사항
권장: 64비트 프로세서와 운영 체제가 필요합니다
플랫폼별 일정 이력
주요 이벤트
PRPatch Notes - 1.2.9
introducing 1.2.9: the feet update. wait no i take it back Additions - added new non-canonical dialogue to the nobody fight on hazel clearance! like the red clearance dialogue, this is only obtainable on normal runs with unlocks enabled! what would these characters say if they had a little less inhibition...? - added feet sounds to jubilist so their footsteps no longer sound like shoes - something else too i think... i forgot so it must not be important! Changes - rebalanced eye drops "Convert a tile to a Frozen I" > "Convert two tiles to Frozen I's" - added a pool of tetragrams used when rero
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PRPatch Notes - 1.2.8
a couple fixes for the last patch! sorry i don't have a bit this time Changes - j/o permit and slashfic now work on trigrams as well, splitting them into triple slashed tiles Fixes - fixed lip balm label still saying "Freeze a row", changed to "Freeze tiles" - fixed hole punched tiles still charging spells with the letter on the tile before punching - bomb exploding intent now disappears when paradigm dies - slashed period tiles now render just one period at the end of the tile face instead of a period for every slashed face
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PRPatch Notes - 1.2.7
happy social security day! on today's daily, all spells are your friend's ssn! again! Additions - added a special star icon for special dailies to let you know this one's gonna be a little wacky Changes - nerfed lip balm "Freeze ALL tiles in a row." > "Freeze ANY tile, and the tiles directly to the left and right." - nerfed fishing rifle: now has a 1 second cooldown between shots - reduced the weight of perfect metal carapace and fishing rifle; they will now appear half as often as other spells - buffed j/o permit and slashfic: can now be used on bigrams to slash them into their constituent le
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PRPatch Notes - 1.2.6
fixes, mostly for modders! Fixes - added a drop shadow to the spell completion ribbon - fixed randomize charge failsafe for spells that don't have a randomizable charge (prevents a crash if a spell that should not be esoteric somehow becomes esoteric) - fixed corkline tiles dropped in during fisher nobody fight having no type (not wood or plastic but a secret third thing... !) - red clearance nobody dialogue is prioritized even if you haven't seen earlier dialogues due to lost data - SSN now defaults to 3 instead of e if the game fails to connect to steam, preventing a crash - daily runs will
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PRPatch Notes - 1.2.5
some new final nobody dialogue, food for completionists, and more work towards mod support! yippee! Features - added a new nobody conversation for each character on red clearance... note that since these are story cutscenes, you'll only be able to see them on a non-seeded run with unlocks enabled! one last reward for the grind! - added a new nobody conversation for addict while holding pliers - added "Spell Completion Ribbons" to the settings menu. when enabled, spells in the spell select will have little ribbons telling you the highest difficulty you've won with each spell! good luck completi
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PRPatch Notes - 1.2.4
update!! fun daily tomorrow!! whee!! Changes - the last daily of every month will now be a hazel clearance daily. good luck tomorrow, everyone! - additionally, the friend's ssn daily will now repeat every august 14th, on the anniversary of social security. how festive! - switched the game's font from Suwannaphum, a Khmer font that out of necessity happened to have a good ASCII character set, to Roboto Slab, the font that Suwannaphum actually got that ASCII character set from. everything should look roughly the same but it'll be just sliiiightly off if you look closely... enjoy! seriously thoug
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PRPatch Notes - 1.2.3
some polish, save backups, and fixes. hopefully not too many more of these hotfixes before i go back to working on mod support and the boss update! Changes / Additions - gave xrafstar some killer new death sfx and other sound polish - added a sniff sound when snowball wipes his nose - added a simple save backup system that runs seamlessly in the background. if a file goes missing or winds up wiped of data, the game will automatically attempt to load the latest backup before flagging a save as corrupted Fixes - fixed spell select locations not respecting seeded runs when you are seeing a spell
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PRPatch Notes - 1.2.2
more little fixes associated with the recent update Changes - leaderboard now displays top 50 entries instead of top 20, as well as all friends and 25 above and below your own Fixes - fixed frozen ssn description saying "an frozen" instead of "a frozen" - fixed eternal tiles not being removed when strawman self-destructs - fixed friend's ssn usernames not being updated until reloading the leaderboard - fixed decedent placing the tiles of its scrambled word in word order, giving it away if you watched closely enough - removed some sounds mistakenly left in the files Words - removed euclidian -
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PRPatch Notes - 1.2.1
hotfix!!! well it's for an issue that wouldn't happen until tomorrow. so it's like a precognitive hotfix..? Fixes - fixed forced spells on dailies being unable to get curses also i updated the game to godot 4.7.1. i was worried that this patch note would be too tiny being a one line fix so i'm glad that i have that to fill out space with. and this sentence i guess? well the one before that one. hm.
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PRPatch Notes - 1.2.0
we are still hard at work on the boss update, but we've also been working on a pretty large patch with a lot of little goodies! Additions - added a sneaky new spell.. maybe you'll find it once or twice on tomorrow's daily! hint, hint (that's 7/20/2026, btw) Changes - buffed modern heart's charge type from "uncommon" letters to "very common" letters - buffed j/o permit's charge from 3 very common charges to 4 "e" charges - recall on eternal 5 SSNs; they were basically a worse pentameter! if you had one, you will be assigned a new status at random - spell starvation mechanic: if a spell is missi
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