지구를 완벽하게 재현한 가상 행성에서 모두가 함께 플레이하는 대규모 온라인 멀티플레이어 게임입니다. 1000년 후의 미래를 배경으로, 플레이어는 사회를 재건해야 합니다. 마을을 성장시키고, 다른 플레이어와 교역하며, 어딘가 텅 비어 보이는 이 행성의 역사를 밝혀내세요.
출시일2026. 01. 30
개발Program Sam
플랫폼PC
게임 소개
이 게임에 대해
Project Rebearth에서 여러분은 다른 플레이어들과 함께 세상을 재건합니다. 이 게임은 알 수 없는 사건으로 문명이 멸망하고 지표면에 아무것도 남지 않은 천 년 후의 미래를 배경으로 합니다. 수백 년이 흐른 후, 사람들은 다시 지표면으로 올라오기 시작합니다. 모든 플레이어가 1:1 비율로 완벽하게 재현된 지구를 공유하는 거대한 온라인 멀티플레이어 세계에서 플레이하세요. 마을을 발전시키고, 다른 플레이어와 자원을 거래하고, 도전에 맞서 싸우고, 지구의 잃어버린 역사를 밝혀내세요.
프로젝트 리버스에서 하루는 실제 하루와 같습니다. 즉, 이 게임은 단 하루 만에 끝내는 것이 아니라 여러 날, 몇 주에 걸쳐 플레이하게 됩니다. 도시가 성장함에 따라 잠들지 않는 이 세상에서 새로운 기능과 게임플레이 메커니즘이 잠금 해제됩니다.
나만의 모험을 시작하세요
· 지구 어디든 원하는 곳에 정착지를 건설하세요.
· 다양한 생태계에서 각기 다른 자원과 도전 과제를 경험하며 정착지를 건설하세요.
· 자재를 모으고 인벤토리를 관리하여 주민들의 행복을 유지하고 마을을 번영시키세요.
· 잊혀진 지식을 발견하여 능력을 확장하고 새로운 가능성을 열어보세요.
· 정착지에 장기적인 영향을 미치는 선택을 하세요.
· 고대 유물을 찾아 탐험대를 파견하여 세계의 진정한 역사를 밝혀내세요.
· 전 세계를 여행하며 다른 플레이어들이 어떻게 사회를 재건하고 있는지 살펴보세요.
지구의 1:1 복제본
Project Rebearth는 1000년 후의 미래를 배경으로 하는 지구를 1:1로 완벽하게 복제한 가상 세계에서 펼쳐집니다. 불타는 사막, 얼어붙은 극지방, 또는 울창한 온대림 중에서 원하는 곳에 정착지를 건설하세요. 각 지역은 고유한 스타일, 건축 자재, 천연 자원, 그리고 특화된 생산 시스템을 가지고 있습니다.
세상은 당신의 놀이터입니다
지구 곳곳의 익숙하고 낯선 곳을 탐험하세요. 다른 플레이어들의 창의력에서 영감을 얻고, 게임의 샌드박스 모드에서 자유롭게 건축물을 짓고, 원하는 장소를 고해상도 지도로 내보낼 수 있습니다. 지도 제작이나 오프라인 어드벤처 게임(예: 테이블탑 롤플레잉 게임)에 활용하기에 완벽합니다.
세상은 잠들지 않는다
프로젝트 리버스의 세계는 지속적입니다. 이 게임은 주말에 후다닥 끝낼 게임이 아니라, 여유롭게 장기간 즐길 수 있도록 설계되었습니다. 오프라인 상태에서도 농장에서는 감자가 계속 자라고, 벌목꾼들은 목재를 계속 생산합니다. 언제든 편한 시간에, 원하는 속도로 플레이하세요.
비밀을 간직한 세계
탐험대를 보내 세상 곳곳에 숨겨진 유물을 발견하세요. 세상이 지금처럼 텅 비게 된 이유를 밝혀낼 열쇠가 될지도 모르는 작은 퍼즐 조각들을 찾아보세요. 세상이 이렇게 텅 비게 된 원인은 무엇일까요? 다른 플레이어들과 함께 프로젝트 리버스의 비밀을 밝혀낼 수 있을까요?
Hi All! Apologies for the short delay. I am traveling through Australia for two months and although I am taking my work with me, I might be a bit slower to respond or implement new feature and fixes. But I definitely didn't stand still! Town icon rendering should be more performant and also more aesthetically pleasing, with smarter logic on which icons to show at what zoom level. Market names are back! They didn't show since a recent update but are now back. So you can create custom districts in your town. Trees can now also be rendered as lines and areas! They are more performant than placing
Good day folks! The summer months have definitely kicked in if you live in the northern hemisphere! I hope you are all able to enjoy some outdoors time. And a game like Project Rebearth is the perfect summer game as you can still lock in and grow your town while also enjoying the warm outdoors when the temperatures allow it. Updates have been a bit slower due to me combining the development with other projects, as well as moving countries, but they definitely haven't stopped! Here are some more changes you might have missed in this past month: Implemented rendering fixes and improved the drawi
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Hi All! Two weeks have passed since the release of Project Rebearth, and what a fortnight it has been! More than 3,000 towns have been established, and more than 130,000 objects have been placed in our massive persistent world. Multiple metal and tool specializations have been set up, and thanks to our first glass producers and traders, town halls and universities are being built! You have definitely tested the limits of the game and the game server. Throughout this entire time, I have been actively listening to all of your feedback and implementing improvements as we go. Seeing what all of yo
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