Alex Carter, part of The Abducted UFO group, acts on a tip about nighttime sightings. Unknowingly, he wanders into a top-secret military base, triggering a suspenseful journey.
출시일2026. 01. 18
개발Nurbs Studios LLC.
플랫폼PC
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Step into the shoes of Alex Carter, a member of The Abducted, a UFO hunting group. Alex follows an anonymous tip to a location for nighttime sightings, unaware that he will be stumbling into a highly classified military facility.
Exploration: Navigate the dark, foreboding halls with minimal lighting. This walking simulator immerses you in the eerie environment without the aid of a flashlight.
Uncover the secrets of the classified facility through a narrative woven into audio logs and gameplay elements.
Progress by interacting with objects like key cards, audio tapes, and documents to uncover the story.
Immerse yourself in the game’s rich soundscape, meticulously designed to pull you deep into the atmosphere of a highly classified military base. The audio experience was thoughtfully crafted by three talented Musicians Institute graduates.
We’re excited to announce that Nurbs Studios has teamed up with Default Gaming for an exclusive pre-release live stream of Installation 19! Join Default as he delves into the eerie world of the game before its official release. Stay tuned for more details coming soon!
We want to be honest with you about where Installation 19 stands. The planned release date has been delayed. We fought until the very last second to keep that date. As development pushed forward, we did everything possible to make it work. But we reached a point where some core parts of the game weren’t holding up the way they needed to, and forcing a release would have meant compromising the experience. That wasn’t an easy call. It was exhausting, frustrating, and deeply personal. But it was the right one. This project means a lot to us. The story, the atmosphere, the weight of what we’re try
I t’s been a while since the last signal, but communication with you hasn’t been lost. Work inside Installation 19 continues—systems are being refined and story threads are being stitched together. Development is ongoing. Frame drops happen, shadows flicker, audio warbles—and that’s okay. This project is about being faithful to the process. The game will evolve piece by piece, and you’ll see it happen. Until then, keep your eyes on the treeline. The lights are still out there.
[TOP SECRET] Subject: Status Update - Continued Development. Date: 09/15/2024 Classification Level: Delta Summary: Attention: We are continuing work on the script and story for Installation 19. Progress is steady, and key narrative developments are being finalized, especially around Alex Carter's journey. Details: No additional details at the moment. Objective: The primary objective is to continue developing the script, ensuring that the story builds toward the ending. We are also planning to tighten up gameplay elements that accompany these scenes, ensuring they align with the narrative flow.
[TOP SECRET] Subject: Status Update - Continued Development. Date: 09/08/2024 Classification Level: Delta Summary: Attention: Since the release of both trailers, we've been fine-tuning the LOD (Level of Detail) for game objects. This is crucial for performance and how the software renders objects. We’ve also optimized occlusion settings in Unity as part of our efforts to improve rendering performance. No announcement has been made regarding a third trailer, as we have resumed full development operations. Our goal of a 2025 release remains in sight, but time is a commodity we lack. Ensuring we
[TOP SECRET] Subject: Status Update - Trailer Completed Date: 08/31/2024 Classification Level: Bravo Summary: Attention: We feel accomplished. Even something as a trailer, not one, BUT TWO all in the same week were released. It was a lot of work, with pre-production, audio, video editing, even getting the settings right in Unity before exporting the build to acquire the footage. We are pleased for such triumph and happy to share it with the world. The studio humbly appreciates the world level support we've been receiving. Details: We're working on a third trailer. For that one, it'll be TBA, i
[TOP SECRET] Subject: Status Update - Trailer Completed Date: 08/26/2024 Classification Level: Bravo Summary: Attention: After two intense weeks of hard work, long hours, and overcoming technical challenges, we're thrilled to finally share our trailer with you. This has been a labor of love, and we're incredibly proud to present it to the world. We hope you enjoy it as much as we enjoyed creating it! Thank you for your continued support. Stay tuned for more updates! a special thank you and recognition to the entire crew. For this trailer, the studio wants to recognize: The studios Audio Engine
[TOP SECRET] Subject: Status Update - Trailer Development Date: 08/24/2024 Classification Level: Delta Summary: Attention: We've finished audio and video production and are currently making final edits. The trailer will be released on Sunday, 08/25/2024, through the studio's Steam page. Details: We're completing remaining video edits. Objective: To showcase the visual and tone in the game. Current Status: Video editing and finalizing Script: Trailer script: completed. Audio: Completed Art: completed Video: final touch ups Visual Assets: Finalizing Timeline: Sunday 08/25/2024 Action Items: Edit
[TOP SECRET] Subject: Status Update - Trailer Development Date: 08/17/2024 Classification Level: Delta Summary: Attention. We're wrapping up pre-production on the audio for the trailer. Credit to the studios Audio Engineer, Blake Scopino for laying down the vocal tracks. He has masterfully managed to capture the tone that we're seeking. It took a few tries, yet we took that approached to explore additional tones to convey the emotion, which is important. This upcoming week will start full audio production as we're aiming for a trailer release by the end of this upcoming week. Details: The stud
[TOP SECRET] Subject: Status Update - Trailer Development Date: 08/10/2024 Classification Level: Delta Summary: Attention. We have the camera angles set. The challenge as of now is finding a great graphical setting without compromising quality. The audio is being worked on and vocal tracking should happen within the coming days. We're also doing a small re-design on the studios logo for the splash screen. The games first official trailer should be completed sooner than expected. We want to convey the visuals as dark as possible without loosing the level design initiative. Details: As excited w
[СТРОГО СЕКРЕТНО] Тема: Актуализация на състоянието: Разработка на трейлъра Дата: 03/08/2024 Ниво на класификация: Делта Резюме: Внимание. Разработката на първия трейлър на играта официално започна. Нашата цел е да създадем трейлър, който точно представя графиката на играта, избягвайки честата грешка, при която трейлърите не отразяват крайния продукт. Това не е нашият подход и ние категорично отказваме да го правим. В Nurbs Studios нашата мисия е да спечелим вашето доверие чрез прозрачност и като предлагаме играта на справедлива инди цена. Освен това, използваме изкуствен интелект, за да ни по