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Behold StudiosDeep Dish Dungeon
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Deep Dish Dungeon

손으로 제작된 퍼즐 던전을 탐험하는 생존 게임에서 메트로배니아와 크래프팅의 결합을 경험해 보세요. 혼자서 또는 온라인 협동 멀티플레이어 모드로 던전 깊은 곳의 수수께끼를 파헤치세요.

출시일2026. 10. 13
개발Behold Studios
플랫폼PC · Xbox
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Deep Dish Dungeon은 호기심 많고 다재다능한 사람이 보상을 받을 수 있는 던전 크롤러 탐험 게임입니다. 으스스한 분위기 속에서 복도와 방, 통로를 혼자서 혹은 친구 2명과 함께 탐험하며 야영장을 강화할 자원을 모으세요. 도구를 제작하고 영양가 있는 요리를 만들어서 고단한 여정에 필요한 힘을 키우고, 그림자 속에 도사린 수수께끼를 파헤치세요. 건설, 제작, 요리 던전의 풍족한 심연을 가로지르며 재료를 찾아내세요. 모험을 하는 중간중간에 야영지로 돌아와 모닥불가에서 다음 계획을 세우세요. 그리고 찾아낸 자원을 이용해서 새로운 도구를 제작하고 든든한 식사를 준비하세요. 음식은 성장의 토대라는 걸 잊지 않아야 합니다. 그렇게 시간을 보내다 보면 능력치에 서로 다른 효과를 부여하는 제조법을 잠금 해제할 수 있을 겁니다. 거대한 던전 탐험 담대한 자에게 행운이 따릅니다. 시간을 들여 던전의 어두운 그림자 속을 구석구석 조사하고, 모든 퍼즐을 풀고, 모든 문을 여세요. 던전은 인내심과 끈기가 있는 사람에게만 비밀을 드러냅니다. 다양한 행동 방식을 보여주는 적들을 처치하는 방법을 알아내고, 귀한 보물을 찾고, 그 어떤 힌트도 당연한 것으로 생각하지 마세요. 함께하는 탐험 어떤 모험이라도 친구와 함께하면 더 재미있습니다! 최대 2명의 친구와 힘을 합쳐 플레이하며 던전의 비밀을 밝혀내세요. Deep Dish Dungeon의 협동 모드는 경쟁이 아닌 함께 소통하고, 지식을 공유하고, 서로를 보살피는 과정이라는 걸 잊지 마세요.

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Behold StudiosDeep Dish Dungeon
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Deep Dish Dungeon releases on October 13th!

Dungeoneers, time is drawing near. Pack your most useful tools and get ready to venture into places where few adventurers have dared to go. You’ll be able to explore the dark corners and bountiful depths of Deep Dish Dungeon on October 13th, 2026! Our release date has been revealed at the Microsoft Gamescom Broadcast, with a brand new trailer. If you still haven’t learned the ropes, remember our demo is available. Are you and your friends brave enough to uncover the mystery of the dungeon? https://store.steampowered.com/app/2871520

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Thanks for a great Steam Next Fest!

We’ve had a fantastic Steam Next Feast – I mean, Fest – and we’d like to thank you all for playing our demo and sharing your feedback. Every piece of feedback, however small, helps us stay on the right track to create the Deep Dish Dungeon you want to see (and explore!). We're also proud to be among the top 50 most-played demos in this Steam Next Fest!! Our demo will stay for the next weeks, so if you didn't have a chance to play until now, you still have the opportunity. Again, a massive THANK YOU from Behold Studios and Raw Fury! https://store.steampowered.com/app/2871520

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Behold StudiosDeep Dish Dungeon
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Steam Next Fest is here! Play our updated demo

We're super excited to be part of the Steam Next Fest with an updated demo! Your invaluable feedback over the past months has helped us better understand what you want to see in Deep Dish Dungeon and fine-tune the experience. Keep in mind this is just the beginning! Read more about the demo here: A new dev post by Saulo Camarotti, Creative Director Full patch notes covering major updates, important changes and bug fixes See you in the dungeon!

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Behold StudiosDeep Dish Dungeon
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Deep Dish Dungeon Demo - Update (v1013)

Dungeoneers, we've updated our demo for the Steam Next Fest! New Features Spoil food system: Food can get spoiled over time (one item food at a time, usually around 20 minutes). Food Baskets keep them fresh for at least 1 hour. All food, all raw and some cooking ingredients can get spoiled; herbs and some dry ingredients don't get spoiled with time. Improvements in Combat: Camera shake when hit and when attacking, Skeleton hit anim improvements, interrupt ongoing attacks Bat and Scorpion can now be harvest after they're dead ; they don't drop food anymore. Bat Carcass and Scorpion Carcass adde

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Behold StudiosDeep Dish Dungeon
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Dev Blog #9 - Steam Next Fest Demo Updates

Hey all! This time I'm not here for a blog post, but some dev updates! We're very excited to let you all know that we'll be part of the Steam Next Fest, from June 15 to 22. Seeing all your amazing feedback on the demo we put out a couple months ago, we decided to make some changes to improve the overall experience, and certainly, this will also help us shape the full game. Part of our team is working on supporting new platforms and ways of playing the game. We have added controller support, and we're working hard so the full version of our game will run perfect on the Steam Deck. One thing tha

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Behold StudiosDeep Dish Dungeon
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Dev Blog #8 - A Dungeon That Feels Real

Hey everyone! First of all, I wanted to share how happy we are that Deep Dish Dungeon has been part of some awesome events recently: the Level Up showcase in Las Vegas, the Raw Fury's Publisher Sale on Steam, and the Medieval Fest on Steam focused on medieval fantasy games. It's been amazing to see the game featured alongside so many great titles, and we're incredibly grateful for all the new players discovering the game. For this blog post, I wanted to chat about game design and its associated challenges. As you probably know by now, one of the core pillars of Deep Dish Dungeon is exploration

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Behold StudiosDeep Dish Dungeon
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Deep Dish Dungeon Demo - Update (v0271)

Hello there dungeoneers! Our second demo update is here. Hope you like the improvements we've implemented (including new languages!), and as always, don't hesitate to share any feedback with us. Fixed issue where crafting ingredients can be protected from crafting consumption by moving them to mouse cursor Fixed issue where player can get trapped if a Stool they're sitting on is deconstructed Fixed issue where canceling deconstruction of an object with the TAB key makes it look like a red blueprint Fixed issue where the message "Your inventory is full" is displayed for both Players when only P

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Behold StudiosDeep Dish Dungeon
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Dev Blog #7 - An Update By The Fire

Hey everyone! I’m really happy to share some new updates on Deep Dish Dungeon and how development has been going lately. A couple of weeks ago, we released our demo, and the response has been amazing. We’ve been blown away by all the feedback you’ve shared with us, seriously, thank you! There’s been a lot of great insights coming from the community, and it’s helping us shape the game in the best possible way. We’re already working on improvements based on what we’ve seen, and we plan to keep updating the demo frequently, patching issues and fixing bugs as they come up. So please, sit tight, en

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Behold StudiosDeep Dish Dungeon
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New trailer and release window reveal!

Hey Dungeoneers, We’ve got some great news to share with you! During today’s Future Game Show, we dropped a brand new trailer which revealed Deep Dish Dungeon will be releasing on Steam, this Fall! This is a big, exciting moment for us. We’ve been working hard on the game and been absolutely delighted by the response since we announced at Gamescom last year! This trailer shows off some of that fun, moment to moment gameplay as you work together as a team to look for treasure, fight off imminent danger, all while making sure to stave off hunger by keeping bellies full. Deep Dish Dungeon’s hand-

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Behold StudiosDeep Dish Dungeon
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Deep Dish Dungeon Demo - Update (v0254)

Hey dungeoneers, we're happy to share the info on our first demo update. Your feedback and comments have been invaluable for us to identify what we needed to fix, tweak and improve. Thank you for your continuous support! IMPORTANT Added Prompt font and implemented Mouse buttons as icons in UI. Paving the way to add controller icons to UI Added Quality control to settings LOW, MEDIUM, HIGH. Where Low deactivates all dynamic shadows and post processing, and will work better in some hardware configurations. DEMO CONTENT Removing from the demo: The cave with Azurea mushrooms, and its items: coal p

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