최소: 64비트 프로세서와 운영 체제가 필요합니다 운영 체제: Windows 10 64bit 프로세서: Intel Core i7-8700 / Ryzen 3600 메모리: 16 GB RAM 그래픽: RTX 1660 / RX 5500 XT DirectX: 버전 12 네트워크: 초고속 인터넷 연결 저장 공간: 25 GB 사용 가능 공간 추가 사항: Min Spec @ 30 FPS /1080p includes use of DLSS/FSR Upscaling
83'83
'83 is a 40v40 squad based, objective focused online tactical first person shooter set in a Cold-War-Gone-Hot scenario. It's designed with 'accessible realism' for the most enjoyable, but still hardcore experience that gets you to the actio
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It's 1983. The tensions between NATO and the USSR have reached their breaking point , and the Cold War has quickly turned into an all-out conflict across Europe . Take the side of NATO or Warsaw Pact forces in an authentic, realistic, yet accessible online first person tactical shooter. Welcome to '83! 🪖 40 vs 40 large scale battles with infantry, vehicles, tanks and fire missions 🪖 30 to 40 minute matches that take you straight to action 🪖 Objective focused, squad-based team gameplay 🪖 Team Commanders guide their faction to victory in an RTS-style metagame 🪖 Era authentic weapons and equipment with realistic handling and lethality 🪖 Spiritual successor to Rising Storm 2 Vietnam Need to know more? Let's go! 👇 Spiritual successor to the Rising Storm series. When we say that '83 is a spiritual successor to the Rising Storm series , it's not only the accessible realism approach that makes '83 worth that title. Members of our team have worked on all previous Rising Storm titles, and also on the Red Orchestra franchise. Some of us have been in the biz of developing accessible realism games for the past 15 years. It's just what we do best . Squads, objectives, and fast time to action. Games in the tactical/mil-sim shooter genre are usually a huge time sink. Everybody loves Tarkov and Arma but... not everyone can game 100 hours a week, or afford to prep for a match for XYZ minutes - only to die instantly! '83 is mindful of your time. It skips the dull parts commonly present in realistic games, takes you to action fast, but does not neglect the lethality of war. You can absolutely still die fast , but should that happen, you're back in business within a minute or two. You might want to avoid the dying though, your squad needs you and every death matters, as the matches are only 30-40 minutes long ! The tactical aspect of '83 lies in the objective focused flow of every match that simply requires teamwork to win . Clutch situations when capturing key objectives on
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권장: 64비트 프로세서와 운영 체제가 필요합니다 운영 체제: Windows 11 64bit 프로세서: Intel i5-12600K / Ryzen 5 5800X 메모리: 16 GB RAM 그래픽: RTX 3060 Ti / RX 6700 XT DirectX: 버전 12 네트워크: 초고속 인터넷 연결 저장 공간: 25 GB 사용 가능 공간 추가 사항: Recommended Spec @60 FPS 1080p includes use of DLSS/FSR Upscaling
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83'83 - Update Preview: Airstrikes, Cluster Munitions and more!
Today we're going to deep dive into the functionality that will be brought to '83 on September 3rd as we release our first major content update. We've already covered the new map called Marshlands in a previous blog post, if you missed it you can check it out here . Let's jump straight into it. Commander Abilities: Airstrikes One of the more visible additions to the game in Content Update 1 will be the addition of airstrikes for both NATO and Pact, commander abilities that calls close air support in the form of A-10 and Su-25 respectively, each with their own upsides and downsides to give ea
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83'83 X FPS Gaming Show & Free Demo
FPS Gaming Show We're honored to announce that we will take part in the upcoming FPS Gaming Show on September 3rd , alongside a great lineup of titles from across the FPS gaming space; including some of the largest and most innovative games in the genre. During the show we will be releasing a new trailer as well as releasing our first major content update. We have already showcased the map which will be released as part of this upcoming update. If you missed it, you can read more about it here . In addition, Content Update 1 will include a first implementation of our progression system – al
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83Map Preview: Marshlands
Today we're excited to provide an exclusive sneak peek into our brand-new Marshlands map; a key component of our upcoming Content Update 1, which is tentatively scheduled for an early September release. Other features and improvements are also a part of our biggest update yet. Keep your eyes peeled in the coming weeks for additional feature previews! Marshland – an industrial battleground Set in a Soviet satellite state, Marshlands features a large semi-derelict industrial mining complex which is to act as a staging ground and logistical hub for a renewed NATO push towards a key military ins
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83'83 - Quality-of-Life Patch #8
Today we're releasing a smaller quality-of-life patch with a number of changes/fixes which are tested and good to go. Our current development focus continues to be our first major content update and we will start sharing more of what it will bring to '83 as early as next week - keep an eye out! Changelog TL;DR: Environment reverb setup – echo and reverb has been adjusted throughout the game based on the environment. See audio section for further detail. Fixed various issues with freelook and bipods Auto Squad assignments updated to favour generating more squads (this also replaces squad l
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83‘83 - 50% Off Sale In Collaboration With UKIE
Today we’re excited to announce we’re offering ‘83 at a 50% discount as a part of UKIE, a Steam event highlighting games developed in the United Kingdom. The discount will be available until August 4th. https://store.steampowered.com/app/1059220/83/ See you on the battlefields of '83!
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83'83 - Quality-of-Life Patch #7
Today we're releasing a smaller patch with a number of changes/fixes that are ready to go live. In addition, we added the ability to votekick commanders and squad leaders. Our current development focus is currently focused on our first major content update and we will be sharing more of what it will bring to '83 in the near future - keep your eyes peeled! Changelog NEW Added ability to start a votekick for squad leaders and commanders of your team via role/squad select menu Press the Red X next to your Squad Leader or Commander to start a vote kick – All other eligible voters (Squad Mates / Te
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83'83 - July 8th Hotfix
Today we're releasing a minor hotfix which fixes a crash with the squad leader artillery markers Changelog Fixed an issue that caused crashes when removing squad leader artillery makers i.e. at round swap / map change / quit
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83'83 - Quality-of-Life Patch #6
Quality of Life Patch #6 is out now - containing a number of key changes/improvements which you can read all about in the patch notes below. In addition, PSG are joining us an additional community server provider '83 - Game Server Hosting | PSG Hosting Hope you enjoy the update and see you on the battlefields of '83! Quality of Life Patch #6 - Changelog Animation - Makarov 1P Weapon Shoot Anim IK movement Fix - M203 Reloads Anim fix for floating grenade launcher - M60 Fixes for Dynamic cover issues and 3P Shoot - M60 New Mesh and refactored 1P Weapon Anims (fixed the bullets
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83‘83 - Steam Summer Sale 50% Off!
Today we’re happy to announce we’re offering ‘83 at a significant 50% discount as a part of the ongoing Steam Summer sales. https://store.steampowered.com/app/1059220/83/ If you're on the fence about getting into ‘83, there has never been a better time to jump in. The discount will be active until the end of the Steam Summer Sales on July 9th. See you on the battlefields of ‘83!
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83'83 - Quality-of-Life Patch #5
Quality of Life Patch #5 is out now - containing a number of key changes/improvements which you can read all about in the patch notes below. In addition, starting today we will be a part of the Steam Summer Sale where you can grab '83 at a 50% discount. The sale will go live a couple of hours after this update - keep an eye out! Hope you enjoy the update and see you on the battlefields of '83! TL;DR Changes Added Round Start Speeches Objective capture points battle chatter added Other battle Chatter additions Low Ammo, Out of Ammo, Low Stamina Added chatter when reloading while suppressed
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