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CH
Snapshot GamesChip ‘n Clawz vs. The Brainioids
패치✓ 공식

The Area Control update is almost here!

Hello brain-squishers, We know it’s been a while, but the next update is around the corner! It will bring some bug fixes, Skirmish Pack 2 with a difficulty rebalance, and a brand-new Area Control multiplayer map. We just need a few more days to resolve all technical issues on our side, since this is a simultaneous cross-platform update. The new Area Control map is out of control ! It’s very cool, we are playing it every day and are having a blast. Skirmish on the hardest difficulties here is a real brain-melter, and we can’t wait to do the update for you to try it. For those of you who’re not

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EA
렐릭 엔터테인먼트Earth vs Mars
패치✓ 공식

1.0.1 Update Patch Notes

Today’s update for Earth vs Mars includes UI and HUD adjustments, QoL improvements allowing you to auto advance dialogue as the audio completes and a button to skip in-game conversations, along with tuning and bug fixes. Many of the fixes included in today’s update are thanks to your feedback, so please continue to report any issues to us at https://help.relic.com .  One of the main requests we’ve seen from players is for the addition of controller support. We’re happy to say that the work to implement full controller support is already in progress, and we hope to have that ready in the next c

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WI
SunDustWild West Supermarket Simulator
패치✓ 공식

패치 번호 5 | V 0.0.373

안녕하세요! 여러분의 동네 가게를 위한 또 다른 업데이트입니다! 새로운 쇼핑 바구니 시스템 한 번에 더 많은 상품을 주문할 수 있는 카트 시스템을 추가했습니다. 창고 확장 및 작업자 개선 확장된 창고를 이제 잠금 해제할 수 있습니다 – 상자를 위한 새로운 선반도 포함됩니다. 작업자 기능이 크게 개선되었습니다: 이제 작업자가 선반에 상자를 배치하고, 상자 안에서 상품을 찾으며, 경험치를 획득할 수 있습니다. 획득한 경험치는 새로운 스킬 포인트 시스템(최대 레벨 6)을 통해 특정 스킬에 할당할 수 있습니다. 버그 수정 및 세부 조정 창고, 작업자, 핫키, UI 관련 다수의 버그 및 논리적 문제가 수정되었습니다. 사소한 그래픽 오류와 사용성 문제도 해결되었습니다. 전체 수정 목록은 다음과 같습니다: 변경 및 수정 사항 “직접 구매” 시스템에 “장바구니 시스템”이 추가되었습니다. 라이선스 판매자 건물 내 조명 개선. 창고 체크포인트 위치 변경 — 이제 창고 내부로 직접 배치됩니다. 작업자가 접근 불가능한 지역에 저장된 경우, 게임 로드 시 체크포인트로 순간이동됩니다. 건축 모드에서 화살표 키와 마우스(클릭 & 드래그)로 이동이 가능해졌습니다. 작업자가 창고 선반에

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MO
HANDSUMMotionRec
패치✓ 공식

Ver. 1.01 Update

Hello everyone, Thank you for playing MotionRec. We've just updated the game to Ver. 1.01! Fixes [Chapter 20] Fixed an issue where certain areas could not be unlocked with a key on the first playthrough. [Chapter 20] Fixed an issue where players could pass through certain terrain. Adjustments & Changes [Chapter 5] Adjusted the platforms when moving from the first area to the next. [Chapter 6] Added destructible objects in certain areas. [Chapter 14] Adjusted the terrain at the end of the chapter. [Chapter 15] Adjusted the terrain near the enemy robot at the end of the chapter. [Chapter 18] Adj

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DE
Terrible ToyboxDeath by Scrolling
패치✓ 공식

Build 151 Update

Thank you to everyone continuing to share feedback and report issues. Build 151 focuses on early-game accessibility, improved challenge visibility, and quality-of-life adjustments based on player feedback. Changes Challenge Visibility: Players can display active challenges while in camp. Destiny Card Pricing: Reduced gem cost of early Destiny cards to make them more accessible for new players. This makes it easier to experiment with different builds earlier in progression. Additional Notes Thank you to everyone sharing thoughts and feedback in the forums. We’re continuing to monitor early-game

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KI
GlowmadeKing of Meat
패치✓ 공식

Meat Baby Update

Cradle, catch, and crisp up the brand new Meat Baby in our first Create Mode update, available now. Check out the full list of changes, including quality of life improvements, below. Meat Baby, desperate to reach the fiery embrace of Grill Mother. Once Meat Baby sears its flesh onto Grill Mother, logic will trigger. How will you unleash your ridiculous with this sizzling duo? Look forward to the Meat Baby Special in the near future. Publish your Meat Baby and Grill Mother dungeons to show up in Discovery alongside this limited-time event playlist. Whether you cook up something special, or just

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SP
Rainy Night CreationsSpy Drops
패치✓ 공식

Patch 1.3.0.1

The following changes were introduced: Soldiers drop more ammo now (before they were dropping but unless you had some luck leveled up they would drop next to 0) Fixed: the camera movement would acts weird if VSYNC was disable and the frame rate were high Both buttons of the sniper Zoom in/out will toggle the zoom Fixed: If you inverted the camera Axis in the options while in First person view the changes would not take effect until you closed and open the first person view again Strafe is disabled with the sniper rifer if you enter the snipe view while the aiming button is hold. Once released

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SI
AnjiSilly Polly Beast
패치✓ 공식

Patch Now Available on Main + Other Branch Information

Hi everyone, Happy to say that based on player feedback from our past two beta updates, we have migrated the beta patch onto the main branch. Here is the full changelog (partially mirrored from past beta posts): Balancing: Rebalanced ammo/health loot and introduced balanced mechanics (in easy/normal mode) for engagement in battle vs replenishments Reduced cost of healing items Enemies now alert before throwing a stone, Bullet barrels no longer automatically extinguish at the start of a battle — only if bullets are collected Balancing to ensure soft-lock situations are eliminated, particularly

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SI
AnjiSilly Polly Beast
패치✓ 공식

Opt-In Preview Update - Additional Fixes

Hello everyone! Thank you for your continued feedback for the game. We have just pushed a new update live on the opt-in beta branch, which was discussed in detail in our last update post here: https://store.steampowered.com/news/app/1598780/view/771930569635267646 As a reminder, you can access the beta branch with password " wantacracker " (be sure to remove quotes). This will give you access to the current balancing-in-progress version. Remember - this current patch is a WIP! Changes present in this version are not final. Here is the changelog for this update: Further small tweaks to balancin

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SI
AnjiSilly Polly Beast
패치✓ 공식

Major Balancing & Fixes Patch - Opt-In Preview Now Available

Hi everyone! We've heard your feedback and and are currently working on addressing common points of feedback as well as bug reports which have come in during the post-release period. We're looking forward to rolling out this upcoming update, but want to ensure balancing is in the right place. After all, we do not want to overcorrect - our concern is smoothing the experience of the game rather than wholly changing it. Since we'd like to do a bit more internal testing ourselves as well, we figured we would roll out this update on a branch in the meantime for public feedback ahead of this being r

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GN
Redstart InteractiveGNAW
패치✓ 공식

Happy Halloween Demo Update!

Happy Halloween! A new update for the GNAW demo was just released thanks to your feedback. Play the demo on Halloween for a small easter egg (Halloween… egg?). We’ve also made a number of adjustments and fixes generally focused around combat and QoL. The full list is below. Thank you to everyone who has been playing the demo, and providing feedback! Added I-Frames to Scoot Flying enemies will now fall when stunned Rat attacks can be interrupted Improve accuracy of enemy hitboxes and hurtboxes Reduce Chomp warmup timing and increase hitbox size, improved vfx Adjust hit pause and recoil timing a

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ME
qureateMERRY BUNNY GARDEN
패치✓ 공식

Update Patch 1.0.1 Released

Update Patch 1.0.1 has been released. As a reward for gentlemen who collect 108 pairs of panties, we've added the “Golden Bunny”! Additionally, various adjustments have been made to improve the game's playability. For the Steam version, the “mysterious light” and “steam” that protected the maiden's sanctuary have been reduced in size, making it more suitable for gentlemen. How exactly has it changed? See for yourself.

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TH
Tiny Bull StudiosThe Lonesome Guild
패치✓ 공식

The Lonesome Guild - Hotfix Patch 1

Hello Champions, A huge thank you from everyone at Don't Nod Entertainment and Tiny Bull Studios for your incredible support and passion for The Lonesome Guild. We've been thrilled to see so many of you embarking on this journey. We've been closely reading your reports and are now deploying our first hotfix to address the most critical issues and progression blockers reported by players. Below are the fixes included in this update. Patch Highlights & Fixes Falling Character Safety Net: We've added a safety check to prevent characters from getting permanently stuck in a falling state. While res

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OP
M2Operation Night Strikers
패치✓ 공식

Operation Night Strikers Updated to Version 1.2.0

Update Report We’ve updated Operation Night Strikers to Version 1.2.0. The following fixes and improvements have been implemented: Fixed an issue where sound effects would sometimes not play on the START MENU. Fixed a bug where the Night Striker (MEGA-CD version) could freeze when played with arranged BGM. Corrected inconsistencies between the initial button assignments for “Mouse” control type and the in-game manual. Fixed an issue where changes to cabinet sound volume settings under PAUSE MENU > Options > Sound > Cabinet Sounds Volume were not applied correctly. Fixed an issue in Operation W

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DE
Terrible ToyboxDeath by Scrolling
패치✓ 공식

Build 139 Update

Thank you to everyone who has been sharing feedback and reports since release. Build 139 focuses on improving platform stability, refining sound balance, and addressing several player-reported issues. Fixes Linux Rendering: Resolved black-screen issue on Linux and Open GL. Challenges: Fixed progress tracking for objectives that require the player to complete a level. These now trigger correctly only while in camp. Fire Traps: Fire traps no longer trigger when the player is in stealth mode. Credit Localization: Corrected translation in the credits. Changes Streamer Support: Added a hidden prefe

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SI
AnjiSilly Polly Beast
패치✓ 공식

Quick Hotfix

Hi everyone, There's been a quick hotfix to address the issue where a shader acted incorrectly upon throwing a larva when TAA was disabled. The shader should now act correctly regardless of TAA setting. No other changes have been made in this patch. Thank you for supporting Silly Polly Beast!

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DU
Weird BelugaDuskfade
패치✓ 공식

The Duskfade demo has been updated!

Hey everyone, Firstly, a BIG thank you to everyone who has wielded Minutero and dived into our demo! We've been reading all your comments and reviews and it's really helped us focus on where we can make improvements to the world of Duskfade. With that in mind, we've updated the demo with bug fixes and gameplay tweaks to make slashing, dashing, and grappling feel even more fun! Changes to the demo include: Adjustments to character movement (jumps) Item menu with new effects and icons Many reported bugs fixed VFX adjustments Level adjustments for better navigation New animations for Zirian (roll

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아일
Coatsink아일랜더스: 새로운 해안
패치✓ 공식

No Time To Dilly Dally Hotfix

In the Halloween patch a bug was introduced that made the timer in No Time To Dilly Dally reset between each island. This was unintended behavior and has now been fixed. Unfortunatly, due to us catching this to late, the leaderboard for this challenge contained some pretty high scores that was hard to know if they where done with this bug or not. We therefore also made the decision to clear the leaderboard for this challenge. We apologize to all players with legit scores on the leaderboard, but we believe that long term this was the best decision. Hope you understand, /The Islanders team

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CR
Wizard TeamCrime Detective: Red Flags
패치✓ 공식

Episode Update & Bug Fixes

Hey everyone!It’s been a few days since the last release, and I’ve received a ton of great feedback from you - thank you so much for that! I’ve been hard at work improving the game and fixing a bunch of issues. Here’s what’s new and improved: 🆕 Added a brand-new episode and fixed the game’s ending ⚙️ Adjusted the game’s pacing and added new details to the story 🐞 Fixed various bugs and minor issues 🌍 Corrected translation errors 🔧 Plus many small tweaks and quality-of-life improvements Thanks again for all your support and feedback - it really helps make the game better every day!I truly h

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KI
GlowmadeKing of Meat
패치✓ 공식

Double Stamp Rewards Update

Score twice as many Stamps in daily events, weekly events, and seasonal triumphs in the Double Stamp Rewards Event from October 21 through November 4. Simply finish in a top leaderboard placement when the leaderboard resets to receive your extra rewards. We’re also releasing our second update featuring various quality of life improvements to gameplay, Discovery, and Create Mode for a smoother experience on your Road to Stardom. Downtime will begin on October 22 at 6AM PT (1:00PM UTC) and is expected to last 5 hours. Check out the full list of changes, including the Double Stamp Rewards Event.

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BL
PokuchBlind Descent
패치✓ 공식

Demo Update 0.4.15

Hi! We are releasing more fixes and changes for the demo! Infection destruction improved: targeting the core (instead of infection vines) now destroys all infections and their vines, improving the experience; Infections reach their final stage more slowly; Placeable items such as the leaf bed and tent require fewer materials; Various performance improvements; The water doesn't disappear from all crab shells after save-load; You can't damage leaves with an axe anymore; Added counter wise rotation, usable with the Q key; In selectable dialogues, switching input methods no longer causes all actio

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아일
Coatsink아일랜더스: 새로운 해안
패치✓ 공식

Halloween Seasonal Update - It's spooky season!

ːsteamhappyː BOO! ːsteammockingː Hello ISLANDERS, and welcome to our FIRST seasonal update! We’ve got a special update and patch notes to share today, it’s our first Seasonal Update AND we’ve also added an accessibility option for using the gamepad controls based on the first ISLANDERS game. You can catch up quickly by reading the patch notes, or scroll to the bottom for the in depth details! The following patch notes are for build #8cee8215 - check the game main menu top right corner to see what version you are on! ✅ This patch and new challenge mode is now live on Steam(PC), Steam(Mac), Play

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WH
AnuttaconWhispers from the Star
패치✓ 공식

[UPDATE] Emergency Maintenance Completed

Dear Community, Emergency server maintenance has been successfully completed. All services are now fully operational. Status: Game servers: Online Authentication services: Restored All systems: Functioning normally The AWS API service issues have been mitigated through our server-side updates. You can now log in and play as usual. Thank you for your patience and understanding during the maintenance period. \[WFTS] Operations Team

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矩阵
Pew Pew Games矩阵:零日危机 / Terminull Brigade™
패치✓ 공식

Server Update Notice (Oct 20, 2025)

Dear Rogueteers, In order to enhance your gaming experience, we have completed a server update on October 20, 20:00 (UTC+8). Thank you for your continued support! \[Updated Contents] Increased all drop rates until the end of the current season. ● Increased the Immortal Module drop rate in Chains of Disorder by 100%, and the First-Tune and Final-Tune Crystal Core drop rate by 200%. ● Increased the Reshape Crystal Core, Exchange Crystal Core, Reset Crystal Core, and Refactor Data drop rate by 100%, and the Space Bunny, Support Ears, and Sonata drop rate by 100%. \[Fixed Issues] ● Combat Terminul

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OP
SigonoOPUS: Prism Peak
패치✓ 공식

v0.179.10 Patch Note

Optimized gameplay performance Added resolution settings Added FPS cap settings Added windowed mode toggle Added “Return to Main Menu” button in the Options menu Fixed an issue where players could get stuck in the language selection menu Fixed several controller input issues Thanks for all your feedback! We’re working hard to fix the remaining issues too. If you hit any issues while playing, you might want to check out the FAQ first, it could help you fix things fast! https://www.sigono.com/faq-en If you encounter any bugs or crashes, please email us at  http://mailto:support@sigono.com . Plea

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DA
Marvelous Inc.DAEMON X MACHINA TITANIC SCION
패치✓ 공식

Version 1.1.1 Patch Notes

Along with bug fixes and adjustments, the Daemon X Machina: Titanic Scion 1.1.1 update includes the release of two new bosses: Lapis Lacrima RT: Ω and Cybele RT: Ω, as well as the free “Formal Suit Outfit” and “Axiom Researcher Outfit” cosmetic DLC. The limited event boss Zeruchroar will also now be available permanently in-game. You can check out the full details of what’s included below. New Bosses Lapis Lacrima RT: Ω and Cybele RT: Ω have been added as new boss enemies. "Battle Lapis Lacrima RT: Ω" and "Battle Cybele RT: Ω" will be added to the Rematch Simulator at the base. Additions and A

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CA
MechanoCandy Rangers
패치✓ 공식

1.0.4 Patch notes

Made a few QoL changes to make things clearer: Added a dash prompt next to the can in est-2 Changed Dash prompt to Dash Jump prompt in Coast-Boss Fixes Moved triggers in Tower-2 to avoid clipping issues when dashing out of an elevator. Credits music now stop when skipping them. The bridge in pop-5 is now inactive until players have stopped. Other small fixes

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FR
VrglabFractured Balance
패치✓ 공식

Demo Update 1.1.3

Major changes Changed Player out of bounds behaviour to always respawn the play at the levels default spawn position, to avoid the player getting stuck out of bounds Minor Changes Fixed Player being thrown out of bound in level "DashAway" when falling into the spikes upon returning from "level 3" Fixed Broken object permeance for coins

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BA
Mega Cat StudiosBackyard Baseball '01
패치✓ 공식

Patch Notes

Heya Sports Fans Tag-Up Update: When hitting a popup players can now turn their runners around any time before the ball lands. It used to be if you hit a popup with a runner on first, you couldn't turn your runner around before it was caught, and you'd be easy pickings for an unfair double play. but with this new build, you can turn around any time before the ball lands

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NI
The Game KitchenNINJA GAIDEN: Ragebound
패치✓ 공식

무료 업데이트: 쿠라마 스킨이 출시되었습니다!

닌자 여러분! NINJA GAIDEN 4 의 발매 소식을 이미 접하셨으리라 생각합니다! 주인공에 빙의하는 것보다 더 나은 맞이 방식은 없겠죠? 오늘 무료 업데이트의 일부로써, 주인공 켄지는 새로운 쿠라마 스킨을 얻게되며, 스킨은 자동 해금됩니다! 마음속의 쿠라마를 분출하고, 마물을 썰어버릴 준비를 하세요! 즉시 를 구매하고, 20% 할인을 누리세요! https://store.steampowered.com/app/2542120/NINJA_GAIDEN_Ragebound/ 지금 바로 NINJA GAIDEN 4 예약 구매! https://store.steampowered.com/app/2627260/NINJA_GAIDEN_4/ 항마의 길, 속도가 생명입니다. 저희 커뮤니티 플랫폼을 상시 주시하시면서, 어떠한 순간도 놓치지 마세요: X - Twitter : X - Dotemu X - The Game Kitchen X - Team NINJA Studio 저희의   Bluesky , Facebook , Threads , Instagram , TikTok , 및 Discord 계정을 구독해주세요!

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