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ノニ
HexaDrive■■ノニラヤ
패치✓ 공식

Niraya of ■■ – Patch Notes ver. 1.0.9

\[Experience Improvements] Made a certain hint within a specific stage easier to understand. Added visual telegraph effects to indicate attack wind-ups for a certain enemy character. A confirmation screen will now appear when selecting “New Game” while existing save data is present. Added a Turbo Mode that increases game speed outside of events and dialogue scenes. After starting the game, enable Turbo Mode from System in the Pause Menu. Added dedicated haptic feedback for a certain gimmick when using bHaptics TactSuit.   \[Known Issues] In specific battles, enemy characters may teleport unexp

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SA
Independent / UnknownSamurai Academy: Paws of Fury
패치✓ 공식

Small Hotfix Patch

Hi, everyone! We hope you've been having fun with Hank slashing and dashing around Kakamucho. Since the launch of Samurai Academy: Paws of Fury last month, we noticed that the Shogun's invading cat army wasn't the only problem that needed to be squashed. Today, we've released a small patch to clean up a couple issues that were impacting players. This patch includes the following fixes: Some houses in the first raid on Pippishore Village had missing collision that let players pull off unintended ninja shortcuts. These structures now stand firm. A quest objective was refusing to update after com

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SP
Independent / UnknownSpace Chef
패치✓ 공식

The Quality Of Life Update

We’re excited to roll out a major post-launch update for Space Chef , packed with fixes, polish, and quality-of-life improvements based directly on your feedback. From the moment we launched, you’ve been helping us track bugs, suggest changes, and share both what you love and what could be better. This update is our way of saying thank you . We’ve been overwhelmed (in the best way!) by the positivity in your reviews. It means the world to our small team to see thousands of players enjoying the game we’ve poured nearly seven years into. A lot of you wrote a positive review hoping that we would

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SI
Independent / UnknownSIDE EFFECTS
패치✓ 공식

Hotfix 1.08

Hello, treasured test subjects! We’ve prepared a small patch today that tidies up a couple of issues reported last night. Here’s what’s included in Hotfix v1.08: • Soft lock fix when non-host players leave We resolved a problem where lobbies could become stuck if a non-host player left mid-session. This should now behave normally. Thank you again for all the feedback and reports. We appreciate the time you’ve spent helping us smooth things out, and we hope this update improves your experience. Sincerely, The Side Effects Team

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SH
투 쿄 게임스SHUTEN ORDER
패치✓ 공식

Patch 1.0.3

The following issue has been addressed in this update: - Revised text quality for Ministry of Health and Education, along with other routes for the English, Traditional Chinese, and Simplified translation. - Fixed an issue where the game could crash when taking specific actions in the Ministry of Science route.

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SI
Independent / UnknownSIDE EFFECTS
패치✓ 공식

Patch v1.07

Hello, treasured test subjects! We’ve been working through your reports and have prepared a new update focused on improving stability and usability across the board. Here’s what’s included in Patch v1.07: Improved multiplayer stability Several issues causing disruptions during online matches have been fixed to help sessions run more smoothly. Singleplayer fixes We’ve addressed a number of problems that were preventing normal singleplayer gameplay for some players. New lobby browser The old Join Random Lobby button has been replaced with a proper browser, allowing you to view and select lobbies

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AN
Analgesic ProductionsAngeline Era
패치✓ 공식

v 43.8 patch notes

First, we'd love for you to leave a review of the game if you haven't yet!! Patch notes (minor spoilers) v 43.8 prevent OHKO gunshots against enemies designed to take 2 gunshots min to die Prevent a certain 3 fae from being shot through wall Adjust a collider of a bee in (codename SwampBee) for HTC-related reasons Fix impossible to reach mount treasure in Throne's Pall Collision fixes (codename O****Home, sniperden, townmain, mage2, angelunderchurch, dreamhouse) adjust puzzle in (codename SmartBear) shrink woven baskets even more fix wildcharger y pos bug prevent rapier from hitting a late gam

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GN
Redstart InteractiveGNAW
패치✓ 공식

Patch Release

This patch includes a critical crash bug fix for Simplified Chinese, as well as number of quality of life improvements. Thank you for playing GNAW! If you have any issues to report you can email support@redstart.io, join our discord or leave us a message on the GNAW community forums . Fixed crash bug when playing the game in Simplified Chinese and speaking to a merchant. Improved scene loading times and transitions Fixed movement when using keyboard and pressing up and forward simultaneously Fixed small timing issue in dialog bubbles NPCs respond to more variety of attacks Prevent Lewis’ attac

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SI
Independent / UnknownSIDE EFFECTS
패치✓ 공식

Patch v1.05

UPDATE v1.05 Hello, treasured test subjects! Your continued compliance has been invaluable. Thanks for your support and feedback, we’re rolling out a fresh dose of improvements for your… well-being. Here’s what’s been administered in Patch v1.05: A series of major bug fixes has been added to help resolve many of the game breaking issues players were experiencing, Including items soft locks the game and players getting stuck in loading screens. A new Turn Timer has been added to multiplayer to help keep matches moving at a steady pace. Prescribed Pill Item is added to multiplayer, giving player

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ノニ
HexaDrive■■ノニラヤ
패치✓ 공식

Niraya of ■■ – Patch Notes ver. 1.0.8

\[Experience Improvements] Added new messages and sound effects to provide additional hints for certain puzzles. Implemented progression restrictions in a specific puzzle to prevent unnecessary battles from being triggered. To reduce rendering load, the default resolution for the first game launch has been changed from the monitor’s native resolution to 1920x1080. Corrected the date on the document “Directive from Cult Leadership” , which previously conflicted with the scenario. \[Bug Fixes] Implemented measures to address an issue where enemy characters could fall and disappear during certain

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TE
ArikaTETRIS® THE GRAND MASTER 4 -ABSOLUTE EYE-
패치✓ 공식

Ver. 1.8.6 Patch Update Notice

We have released ver. 1.8.6. Changes: Implemented the render-latency countermeasures introduced in ver. 1.9.2 (beta). Bug Fixes: In ver. 1.8.5, V-Sync was forcibly set to OFF as a workaround; fixed an issue where the Graphics Options might still display V-Sync as ON. Discussions: https://steamcommunity.com/app/3328480/discussions/0/690869396921401497/

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HI
Bandai Namco StudiosHirogami
패치✓ 공식

Update notes (1.02)

Hi folks, A quick update today for Hirogami fixing a few smaller issues that we've seen reported. Full details on these fixes below! We're incredibly grateful for all our players who have left us feedback since launch -please do keep it coming! We read everything and are always looking to improve things where we can! In the meantime, if you are enjoying your time in the world of Hirogami, then please do consider leaving a review on Steam. Every single review helps! Until next time, Kakehashi Games *** Hirogami 1.02 - Changelog Fixed bug where the sliding platforms at the end of Ch2-2 randomly

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SU
Pathea GamesSuperball
패치✓ 공식

Season Pass Double XP & Pre-Christmas Update Tease

Dear Ballers,   The Superball Season Pass Double XP event is now live!   Event Duration: 12.8-12.22   Earn 2x Season Pass XP during this period and progress through rewards faster than ever—don’t miss it! We also want to let you know that a new update is coming before Christmas, please stay tuned!   Thank you for your continued support and enthusiasm for Superball!   Superball Team

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GA
Hanako GamesGalaxy Princess Zorana
패치✓ 공식

Patch 1.0.11

Adjustments: Selecting navigation ribbons for Map, Skills, and Votes now stop autoplay and skip "Affected by Elector Approval" bubbles added when Zolot turns down a ministerial position or Krovos poisons you, to make it clearer that these are not the only outcomes possible When an Elector has lost their vote after trying to assassinate Zorana, no longer show flirt/offer/propose actions. Knowledge skills now get the visible highlights that the other skills do on the skills screen. If Chancellor is the only position open when offering a position to Erilotti, no longer be surprised at her presump

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DE
Independent / UnknownDeath Howl
패치✓ 공식

Last Update Before Launch!

Hello everyone, Death Howl is launching next week on December 9th, so we would like to take your time to explain some of the mechanics a little bit more deeper than last time. But before that, check out the release time-zone map for your region: Now let’s immerse ourselves in Spirit Realm: Ro’s Journey Into the Spirit World So let’s start with our main character - Ro , a mother pushing through grief and decay in search of her lost son, Olvi . Her path winds through thirteen biomes, each filled with unique threats, craftable cards, materials, and over thirty enemy types. Although the world is o

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GA
Hanako GamesGalaxy Princess Zorana
패치✓ 공식

Patch 1.0.10.1, log improvement

Adjustments: If Skill Bubbles are set to Show, they will also be tracked in the History and logs going forward Saved HTML logs should show the text of choices not just the tagged skills DejaVu font copied into log directory to improve display of some text Bug Fixes: Blackmail icon on cards wasn't showing up, should be fixed now Yakau's face card should now unfuzz if he pledges loyalty during the first meeting Crash after attacking Tulitust's reputation fixed Some typos corrected

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ノニ
HexaDrive■■ノニラヤ
패치✓ 공식

Niraya of ■■ – Patch Notes ver. 1.0.7

\[Experience Improvements] Increased the player character Yuni’s maximum running speed during exploration. Restricted certain exploration paths to better guide player progression. Added a relief measure when the player repeatedly fails the same battle without any healing items. Improved the visibility of progression support icons. \[Bug Fixes] Fixed an issue where camera inversion settings were not applied when starting the game. Fixed a rare issue on high-spec PCs where interactions would become unavailable. Fixed an issue on high-spec PCs where players could run in gimmicks/sections where ru

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AI
Pulsatrix StudiosA.I.L.A
패치✓ 공식

A.I.L.A Post-launch Patch

Hey everyone, Thank you SO much for all your support since launch. We’ve loved reading all your comments and reviews, and it’s helped us loads with bug fixing and polishing. After a busy week working on our game, we’re now ready to launch our post-launch patch! Here’s what’s been corrected thanks to your feedback: Fixes: - Crash that occurred on AMD chips in White World levels - Steam Deck not saving the options menu settings - Reduced the amount of health that bosses have by 20% - Improved the weapon accuracy - Weapon system balancing - Improved the controller dead zone adjustments - Inventor

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TE
ArikaTETRIS® THE GRAND MASTER 4 -ABSOLUTE EYE-
패치✓ 공식

Ver. 1.8.5 Patch Emergency Update Notice

We have carried out an emergency update. Retail version → ver. 1.8.5 Beta version → ver. 1.9.1 As a result of the ver. 1.9.0 (beta) release, we discovered that aside from the beta the retail version also had a major launch issue on Windows 11. Therefore, we issued an emergency update: Forced the V-Sync setting to OFF Due to a priority issue with V-Sync settings on Windows 11 Known issue with the above change: In borderless or windowed modes, the display may still show V-Sync as ON (it is actually OFF). → This will be fixed in the next update. Thank you for your understanding. We also confirmed

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MA
Tribute GamesMARVEL Cosmic Invasion
패치✓ 공식

Our Bug Blasting First Patch is Live NOW

Super Heroes ! What an incredible launch day we had, and we wanted to get a big thank you out to you for your out-of-this-world support. The team at Tribute Games have been fighting their own battle against the bugs, and we've got some fixes on their way to you right now! Fixes! Heteropteron Blocker - We’ve fixed an issue where having camera shake effects OFF would stop the cinematic from triggering, keeping Super Heroes trapped in Stage 13 Multiplayer Crashing - We’ve fixed an issue where joining a multi-player game session and resetting story progress would trigger a crash Enemy Cheating! -

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TH
Indigo StudiosThe Last Case of John Morley
패치✓ 공식

Patch 1.0.1 - Small Bug Fixes

Thank you all for your support and feedback during these first days! We've been reading your reports and working on fixes. Here's what has been updated in this patch and some previous ones: Fixed Issues: Door leading to the tree in the mansion where some players were getting stuck Display format issue on 4K screens caused by a previous update Green nurse lights and a document not disappearing correctly in the sanatorium Chinese localization error giving a false clue (015) in a code puzzle Various typos and name corrections, including the sanatorium door incorrectly labeled "Muller" instead of

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ノニ
HexaDrive■■ノニラヤ
패치✓ 공식

Niraya of ■■ – Patch Notes ver. 1.0.6

Based on the reviews and gameplay streams we’ve checked since release, we’ve implemented several updates to improve the overall player experience: \[Experience Improvements] Implemented measures to reduce confusion in the Hōjō stage (the large building where the old man appears). Certain exploration areas have been restricted to make navigation easier. The interior of some rooms has been adjusted to create clearer visual contrast. Addressed an issue in certain stages where items were difficult to notice. Implemented a temporary measure to address certain gimmicks/puzzle elements that were diff

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OF
Fire & FrostOf Ash and Steel
패치✓ 공식

Quick Development Update #2

Hey everyone, Here's an update on Patch 1.05 , which we’re actively preparing for release. The main thing slowing us down right now is the game's intricate save system. It has been producing inconsistent results - items disappearing, objects duplicating, and even NPCs appearing twice with broken logic. To solve this, we brought in experienced external developers to help us get everything into a stable, working state. The biggest challenge is making sure the new system also works correctly with existing saves - especially for those of you who’ve already played a lot. That means we need to caref

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CL
LizardryCling to Blindness
패치✓ 공식

Ver 1.022 Update

Thank you all for playing Cling to Blindness ! We've just put out an update that fixes the following bugs: Changes and Adjustments ・Updated several portions of the Chinese localization text ・Adjusted the well's hitbox to be slightly larger ・Adjusted wall sound effects around the well to be slightly quieter We will continue to keep a close eye on everyone's reports and feedback! (And keep your ears open for Ashioto) If you would like to report a bug/issue, please use our pinned Bug Threads in the Discussions! Appreciate everyone's support and we hope you continue to play Cling to Blindness . PL

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KI
Independent / UnknownKing of Meat
패치✓ 공식

Live Patch 4

Live Patch 4 downtime will begin on December 2 at 6AM (2PM UTC) and last approximately 5 hours. It includes friends and Global Leaderboards for Special events, a new Sequencer Logic Item, and Quickplay improvements. Read on for the full list of changes. Friends & Global Leaderboards for Specials Added Friends and Global tabs on the specials leaderboards. This means the leaderboard is now split into 3 columns. Each one will feature the top ~7 positions, which can be scrolled, while your position remains visible on the bottom of the list, alongside the following insights: Event Column: The Event

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FR
VrglabFractured Balance
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Dev Update: A Word from Vrglab

Hello everyone — Vrglab here! As I promised before, I’ve been working hard to deliver a major update to the demo’s content. But along the way… some unexpected issues came up. You see, Fractured Balance is built on nearly 7 years of accumulated code — much of it outdated and, frankly, completely unmaintainable. Over time, the game’s backend systems and APIs were tweaked, modified, or expanded again and again, until maintaining them became a nightmare. So, I made a tough decision: to rebuild everything from the ground up. That means rewriting years’ worth of systems and functions into something

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DE
Necrosoft GamesDemonschool
패치✓ 공식

Demonschool's second big post release patch

Thank you for playing Demonschool! We have been diligently checking the bug thread on the Steam forum, as well as issues reported in our Discord. Many of these reported issues have now been addressed in today's patch. If you stumble upon a bug, please let us know about it! This patch is now LIVE! on Steam, and will be coming to consoles that we can rapidly patch on Monday next week. Build Info Windows: v1.0.473 macOS: v1.0.471 Linux/Steam Deck: v1.0.472 Steam Build ID: 20991891 Commit Hash: 9a66b2f592 Date: 2025/11/29 Patch Notes ːdsnamakoː Updates Updated LATM Spanish localisation Removed the

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BI
Independent / UnknownBittersweet Birthday
패치✓ 공식

Update! v1.0.5 Patch Notes

Howdy everyone! This is just a quick update to rectify some issues we've seen in some boss encounters. - Some bosses were leaving artifacts on the maps on subsequent retries, should be fixed by now in most cases we managed to detect. - Fixed issues where bosses that used summons could randomly get them stuck, softlocking some fights (sorry~). - Fixed an issue where boss #6 could clip you out of bounds. Here's some high quality vega poses to make up for them!

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갓이
Nine Dots Studio갓이터의 전술
패치✓ 공식

아스널 업데이트가 지금 이용 가능합니다!

첫 번째 갓이터의 전술 업데이트가 공개되었습니다! 아스널 업데이트는 플레이 경험을 더욱 강화해 줄 주요 밸런스 조정과 신규 요소들을 제공합니다. 아래의 전체 패치 노트를 확인해 모든 변경점과 개선 사항을 살펴보세요. 새로운 내용: 신규 캐릭터 2종: 서큐버스와 팔라딘 새로운 고유 무기 14종 새로운 장비 유형 추가: 방패! 일부 캐릭터가 개선되었습니다. 일부 스킬이 더 나은 밸런스를 위해 조정되었습니다. 죄악과 덕목이 연계된 신규 시스템: 특정 죄악 또는 덕목을 기반으로 피해를 주는 스킬 추가 + 모든 캐릭터에 약점 유형이 부여됨 전투 종료 시 스킬 쿨다운이 자동으로 초기화됩니다. 소모품에 설명이 추가되었습니다. 변환 시스템이 개편되었습니다. 일부 애니메이션이 개선되었습니다. 다양한 버그가 수정되었습니다. 모든 방어구의 비주얼이 새롭게 재제작되었습니다. 신규 방어 장비 세트 6종 새로운 소모품 유형 16종 - 민트 연고 - 올리브 연고 - 히솝 연고 - 납 성분 연고 - 욕망의 찬가 - 절제의 찬가 - 탐식의 찬가 - 자선의 찬가 - 탐욕의 찬가 - 근면의 찬가 - 나태의 찬가 - 친절의 찬가 - 질투의 찬가 - 인내의 찬가 - 겸손의 찬가 - 오만의 찬가

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OF
Fire & FrostOf Ash and Steel
패치✓ 공식

Quick Development Update

Hey everyone, We know that many of you are waiting for the next patch we recently announced. We need a little more time to stabilize it; our team plans to release it in the coming days . In the meantime, here’s a quick look at our near-future plans. Our current priorities fall into three categories: Bug fixes for quests and game mechanics Some of these fixes will be included in the upcoming patch version 1.05. Game stability A patch focused on crash fixes is being prepared in parallel and is planned for release after patch 1.05. Gameplay improvements based on your feedback More about patch 1.0

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HA
Landfall GamesHaste
패치✓ 공식

1.8.c - hotfix for item arranging!

Hi, another little maintenance update here! Turns out that the ability to rearrange items was not persisting between levels. Ooops!~ In addition, we have fixed a memory leak in the Settings menu. Special thanks to PoWeR of GreeD for bringing it to the team's attention! Fixes: Changing the order of items in your Inventory now persists between levels Fixed a memory leak in the settings menu That's all! Riza

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아일
Coatsink아일랜더스: 새로운 해안
패치✓ 공식

Bug fixes for Winter patch

A few mistakes made their way into the latest patch which has now been fixed. - Wrong icon used for the Adaptable boon. - certain buildings not appearing in Chilling Gifts. - Achievements not being unlocked for the 4 new challenges. These fixes will be available on consoles as well as soon as certifications are passed. Mac will be patched within 24h.

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WH
AnuttaconWhispers from the Star
패치✓ 공식

Display & Server Connection Improvements Update

Bug Fixes Video Call Display Fixes Attempted fix for black screen issue after extended video calls - Addressed black screen problems that occurred when restarting the application after a video call session with substantial content Server Connection Optimization Attempted optimization for regional server connections - Improved server selection logic to help users in certain regions connect to more suitable nearby servers Thank you for your continued feedback and support! If you encounter any issues with this update, please report them through Steam's feedback system or our community forums.

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아일
Coatsink아일랜더스: 새로운 해안
패치✓ 공식

Winter Seasonal Update

Hello ISLANDERS, This is the final patch for 2025, we hope you have enjoyed all the content this year! The following patch notes are for build # b807ca19 - check the game main menu top right corner to see what version you are on. ✅ This patch is now available on all platforms (excluding mobile) Patch notes The Aviary façade can now be used in Sandbox mode. Cliff House -> Cliff House 1 → 2 Cliff House -> Lighthouse 4 → 10 Cliff House -> Park 1 → 2 Shaman -> Cliff House 1 → 2 Added → a mirrored L-shape to the House building. Added → Accessibility setting added for turning off thunder effects in

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SI
Independent / UnknownSilly Polly Beast
패치✓ 공식

New patch 1.1 now available for all users

Hi all, as part of our effort to address your feedback and show appreciation for your continued support of SILLY POLLY BEAST, we're happy to say that a new patch is available for the game! This patch continues to builds on some of the more important improvements which were shipped in earlier patches, and smooths out the game behavior further. As you read this, it should shortly become available on the main/default branch. In addition to fine-tuning the balance and fixing several small issues, this patch sees the addition of a new difficulty mode: Hard+ . This mode is a truly difficult option,

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OF
FangamerOFF
패치✓ 공식

1.1 Patch, Trading Cards, and New Merch!

Hello!! It's been almost three months since the new version of OFF was released! Thank you again for being there for this second birth of our creepy and bizarre baby, and for your kindness towards it. It was a real pleasure for all of us, the development team and myself. We came away from it exhausted but happy. Today we're announcing that it now speaks three more languages, and that there are new items inspired by its strange appearance and sticky skin. What an adorable little cherub!! I hope it never grows up, and that it always stays the same: drooling and unsettling. Thank you all again, a

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TH
Tiny Bull StudiosThe Lonesome Guild
패치✓ 공식

The Lonesome Guild - Month 1 Patch

Hello Travellers, Thank you all for playing The Lonesome Guild . We're very glad to see how many of you have enjoyed the experience we crafted, and we appreciate your patience and support as we focus on making the game more stable and enjoyable. With this new patch, we've taken the time needed to tackle deeper issues and enhance the gameplay experience. Patch Highlights & Fixes Addressed multiple causes of unexpected game crashes. Fixed some soft blocks related to character movement. Many character abilities, enemy damage, and boss mechanics have been tuned and bugfixed. Fixed various small en

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