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OF
FangamerOFF
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Patch 1.2, Japanese, and German coming March 26th

Hello everyone! We have been hard at work on the 1.2 update for OFF, the final update, which includes Japanese. As you might have seen elsewhere, the 1.2 patch will be coming on March 26th. Also in the 1.2 patch is the German localization, some small bug fixes, and perhaps, one more small surprise. Be sure to follow our social media for more information. :) Finally, we leave you with this image to ponder: From all of us here, thank you very much for being a part of this weird, wonderful little game! Ryan Alyea Fangamer

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AI
Pulsatrix StudiosA.I.L.A
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A.I.L.A Post-launch Patch #2

Hey everyone, We hope you're having a fantastic year so far! A big thanks to everyone who has continued to play A.I.L.A and leave feedback. We want to make sure we're giving you the best horror experience we possibly can, so we've made some more tweaks and improvements to boost your gameplay: Here's what's been fixed in the latest patch: Key rebind for mouse and keyboard has been added Fixed camera getting stuck looking at the ceiling The knife model in a stealth kill completely passes through the zombie's head, this has been fixed Fixed black liquid stun affecting players when interacting wit

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TE
ArikaTETRIS® THE GRAND MASTER 4 -ABSOLUTE EYE-
패치✓ 공식

Ver. 2.1.1 Patch Update Notice

We have released ver. 2.1.1. This update primarily includes bug fixes and accompanying adjustments/changes. We apologize for the inconvenience. Fixes and Changes: Introduction of “Legacy input” Deprecation of “Latency-mitigation”  Since the behavior of “Latency-mitigation” was designated as NG, we introduced “Legacy input,” which can partially incorporate behavior from past TGM titles. Fixes for the hidden mode:  ・Fixed an issue with difficulty-setting data.  ・Changed behavior so that, except when using replay data, the settings for “HOLD,” “Next queue length,” and “Legacy Input” now follow th

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PA
Ice-Pick LodgePathologic 3
패치✓ 공식

Hotfix #9

Hi, friends! Hotfix #9 is here. This time we tackled recipe distribution logic for the child traders, added clearer explanations for a few contentious story situations (that looked like bugs), introduced new tutorials — and, of course, shipped a batch of quest/technical fixes that affected progression. Patch Notes: (Important!) Child traders will no longer give you recipes you already know. (Pretty important!) Added a tutorial about canceling major quests. Some storylines can be canceled — but doing so will reset a huge number of quests, which you’ll then have to replay from scratch if you dec

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DE
Independent / UnknownDeath Howl
패치✓ 공식

Quick Update

Hello Everyone, We’re back with a small news between patches to tease what’s coming next to the Spirit Realm . First of all, thank you so much for all your feedback on Discord, Reddit, and in the comments. It is incredibly valuable for us as we continue to improve the game’s balance and search for the perfect middle ground for you. What truly drives us forward and reassures us that we are on the right path are your reviews, which have been absolutely amazing. We are currently sitting at 92 percent positive reviews , and we are actively working to address your issues and concerns. We also know

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TE
ArikaTETRIS® THE GRAND MASTER 4 -ABSOLUTE EYE-
패치✓ 공식

Ver.2.1.0 Patch Update Notice

We have released ver. 2.1.0. With this, ver. 2.0.2 beta has ended. Changes: Added STANDARD control type to: NORMAL / NORMAL 1.1 / NORMAL 2.1 / NORMAL 3.1 Added TGM control type to: MARATHON / SPRINT / ULTRA Added a hidden mode Updated Credit 2 Added control-type icons on the ARCADE mode selection screen Added an indicator showing HOLD is unavailable during gameplay DirectX 11 support (improved stability of graphics settings behavior / reduced render latency) Changed the font Added a feature to view achievement progress Bug fixes: Fixed an issue in Practice Mode where some UI elements remained

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HA
Landfall GamesHaste
패치✓ 공식

Hotfix 1.10.b

Hi again! Seems like a weeboh got into the code and caused the Collapse Speed to use the Obstacles difficulty setting instead. That could make it very very fast! We have also made it so that weebohs following you will be slightly less likely to get stuck staring down into the ground. That's all! Patch notes: Fixed Collapse Speed using the Obstacles difficulty setting instead of its own Weebohs are slightly more balanced (but not very)

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해피
Independent / Unknown해피엔딩 주식회사 탈출기
패치✓ 공식

Hotfix #6 | Track Your Collectibles with New Telepager Feature & Fixes

Hello everyone! We've just released a hotfix addressing several bugs and adding some quality-of-life improvements based on your feedback. Improvements: After Chapter 4, the Telepager menu now shows remaining sun gem and ink bottle counts for each storybook, making it easier to hunt down those last few collectibles! To make the "gnome trapped in cubicle" quest easier in the late-game, the cafeteria will no longer stop selling coffee cake The boss at the end of the Stairs of Success will now appear in the file bin in your office if you forget to research it Bugfixes: Fixed Steam Deck resolution

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HA
Landfall GamesHaste
패치✓ 공식

The About Time Update!

It's weeboh update time, everyone! All right, all right, I'll talk about the Time Trials as well. But the weebohs- Okay! So, it's now possible to revisit previously played shards and do Time Trial runs through them. They are a little shorter than regular runs, but track your time. There are two different modes, one where you run a predetermined seed for that Shard and try to get the best possible time, and one where you can enter any seed in an attempt to find the best possible seed. Since the levels need to be the same, all Time Trial runs are set to Sprint difficulty. Hopefully, this will le

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DU
AspyrDungeons & Dragons Neverwinter Nights 2: Enhanced Edition
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The Toolset Patch is Here!

We’ve released an update for Dungeons & Dragons Neverwinter Nights 2: Enhanced Edition. Please continue to report any bugs to our support team at https://support.aspyr.com . Toolset Changelist: Updated the Toolset to a 64-bit architecture Fixed an error related to scrolling in the Module Properties Fixed an error when selecting placeable sounds Fixed a crash in the Statistics window Fixed a crash when resizing interior type areas Fixed an issue to display custom content party chat Fixed an issue with the Walkermesh helper Fixed a crash when transitioning to subsequent modules Fixed an issue wi

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PA
Ice-Pick LodgePathologic 3
패치✓ 공식

Update #3

Hi, friends! This is our third major patch. Crucial bits: a lot of fixes to the late-game rations quest and—finally—the ability to ENABLE LARGE DIALOGUE FONT . Also: we sorted out the Haruspex’s English voice, fixed a bunch of inconsistencies, mowed the grass, and made the curbs get properly wet. The Damned Rations We fixed a lot of things in this broken late-days quest. It should now be unbroken. Grief’s note about the rations now appears not only on Day 10, but also on Day 11. Many players missed it, so it looked like the quest had bugged out. The quest also used to reset on its own. …And on

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PA
Ice-Pick LodgePathologic 3
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Hotfix #8

Hi, friends! Hotfix #8 is here! This time we tackled a few important things — from the Stamatins’ performance state on Day 11 and one of the endings, to making sure Eva appears where she was always supposed to. And, of course: Thoughts, markers, “Mind Palaces,” dialogues, and highlights. Patch Notes: (Important!) Fixed logic issues with the Stamatins’ performance on Day 11 . Their state should now be counted correctly. (Important!) Fixed an infinite loading screen in the escape ending if the player had never been to Day 12 . (Important!) In the right situation, Eva now appears in the Stillwate

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VA
Furyu CorporationVARLET
패치✓ 공식

VAELET 업데이트 안내 (Ver.1.10)

플레이 경험 개선 및 버그 수정을 포함한 Ver.1.10 업데이트를 배포했습니다. ────────────────── 업데이트 내용 (Ver.1.10) ────────────────── 시스템 게임 클리어 후, 타이틀 화면에서 **NEW GAME+**를 선택하여 일정 레벨을 유지한 상태로 처음부터 플레이할 수 있습니다. 일부 사용자 인터페이스를 조정했습니다. SSS 활동 SSS 활동 보상 설정을 변경했습니다. 소나 사용 시 효과를 조정했습니다. 배틀 전투 중 표시 오류를 수정했습니다. 캐릭터 레벨 관련 문제를 수정했습니다. 일부 적의 백어택 관련 문제를 수정했습니다. 일부 적의 파라미터를 조정했습니다. 기타 텍스트 오탈자를 수정했습니다. 그 외 경미한 버그를 수정했습니다. 현재 확인된 문제를 포함하여, 지속적으로 수정 및 조정을 진행하겠습니다. 앞으로도 VAELET 에 많은 관심과 성원을 부탁드립니다。

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GA
Hanako GamesGalaxy Princess Zorana
패치✓ 공식

Patch 1.0.17

New content: There is now an epilogue marriage option available for Arrahil. Adjustments: Epilogue adjustment if you were barred from Agonaglia but won Ethexae's loyalty before the Election 'Truly secret systems can't be accessed remotely' sentence now only shown once if you have both the Data Visor and the Operations+(Layout,Bureaucracy.) Icinius Operations check now shows the bubble for both success and fail. Bug Fixes: Korundi's bonus to studying Intrigue now properly removed if she resigns, fixing a potential crash Imperial Poll and Sector Poll now expressly blank the current elector var b

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압솔
DotEmu압솔룸
패치✓ 공식

진화하는 탈람의 세계! 저항군 세력 500,000명 달성 축하와 함께 1.1버전 업데이트가 곧 공개될 예정입니다.

다시금 이렇게 만나게 되었군요, 저항군 여러분. 전세계의 저항군 여러분 덕택에, 우리의 세력이 500,000명을 달성하였다는 대단한 족적을 남겼음에 진심으로 감사의 인사를 드립니다.  태양왕 아즈라와 맞서 싸워온 여러분 한사람 한사람이 있었기에 가능했던 일이라 믿어 의심치 않습니다. 1.1버전 ‘운명의 실타래’ 업데이트에서는 새로운 도전 요소인 침식된 지역이나, 강화된 탈것, 신규 치장 요소 등이 준비되어 있으며,  PC와 콘솔 모두 2월 12일에 만나보실 수 있습니다!  1.1버전 ‘운명의 실타래’ 업데이트에서는 새로운 도전 요소인 침식된 지역이나, 강화된 탈것, 신규 치장 요소 등이 준비되어 있으며,  PC와 콘솔 모두 2월 12일에 만나보실 수 있습니다!  여러분이 오랜 시간을 기다려주셨음을 저희도 역시 잘 알고 있기에, 오는 2월, 여러분이 한층 더 업그레이드된 탈람 세계로 뛰어드실 날을 무척이나 고대하고 있습니다. 또, 많은 저항군 여러분께서 ‘크로스 플레이’ 기능에 대해서 궁금해하셨습니다만 아쉽게도 1.1버전에는 적용되지 않습니다. 단, 현재 열심히 개발 중에 있으며 곧 더 자세한 소식을 준비하도록 하겠습니다. 함께해주신 500,000명의 저항군

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SE
Independent / UnknownSecond Sun
패치✓ 공식

Patch 1.1.1 released!

Hello Sunborn, We have just released a brand new patch, mostly consisting of bug fixes. As always, thanks for all the feedback and bug reports you've sent our way! Changelog Black Widow legendary weapon now drops/is received at the same level the player is at Updated the Credits section UI tweaks Fixed enemy waves not spawning if the player died previously fighting it in the Lost and Found quest Fixed a bug where the Inquisitor would not spawn during the In The Name of a False God quest Fixed Infinity Machine bosses sometimes not spawning Fixed Divine Difficulty mode not unlocking after beatin

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DE
Independent / UnknownDeath Howl
패치✓ 공식

Patch 1.0.0.5

Hello Lost Souls, We gathered all of your amazing feedback, and suggestions, shared across different platforms. Over the past weeks, we’ve been working on implementing them, and we hope these changes will make your playthrough smoother and even more enjoyable! Check out the full changelog below. Patch Notes: BALANCE: Totem buffs: ‘Adder Stone’ has a new effect: each turn it transforms all curses into random cards. ‘Engraved Antlers’ only discards one card now. ‘Squirrel's Tail’ - increased from 3 to 4 extra health to Fylge. ‘Thorns’ - increased damage from 1 to 2. ‘Thick Fur’ keeps your curren

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PA
Ice-Pick LodgePathologic 3
패치✓ 공식

Update #2

Hi, friends! The second major patch (not a hotfix) is out. We’re continuing to bring quest logic, UI, visuals, and a whole bunch of “little things” back into shape — and in a game like this, little things suddenly turn out to be not so little. Key Highlights After numerous (three) requests, we’ve renamed Dankovsky’s interaction with plush bulls. He no longer kicks them — he presses them. Fixed a softlock where Concentration in the interrogation room wouldn’t turn off and wouldn’t let you start the interrogation. At this rate, Bachelor Dankovsky would never get out of there! General Block no lo

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WR
Three Fields EntertainmentWreckreation
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Quick Patch to Fix some new Issues we just found!

We have just published a quick patch to solve a few things we discovered this week and wanted to get sorted quickly. Thanks to everyone involved in getting this out so quickly. Changes : Fixed issue where first race would reset you back on the Sky track at the end, requiring a game reset to bypass (also affected all Sky Track races that ended with a jump off an off-ramp) Fixed virtual keyboard not appearing on console when entering Share codes (to view other people’s challenges) For  Patreon  members look for a poll later today asking you to prioritise what Quality of Life changes we should fo

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SP
Independent / UnknownSpace Chef
패치✓ 공식

Patch v1.0.26

Chefs from every far corner of the universe! We are here to deliver a fix for a bug preventing progression when serving orders in your restaurant. Order Serving Rewards: Fixed a bug where serving an order occasionally caused an error that prevented players from receiving their rewards. The following will now update correctly upon serving: Money and XP. Gastropedia "Served" counts. Achievement progress (including Serve 500 Customers and Serve All Recipes ). Optional Goal progress (e.g., Serve Common Dishes ). Additionally, we fixed an issue where a group of 2 or more customers would sometimes o

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SI
Independent / UnknownSilly Polly Beast
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1.2 Update Now On Main Branch

Hello everyone, Thank you for your continued support of Silly Polly Beast. This is just a quick announcement that the 1.2 Update, prior accessed via the beta branch, is now live on the default branch. The changelog (mirrored from prior Steam post) can be found below: New content: A new (optional) third-person camera mode has been added as a New Game+ feature. This mode is available to everyone from the start during the beta test to help with testing; afterward it will be available ONLY after completing the game once. Many locations have been reworked to accommodate the (optional) third-person

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DE
Terrible ToyboxDeath by Scrolling
패치✓ 공식

Build 170 Hotfix Update

Thanks to everyone who flagged this issue. This hotfix resolves a rare crash that could occur during Daily Challenges when interacting with the Ferryman. Changes Crash Fix: Fixed a crash that could occur when talking to the Ferryman about the weather while a specific Daily Challenge was active. Additional Notes • This issue only triggered under very specific Daily Challenge conditions. • No balance or content changes are included in this update.

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WH
Toge ProductionsWhisper Mountain Outbreak
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Celebrating Toge 17th Anniversary with A Sneak Peek of Upcoming Updates!

Reporting in, Agents. Toge Productions 17th Anniversary Event is underway! Let's kick off the year of 2026 with a celebration with Toge Productions! The annual Toge Productions’ Anniversary Event is here, where we show you exciting news and awesome sales up to 90% across all Toge Productions’ titles! Check out all the news announced for this year on the Toge Productions Anniversary Direct! There’s always something new we announce each year, from new updates to teaser of upcoming titles! So, there’s plenty of news you won’t want to miss. Watch Toge Productions 17th Anniversary Direct here! http

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DU
AlientrapDuneCrawl
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Campaign Update - 1.02

Hey everyone! We've made a bunch of changes to the game's campaign. Let us know your feedback on our Discord or the Steam forums ! We're still deciding on content updates, and where to take the game next. More Mercenaries! Also Mercenaries now respawn where they started after death so you can immediately rebuy them (before they only respawned after players died) Stash now holds 42 items (was 20) Can now set max players up to 6 (It still defaults to 4, since we designed the game with 1-4 players in mind, but we've tested with 6 and it's fun, so we added as option) Spark count on map is now more

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HO
Ancient ForgeHotel Galactic
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Patch Notes - 0.6.3

Hello Travelers, How has the New Year been treating you all? Hopefully you all enjoy a peaceful start into 2026 with a lot of warmth and happiness around you! We'd love to add to that happiness - even if only by little bit - and as such ever since the start of the year we've been constantly busy working on the game and making additional changes and bugfixes. This has, at this point, became an on-going part of our dev-cycle and through the cooperation with our community we've been able to eradicate a lot of smaller and bigger issues. As always, this means that Hotel Galactic again got better an

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SP
Independent / UnknownSpy Drops
패치✓ 공식

Update 1.4.1.5

-When playing Standalone Mode you are now granted 200 credits and access to a fully unlocked shop in-game. XP is traded always 1 to 1 in that mode. It is up to the player if they want to buy something and lose time waiting for a delivery. -The price of the Taser and Tranquilizer pistol have been greatly increased so players won’t over-buy it -When selecting the shop in-game the different menus display the current balance in the description -Fixed: the IK animation when crawling with a weapon is off -Fixed: when using Keyboard and Mouse the default buttons for weapons could not be correctly ass

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MO
Independent / UnknownMotionRec
패치✓ 공식

Ver. 1.05 Update

Hello everyone, Thank you for playing MotionRec. We've just updated the game to Ver. 1.05! Fixes [Chapter 23] Fixed an issue where the pipe entrances and exits were incorrect. Adjustments & Changes [Chapter 21] [Chapter 22] Adjusted the positions of certain checkpoints. We hope you'll continue to enjoy MotionRec! PLAYISM Visit the PLAYISM Website PLAYISM Publisher Page Follow us on Twitter Follow us on Bluesky Follow us on Facebook Join our Discord

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SE
Independent / UnknownSecond Sun
패치✓ 공식

Update 1.1: Stronger, Bloodier, More Dangerous

Dear Sunborn, The hour has struck. Second Sun Update 1.1 is out now , and with it comes a stronger, bloodier, and more dangerous Rowen. Before anything else, we want to thank everyone who stepped into the 1.1 Beta and took the time to share their thoughts . Your feedback, reports, and discussions helped guide this update at every step. You sharpened the blade with us, and this release is better for it. With 1.1, new trials await. Three new difficulty modes have been introduced: Hardened, Veteran, and Divine. Divine, unlocked only after completing the main story, stands as the ultimate test of

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ノニ
HexaDrive■■ノニラヤ
패치✓ 공식

Niraya of ■■ – Patch Notes ver. 1.0.13

Performance Improvements Switching from D3D12 to D3D11 While transitioning the rendering pipeline to URP, we discovered a workaround for the D3D11 crashes that were occurring with certain NVIDIA GeForce graphics cards. As a result, we have changed the system API from D3D12 back to D3D11. This adjustment ensures stable gameplay across a wider range of graphics cards. Stability Fixes We have implemented a fix for crashes that occurred when returning to the Title Screen, which were caused by the audio system. Please note that due to these changes, the rendering process for character hair has been

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HA
Crypton Future MediaHatsune Miku Logic Paint S+
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무료 업데이트 — 어시스트 기능 완전 OFF & 스페셜 퍼즐 추가

플레이어 여러분의 소중한 피드백에 감사드립니다. 이번 무료 업데이트에서는 커뮤니티 의견을 반영하여 더 높은 난이도의 도전과 한층 더 자유로운 플레이 환경을 제공합니다. 1. 어시스트 기능 업데이트 보다 도전적인 퍼즐 플레이를 원하는 분들을 위해 신규 설정 “어시스트 기능: 완전 OFF 옵션” 이 추가되었습니다. 해당 설정을 활성화하면 아래 기능이 모두 비활성화됩니다. 채워진 숫자의 자동 색상 변경 행 완성 시 자동 X 표시 입력 오류 자동 보정 힌트 기능 사용 2. 신규 스페셜 퍼즐 추가 “스페셜 퍼즐” 카테고리에 새로운 퍼즐이 추가됩니다. 모든 퍼즐을 클리어하면, 새로운 특별 일러스트를 잠금해제하여 룸에 전시할 수 있습니다! 겨울 업데이트를 즐겨보세요! 방을 꾸미고, 새로운 코스튬을 입혀보거나 한층 더 어려워진 퍼즐에 도전하며 Hatsune Miku Logic Paint S+.의 겨울 업데이트를 마음껏 즐겨보세요. 항상 플레이 해주셔서 감사합니다. 앞으로도 많은 의견과 피드백을 부탁드립니다!

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TH
PowerhoofThe Drifter
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Update v1.1! Awards! More Languages!

Just in time for Steam Detective Fest we have another update to The Drifter, and it's 20% off for the festival! Today's update adds official support for Italian, French and Spanish! By far the most requested feature for The Drifter has been localization into more languages. There's a lot out there though, and with over 50,000 words we couldn't do them all... officially at least... So The Drifter now supports fan translations too! Translators can copy this Google Sheet , add their translations, and share it with others. Instructions are included for installing a custom translation. (Basically j

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AB
Independent / UnknownAbyssus
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UPDATE 1.2 "BRINEFROST" IS OUT NOW!

Greetings Brinehunters! Today, our expedition reaches a new milestone! Patch 1.2 is out, bringing a new weapon , a new skill , new boss patterns , new challenges and cosmetic rewards , and an avalanche of balance improvements, bug fixes, and QOL updates. Take a look at the official Feature Trailer for a taste of what's waiting for you under the depths. Patch 1.2 is but a step on our triumphal march to conquer the Abyss: soon we will disclose more information about the upcoming patch 1.3 , which will be the biggest one yet. But without further ado, let's take a look at the brinefrosted bounty y

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AN
Analgesic ProductionsAngeline Era
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Angeline Era's a IGF Grand Prize Finalist! + Updates

Happy to announce Angeline Era received nominations for the Grand Prize and Game Design categories for the 2026 Independent Games Festival! This is a long-running festival that honors independent games each year, and the winners will be announced during the festival in March in San Francisco. Some of our past games have been honored, too - Anodyne was an Honorable Mention for the Student Category in 2013, and Anodyne 2 received a nomination for Grand Prize in 2020. You can see the full list of nominations for 2026 here: https://www.gamedeveloper.com/production/baby-steps-leads-28th-annual-igf-

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AlientrapDuneCrawl
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Update with New Networking

Hey everyone! We had an issue last night where networking stopped working for a lot of players. It turns out this was due to a Steam Networking outage, and it also affected other games using Steam’s P2P networking. It appears to be fixed now, though we haven’t heard back from Valve yet. It’s also unclear how long this was affecting players. Because of this, we’re releasing an update today that adds new networking options as an alternative to Steam Networking. You can now select “Networking System” in the online settings. You can switch between Steam , Cross Platform , and LAN Only . If you’re

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DI
Independent / UnknownDiscounty : 크레이지 마트
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Patch Notes: Version 1.1.3a

Attention, shoppers! We got a few bug reports on the latest patch over the holidays, so we just fixed 'em ✨ Patch Notes: Version 1.1.3a 🛒 = this was suggested by players! 🛒 Vermin Ties quest : Fixed being able to click on the forest sheep prematurely and preventing further quest progress. 🛒 Fixed camera going out of bounds when staying in Solruna's shop past 20:00. 🛒 Fixed Solruna appearing outside of the shop when entering her shop just before closing. 🛒 Fixed coin sound playing at incorrect moments when buying from Ted's & Solruna's shops 🛒 Fishmas sticks will now remain visible in cat

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EA
렐릭 엔터테인먼트Earth vs Mars
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1.1.0 Update Patch Notes

The team is back from the holiday break with a new update that adds Steam Deck compatibility and fixes some bugs including an issue that could prevent players from progressing past the end of the turn. We’ve also added an option to improve performance by using a static background on the combat screen and addressed some minor UI and controller issues.  With this update, the game is now officially playable on Steam Deck. The team is continuing to work on updates, including the final tweaks required for full Steam Deck verification.     Thanks to everyone for your messages and bug reports. We use

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Bandai Namco StudiosHirogami
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Pricing Update: Hirogami is $19.99!

Hello, heroes! We hope you’ve had a tear-riffic holiday season, and that your 2026 is unfolding smoothly so far. We’re writing this update to inform you that Hirogami’s base price has officially been updated to $19.99 USD, effective immediately across all platforms and regions! This decision was made after much discussion and consideration of your thoughts and feedback, and we feel this new price is both more reflective of the amount of in-game content Hirogami offers, and more accessible to our community as a whole. Thank you all so much for your continued patience, understanding, and support

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HexaDrive■■ノニラヤ
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Update Policy Regarding Recent Stability Issues

Addressing Instability Following the Migration to Unity 6.3.2f1 Regarding the instability reported in v1.0.12 , we believe the issue is caused by the combination of D3D12 and HDRP (High Definition Render Pipeline) . In our development environment, we have not been able to reproduce crashes on systems that meet the minimum and recommended PC specifications listed on the store page. However, we believe that issues may still occur in certain specific environments. To improve stability while minimizing any reduction in visual quality, we plan to migrate the rendering pipeline to URP (Universal Ren

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Ancient ForgeHotel Galactic
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Patch Notes - 0.6.2

Hello Travelers - Welcome to 2026! 🎆 Here, at Ancient Forge, we all hope that you had an amazing New Year's Eve time - full of fun, happiness and joy, no matter how and where you've spent this night - be it cozily under a blanket with your favorite game or in partying crowds surrounded by all the people celebrating the coming of 2026! We hope this year will be full of fantastic experiences for you and we wish you all the best! ☺️ We are also aware that some of you have been reporting some technical issues with our game and just like last time we're happy to act swiftly and decisively! We've r

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