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갓이
Nine Dots Studio갓이터의 전술
패치✓ 공식

패치 노트 및 개발 업데이트

개발자 업데이트 먼저, 출시 이후 Lost in Prayer를 플레이하며 게임 곳곳을 탐험하는 즐거움을 느껴주신 모든 분들께 진심으로 감사드립니다. 여러분의 성원에 깊이 감사드립니다! 여러분도 아시다시피 Nine Dots은 소규모 스튜디오이며, Outward 2의 출시가 그 어느 때보다 가까워진 지금, 저희는 게임이 기대하는 품질 수준을 유지하기 위해 자원 배분 방식을 재검토해야 했습니다. 이러한 이유로, 이번 Mastery 업데이트 패치 이후 Lost in Prayer의 얼리 액세스 개발을 한동안 중단하기로 결정했습니다. 약 1년 전 약속드렸던 야심찬 로드맵을 실현하지 못한 점에 대해 사과드립니다. 저희는 이 게임이 모두가 자랑스러워할 수 있는 작품이 되기 위해서는 처음 계획보다 더 많은 작업이 필요하다는 것을 깨달았습니다. 출시 전, Lost in Prayer는 충분한 유저층에 도달하지 못했고 재정적으로도 성공하기 어려울 것이라는 점을 인지하고 있었습니다. 저희는 더 적은 기능으로 1.0 버전을 출시하고 그대로 마무리할 수도 있었습니다. 그러나 대신, 이 게임이 전통적 로그라이크 장르에 새로운 플레이어를 끌어들일 수 있는 훌륭한 작품이 될 잠재력이 있다고

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TH
Tiny Bull StudiosThe Lonesome Guild
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The Lonesome Guild - Hotfix Patch

Hello Guildies! We hope you're having a great time exploring the lands of Etere. As a team we're incredibly proud to see your theories and fan art, and love reading your feedback about The Lonesome Guild. We're still working hard to ensure a smoother experience for those who'll come and for those who are currently enjoying the game. With today's patch we're addressing the following issues: Patch Fixes Fixed a problem with Ghost Light Altars in Espiritu Ori with Ghost Light Altars. Players who got stuck in there should now be able to proceed through the game. Fixed a slide movement that could h

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DE
Necrosoft GamesDemonschool
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Last day of Spring sale, and update soon!?

Hello all! We forgot to alert you when the sale started, but there's still more than a full day left. So don't forget to grab Demonschool (or that art book DLC!?) for 20% off. You've still got time! We've also continued to work on the game over here, finding a lot of improvements we could make along the way. And that means - yes - we have an update coming soon. It's weighted toward quality of life, but there's some game content in there too. Mostly a lot of little things, but things which we believe will impact play quite a bit, especially for those of you who may have missed a sidequest or tw

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CA
The Game BakersCairn
패치✓ 공식

Quality of Life Update!

Hello climbers, It’s time for a Quality of Life update for Cairn! It includes a bunch of adjustments, new features and bug fixes that will make your experience with Cairn even smoother. In particular we are bringing tweaks to accessibility, features you asked for like the automatic finger tapping, a new feature to visualise Aava’s efforts, improvements to Aava’s getting down from walls, Climbot’s behaviour and much more. Read below for more details. Here are the major changes: Tweaks to accessibility: Ticking the No survival option will refill your survival gauges, helping you get out of a dif

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WR
Three Fields EntertainmentWreckreation
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*New* Drift Model, 34 New Liveries, and Bigger Sky Tracks allowed! (Update 14)

Welcome to our 14th Update Here is what's included Drifting Our new Drifting Model, thoroughly tested and loved by our Patreon players, is now available to all players (switch to it in Mix My Car) We've also made the following Additional Drift Improvements (for those who were already playing it). ⁃ Drift entry is now more consistent across all cars ⁃ Drift exit is less "sticky", meaning there isn't a big delay right at the end of counter-steering before actually exiting ⁃ Drift transitions have been improved ⁃ Cars are much less likely to roll over (even part way) when drifting over the start

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AN
Independent / UnknownANTHEM#9
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📀 Original Soundtrack Now Available & v1.1.0 Update!!!

Thank you all for playing ANTHEM#9!! We have a ton of announcements for you today!! 📀 ANTHEM#9 - Original Soundtrack Now Available! We’ve released the highly requested Original Soundtrack today. It features a total of 24 tracks, including bonus tracks! 👉 Steam Page URL: https://store.steampowered.com/app/4510800/ANTHEM9__Original_Soundtrack/ We’re also offering a great value bundle that includes both the game and the soundtrack! If you haven’t purchased either the game or the soundtrack yet, this bundle lets you buy both together at a 10% discount. Be sure to check it out! https://store.stea

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용과
Ryu ga Gotoku Studio용과 같이 극3 / 용과 같이3 외전 Dark Ties
패치✓ 공식

PATCH 1.15 RELEASE

Thank you very much for playing Yakuza Kiwami 3 & Dark Ties. Patch 1.15 has been released today, addressing the issues listed below. Please note that the timing of patch distribution may vary depending on the platform. You can check the status of the update via each platform’s store.  Patch Notes: - Improved text subtitles and localization issues - Various other bug fixes improving stability and overall quality. Thank you for your continued support of the Like a Dragon & Yakuza series.

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DU
AlientrapDuneCrawl
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DuneCrawl Sandstorm! PvP Battle Royale and Campaign updates

Our PvP game mode for DuneCrawl is out now - DuneCrawl Sandstorm! Battle royale you can play online, local + online coop, or singleplayer (with bots). Game is also now 33% off as part of the Steam Spring sale. Along with that we have a number of large changes to the campaign and fixes! Version 1.1. Sandstorm We heard a lot of requests for a PvP mode so started experimenting shortly after release. Battle Royale turned out to be the best use of DuneCrawl's core gameplay: large open world combat with steeds and large crawlers. We added a 'Game Modes' option to main menu, and 'Sandstorm' battle ro

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ST
Independent / UnknownStar Trek: Voyager - Across the Unknown
패치✓ 공식

Maintenance Update

Hello Captains. With this patch we are happy to deliver a package full of improvements in all aspects of the game. Among those are some important technical fixes, a few balancing adjustments, several quality of life improvements and tons of polishing and fine tuning on our missions, user interface and localization.  Here is a the detailed changelog for a complete list of contents: Detailed Change Log Start up Issues & Shader Precaching Fixed an issue that could result in extended boot times and occasional crashes  Improved startup performance and overall stability significantly Savegames & Sys

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FO
ThroughLine GamesForgotlings
패치✓ 공식

Patch 1.1.0 Is Out!

We’re excited to announce the release of patch 1.1.0 — our most stable patch yet! Our team has been working hard to reproduce and resolve the issues you’ve reported, along with additional bugs uncovered by our QA team. As a small team, we truly appreciate your support and detailed feedback, it’s been invaluable in improving the game. Thank you for being part of the journey, and we hope you enjoy the experience! Hotfixes: 1.1.0.3: Fix to a potential hardlock, which could occur if Fig had 0 health when transitioning to the next level after the auction escape 1.1.0.2: Fixes a crash which could oc

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RA
Independent / UnknownRailroad Corporation 2
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Keeping the Trains Moving: Post-Launch Update

It has been a busy few weeks on the rails! Since the 1.0 launch, we’ve been hard at work rolling out updates, fixes, and improvements based on what we have been seeing and hearing from the community. Thank you again for jumping in so quickly and putting the game through its paces. It has been incredibly helpful! Across a handful of patches, we have focused on smoothing out rough edges, improving stability, and making moment-to-moment gameplay feel better across the board. On the gameplay side, managing your fleet is now more flexible . Locomotives can be replaced or upgraded at any station alo

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ノニ
HexaDrive■■ノニラヤ
패치✓ 공식

Niraya of ■■ Patch Notes ver. 1.1.0

Performance Improvements Migration to URP: We have migrated the rendering pipeline to the Universal Render Pipeline (URP) . This change results in improved overall performance across the game. Bug Fixes Stability Fix: Fixed an issue where the game would crash when returning to the Title Screen. Demo Version Note: Please be aware that the Demo version has not been updated yet. We plan to release an update for the Demo at a later date.

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RE
Tarsier StudiosREANIMAL
패치✓ 공식

Patch 1.6 Is Now Live!

Intro With patch 1.6 we hope to have solved some of the major disconnect issues we’ve seen happening. Please note that cross-play with players not using 1.6 will not work. Please continue to report any issues that you encounter as that helps us improve the game! IMPORTANT: We’ve seen a lot of Nvidia GPU crashes and it is because of driver issues. Make sure you update to the latest drivers before playing, that should resolve GPU crash issues on Nvidia hardware. Patch Content As usual, the fix list below can contain potential spoilers :) The main change in 1.6 is that we’ve disabled the disconne

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ST
Firefly StudiosStronghold Crusader: Definitive Edition 스트롱홀드 크루세이더: 결정판
패치✓ 공식

Stronghold Crusader: Definitive Edition v2.62 Small Patch Notes!

Greetings Sire!   Today we're releasing a very small update for Crusader DE featuring an updated roadmap and a returning feature from Crusader HD. Stronghold Crusader: Definitive Edition v2.62 Patch Notes: UPDATES Updated Roadmap featuring 2 upcoming free updates as well as 2 additional DLC releases. Re-enabled Skirmish Map Editor descriptions - you can now edit mission descriptions for Skirmish maps in the Map Editor and view the descriptions on the Custom Skirmish screen. Please note that you will only see Multiplayer lobbies of other players on the exact same version of the game as you. Peo

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데메
Resolution Games데메오 x 던전즈 & 드래곤즈: 배틀마크트 (Demeo x Dungeons & Dragons: Battlemarked)
패치✓ 공식

March Patch Notes (Warlock Update)

Greetings Adventurers! We have officially released our new hero, Azruss the Human Warlock , along with several new features in this March patch. Below is the full list of changes: Features: New Side quest in Campaign 2 introducing the new hero. Warlock joins the party! Comes with new cards, traits, weapons and color options. New One Shot Dungeon “Auril’s Cradle”, previously only playable as part of Campaign 2. Removed Hirelings from Multiplayer. Players can assign additional custom created heroes in the party management screen. The active party is automatically set using heroes from each playe

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PA
Ice-Pick LodgePathologic 3
패치✓ 공식

Update #6

Hi, friends! Update #6 is out. This time we tuned several noticeable things at once: improved a bunch of Mind Palaces , made the interface more flexible (all the way up to toggling the HUD with a single button), added more menu sounds — and yes, we updated the door sound when leaving the Polyhedron ! On top of that, there’s a batch of logic, visual, and performance fixes, including improvements for Steam Deck and slower CPUs. Changes: (Important!) Fixed and improved quite a lot of Mind Palaces across the game. (Noticeable!) Toned down and refined the mania/apathy gain effect — it’s cleaner now

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포탑
Independent / Unknown포탑 소녀
패치✓ 공식

Photo Mode is here! -Phase One Update!-

Hello P.A.N.T.S.U. recruits! We have some very special announcements today, so listen up!  Photo Mode is here!  The time has finally come! Photo Mode will be available via a Free Update on March 19th! You’ll also be able to pick it up at a discount during the Steam Spring Sale, so not only can you take and share some of the best GIRL photos, you can do it at a great price!  Here is a breakdown of everything we’re adding in Phase One . Introducing: Photo Mode! By popular demand we’ve added a brand-new Photo Mode that gives you total creative control over taking shots of your favorite girl! Turr

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HO
Team CherryHollow Knight: Silksong
패치✓ 공식

Patch Version 1.0.30000 Now Live

Patch Notes Added new Traditional Chinese localisation. Refined German translation to improve clarity and consistency with English version. Allowed Silk Soar through top scene exits. Fixed various instances of specific enemies being able to get stuck out of bounds. Fixed various instances of Hornet being able to be pulled out of bounds by enemies. Fixed Last Judge's death explosion doing 3 damage (now 2), and not being reduced by Magma Bell. Magma Bell now protects against all fire-type explosions. Fixed another instance of Shrine Guardian Seth being able to push Hornet through a wall. Fixed a

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RH
Independent / UnknownRhell: Warped Worlds & Troubled Times
패치✓ 공식

Hotfix 1.1

Heya! thanks to everyone who bought and is enjoying rhell! This is a small hotfix to fix some minor issues also im aware of an issue that is causing steamdeck and lower end pc's to have issue running rhell and im currently working on a fix for this that should be out soon! But this hotfix includes -Vsync in main menu has tick icon -removed glitch that stops Jester from appearing in town -achievements attained in the demo will unlock from the main menu -loading animation plays when transitioning from room to room if loadiing for longer than 1 second -updated end game room hint (check discord fo

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DE
FabrazDemon Tides
패치✓ 공식

Big 1.1 Patch Coming Soon!

It's been three weeks since we launched Demon Tides and the response has been spectacular! From the bottom of our hearts, thank you all for the overwhelming love! ːbaby_kappaː Currently we're hard at work on a huge 1.1 patch! This patch will include the following: Quality of life features! For example, the "view graffiti" action will now be a separate input from the "interact" action. A plethora of bug fixes and polish, both from our internal testing and your feedback! A bunch of balancing tweaks in regards to some talisman abilities. (Goodbye blue bubble ability resets! ːangry_beebzː ) As wel

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RE
Tarsier StudiosREANIMAL
패치✓ 공식

Beta Branch Update

This is a minor patch for the Beta branch that includes: ● Added more information in our telemetry functionality to help track down network issues ● Changed the maximum time until the user is disconnected when network packets are not handled Help us improve network stability If you are experiencing issues when playing online in the form of disconnects or not able to connect, you can help us by doing the following: 1. Make sure you switch over to Beta Branch a. Right click on the game in steam, select Properties b. Go to Game Versions & Betas and select the Beta version (screenshot below) Pleas

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마이
Independent / Unknown마이트레이아 MIGHTREYA
패치✓ 공식

MIGHTREYA Demo - Update #3

Hi Heroes,  A new update for the MIGHTREYA demo has just been released following your feedback. This update focuses on improving camera behavior, combat responsiveness, and overall gameplay clarity , alongside several balance tweaks and bug fixes. Thank you for your support and for helping us improve the Demo!  Camera & Lock-On Improvements Lock-on target exclusivity – The camera and attacks will now stay focused on the selected locked-on enemy. Manual camera priority – Moving the camera manually will now override internal soft-lock behavior. Reduced camera jitter – Minor enemy movement will n

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FO
ThroughLine GamesForgotlings
패치✓ 공식

Patch 1.0.11 Is Out!

We have a bunch of more fixes and improvements ready! Patch 1.0.11 includes: Fix to a potential softlock that could happen at specific hours when getting the time told by Chrono in Mangroves town The barrels in the fight against Poko now have more bounciness for a more clear communication Fixes to the auction escape sequence so its not possible to fall out of bounds Fixed a case in Agora mountain where an enemy could be lured to drop down on top of the elevator Fig can now also submerge in water by pressing the "roll" input Various fixes to traversal in the environment and potential softlocks

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SC
Tribute GamesScott Pilgrim EX
패치✓ 공식

Update 1

Fixes: Fixed multiple potential soft locks during quest progression Added save game fix system to unblock players currently locked in progression Fixed some collisions on breakable objects Fixed certain characters not landing on surfaces when using their jump attack Fixed issues with “Masterclass: Invincibility Frames” event in multiplayer Fixed weapons sometimes appearing flipped after scene transitions Fixed “Coin Block” badge issues in multiplayer Fixed “Seal of Quality” incorrect weapon durability after scene transitions Fixed multiple issues with status effects in online multiplayer Multi

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WH
Toge ProductionsWhisper Mountain Outbreak
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Early Access Update #2.5: Public Beta for Cursed Update

Reporting in, Agents. The Public Beta Branch: Version 424 is now available for testing, available for both players and Friends' Pass owners. Here's how you can change the game build to the Beta Branch: Access the game's properties. Choose the Game Versions and Betas tab and choose beta game version. Beta Branch Build Ver. 424 Patch Notes Here are the changes implemented in this beta build: IMPROVEMENTS & NEW FEATURES Cursed Items along with additional map modifiers have been added. All playable classes have been reworked to define their roles better and improve overall team composition. Severa

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AB
Independent / UnknownAbyssus
패치✓ 공식

Preview: What’s Coming in Patch 1.3

Brinehunter friends, We would like to share with you some news about our upcoming free update . One of the most requested new types of content has been playable areas with new enemies and bosses, so we are happy to announce that it’s exactly what is coming this summer in 1.3 ! The new playable area will be all about massive, brinepunk machinery. It is very art-heavy, keeping our artists quite busy. But we also wanted our programmers to improve other parts of the game: one code-heavy feature we are working on is porting the game to Xbox and PlayStation 5 with full cross-platform multiplayer . T

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BI
Independent / UnknownBittersweet Birthday
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Update 1.1.0! New Features and Japanese Added!

Hey everyone! We're excited to announce that Bittersweet Birthday v1.1.0 is now live! Updates: Japanese language full support added! For players who want to jump into the action straight away, "Boss Rush Mode" can now be played straight away as an alternate game mode Improvements to the UI Many other fixes under the hood And...we'll be releasing the Bittersweet Birthday Soundtrack on Steam very soon! https://store.steampowered.com/app/4158770/Bittersweet_Birthday_Soundtrack/ Please keep an eye out for the Complete the Set Bundle! Thank you everyone for the continued support!

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RO
Independent / UnknownROUTINE
패치✓ 공식

HOTFIX R.2.2.0.0

Hello everyone, This is a hotfix for patch R.2.1.0.0 that includes a few bug fixes and quality of life updates . We saw comments and reports that since implementing Render-Scale & DLSS/FSR options, some players were experiencing worse performance. After some investigating, we determined that the issue was related to a mismatch between Render-Scale values. To fix this, we have now added a Default option inside the Render-Scale settings, which should use the same value that was used in previous builds. Additionally, we have also added more Render-Scale values to select from. We have also updated

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갓이
Nine Dots Studio갓이터의 전술
패치✓ 공식

신규 대형 업데이트 + TurnbasedThursday 참여

지옥에 오신 것을 환영합니다, 길 잃은 영혼들이여! 갓이터의 전술이 TurnbasedThursday 이벤트에 참여하게 되었음을 기쁘게 알려드립니다! 이를 기념하여, 한정 기간 동안 20% 할인 을 즐기세요. 마스터리 업데이트가 출시되었습니다. 이번 업데이트를 통해 갓이터의 전술에 많은 큰 변화가 적용되었습니다. 하나씩 살펴보겠습니다. 새로운 점? 이번 업데이트의 핵심은 새로운 스킬 트리 시스템 입니다. 메뉴 UI부터 스킬 자체까지 전체 디자인이 전면적으로 개편되었습니다. 이제 모든 캐릭터는 여러 갈래로 나뉘는 완전히 새롭게 개편된 스킬 트리를 보유하게 되어, 훨씬 다양한 빌드와 가능성을 제공합니다. 각 스킬 트리 경로를 진행하면서 이전보다 더 많은 액티브 및 패시브 스킬 사이에서 선택해야 하므로 고민에 직면하게 될 것입니다. 진정한 마스터리는 자신의 플레이 스타일에 맞는 최적의 빌드를 만들어내는 데 있습니다. 강화된 스킬 진화 새로운 구조뿐만 아니라, 스킬이 이전보다 훨씬 더 큰 폭으로 진화하도록 조정했습니다. 예를 들어: 이동 스킬: 이전에는 단순히 위치 이동만 가능했던 일부 스킬이 업그레이드 시 추가 턴을 부여하여, 플레이 중 훨씬 더 높은 유연성을 제공

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스톰
Frost Giant Studios스톰게이트
패치✓ 공식

Hotfix 2026-03-06 - Ladder Rankings Reset!

To coincide with the community update, we have started a new ranking season, so ladder rankings have been reset for 1v1 & 2v2. Who will rise to the top in each faction? Refreshed 1v1 leaderboards can be viewed on Untapped: https://stormgate.untapped.gg/en/leaderboard This hot fix also addresses: Fixed a balance-breaking bug that made Celestial's zenith scan cost zero energy. Added a match countdown for 2v2 matches. Fixed a visual issue with Hedgehog & Atlas redeploy previews not looking correct.

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DO
Fika ProductionsDon't Kill Them All
패치✓ 공식

Version 0.1.2 patch notes

New Features Statuses are now stackable. The game is now localized in Russian! | Теперь игра переведена на русский язык! Skipping dialogue now completes the current line instead of instantly jumping to the next text. Pushing or pulling actions now visually rake the soil. Balancing Nothing, the game is perfect this week (tag @daniel on Discord and say: good job, Dannyboy!). Bug fixes Tentatively fixed an issue where Orc faces would turn red when changing equipment, even if they had no Rage accumulated. Tentatively fixed an issue where some players could not see the Orcs’ available actions, maki

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RO
Grasshopper ManufactureROMEO IS A DEAD MAN
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Patch Ver.1.4.200 Update Notice

We have released the latest update for ROMEO IS A DEAD MAN , Ver.1.4.200 . This update includes the following changes: • Frame Generation has been added to the graphics settings menu. If you are using a graphics card that supports Frame Generation, you can now enable it from the settings. • Fixed several minor bugs. We will continue working to improve the game so that you can enjoy a smoother experience.

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