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VSV-Shift
V-Shift is a high-intensity, fast-paced, battle platformer where mastering your movement is key to victory. Choose your champion and become the ultimate gladiator in a galaxy-wide alien arena. Master the V-Shift: velocity is damage; stillne
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V-Shift is a high-intensity , fast paced battle platformer where mastering your movement is key to victory. Choose your champion, battle against other players and become the ultimate gladiator in a galaxy-wide alien arena. Master the V-Shift : velocity is damage; stillness is death. Game Mechanics V-Shift : Through constant movement, players are charging their V-Shift, an ability to redirect their momentum into any given direction. This mechanic allows players to make quick movements, inflict massive damage on their enemies, or even increase their hit range. Character Selection : A roster of 4 unique and diverse characters to choose from, each with their own unique abilities and playstyle. · The Chronomancer: A broken time traveler set on stopping the Herald... corrupted by the world's end... suffers constant pain and decay... · The Herald: A fallen knight... resurrected by the eldritch beast Uhn' Gauzar... now a husk of armor housing a deadly amalgam... · The Fool: Marinates in bloody fun and chaos... absolutely no cares in the world... hahahaahaa... · The Liars: A terrifyingly brutal and experienced brawler... part of an alien race characterized by multiple faces... craves domination over others by any means... Movement : Players run and jump to interact with level objects that affect their movement, such as using portals, jump pads, or rails. As a player builds up momentum through movement, they are “charging” up their V-Shift action. · Portals - Transport players from one part of the level to another instantly. · Jump Pads - Boosts the player in the direction of the jump pad. · Rails - Automate movement and momentum building for a player across a specific path. · Speed boosts - Sudden increase in speed Attacking : Players use melee attacks to both damage and knock back enemies on hit. With a set range, the power of the attack is connected to how fast the player is currently going. Therefore players are encouraged to build their speed and then attack for
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