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Independent / UnknownCONQUISTA: Tide of Wills
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CONQUISTA: Tide of Wills

CONQUISTA—a strategy game that blends colony sim w/ 4X gameplay. Build thriving cities and lead your nation to dominance. With living units who work, build relationships, and pursue ambitions of their own, you must respond to their desires.

출시일2027년 출시 예정
개발Independent / Unknown
플랫폼PC
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ONE PASSION.  COUNTLESS VOICES. A HISTORY RESHAPED. In a world where every citizen has a will of their own, can you build a mighty nation? 【Where every life can change the course of history】 CONQUISTA—a strategy game that blends colony sim w/ 4X gameplay. Build thriving cities and lead your nation to dominance. With living units who work, build relationships, and pursue ambitions of their own, you must respond to their desires. The seeds of history may be sown through one's dreams. 【The Passions of Your People】 Your people go about their daily lives, working, building relationships, and fulfilling the duties of their professions. However, living conditions, world events, and personal circumstances can awaken a powerful desire they cannot ignore—passion. A soldier grieving the loss of their family may swear vengeance on barbarian raiders. Curious minds might utilize the discovery of saltpeter to invent firearms. Alter the tides of fate with your nation by answering your people's desires. 【A New World, a New History—Every Time You Play】 Every game of CONQUISTA begins with a new map and a unique set of circumstances. You may find yourself under attack by goblin raiders from the very first turn, surrounded by friendly neighboring nations, or standing alone against a vast and powerful empire. You might even uncover the ruins of a long-lost legendary civilization. Each new world gives rise to different passions, unexpected events, and a history that can never unfold the same way twice. 【Unified Gameplay Where the Micro and Macro Come Together】 Everything in CONQUISTA unfolds across unified gameplay. The land where your people work, build homes, and live their daily lives is the same land where borders are drawn, armies march, and nations clash. City-building and the struggle for global power are not separated into different maps or systems. The actions of a single individual can eventually reshape national borders, while the decisions of an empire can transform th

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